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NES: fix duty effect not working at all
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10e8d71745
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2 changed files with 3 additions and 0 deletions
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@ -304,6 +304,7 @@ int DivPlatformMMC5::dispatch(DivCommand c) {
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}
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case DIV_CMD_STD_NOISE_MODE:
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chan[c.chan].duty=c.value;
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rWrite(0x5000+c.chan*4,0x30|chan[c.chan].outVol|((chan[c.chan].duty&3)<<6));
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break;
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case DIV_CMD_SAMPLE_BANK:
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sampleBank=c.value;
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@ -520,6 +520,8 @@ int DivPlatformNES::dispatch(DivCommand c) {
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chan[c.chan].duty=c.value;
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if (c.chan==3) { // noise
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chan[c.chan].freqChanged=true;
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} else if (c.chan<2) {
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rWrite(0x4000+c.chan*4,0x30|chan[c.chan].outVol|((chan[c.chan].duty&3)<<6));
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}
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break;
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case DIV_CMD_NES_SWEEP:
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