SoundUnit: enough of bitfields

This commit is contained in:
tildearrow 2023-02-06 14:01:17 -05:00
parent 4874f2e7f3
commit 63d0eb46a9
3 changed files with 24 additions and 42 deletions

View File

@ -869,7 +869,7 @@ bool DivEngine::loadDMF(unsigned char* file, size_t len) {
sample->depth=DIV_SAMPLE_DEPTH_YMZ_ADPCM;
}
}
if (ds.version>=0x1a) {
if (ds.version>=0x1b) {
// what the hell man...
cutStart=reader.readI();
cutEnd=reader.readI();
@ -903,7 +903,7 @@ bool DivEngine::loadDMF(unsigned char* file, size_t len) {
reader.read(data,length*2);
}
if (ds.version>0x1a) {
if (ds.version>0x1b) {
if (cutStart!=0 || cutEnd!=length) {
// cut data
short* newData=new short[cutEnd-cutStart];

View File

@ -39,13 +39,13 @@
void SoundUnit::NextSample(short* l, short* r) {
// run channels
for (int i=0; i<8; i++) {
if (chan[i].vol==0 && !chan[i].flags1.swvol) {
if (chan[i].vol==0 && !(chan[i].flags1&32)) {
fns[i]=0;
continue;
}
if (chan[i].flags0.pcm) {
if (chan[i].flags0&8) {
ns[i]=pcm[chan[i].pcmpos];
} else switch (chan[i].flags0.shape) {
} else switch (chan[i].flags0&7) {
case 0:
ns[i]=(((cycle[i]>>15)&127)>chan[i].duty)*127;
break;
@ -69,11 +69,13 @@ void SoundUnit::NextSample(short* l, short* r) {
break;
}
if (chan[i].flags0.ring) {
// ring mod
if (chan[i].flags0&16) {
ns[i]=(ns[i]*ns[(i+1)&7])>>7;
}
if (chan[i].flags0.pcm) {
// PCM
if (chan[i].flags0&8) {
if (chan[i].freq>0x8000) {
pcmdec[i]+=0x8000;
} else {
@ -84,18 +86,18 @@ void SoundUnit::NextSample(short* l, short* r) {
if (chan[i].pcmpos<chan[i].pcmbnd) {
chan[i].pcmpos++;
if (chan[i].pcmpos==chan[i].pcmbnd) {
if (chan[i].flags1.pcmloop) {
if (chan[i].flags1&4) {
chan[i].pcmpos=chan[i].pcmrst;
}
}
chan[i].pcmpos&=(pcmSize-1);
} else if (chan[i].flags1.pcmloop) {
} else if (chan[i].flags1&4) {
chan[i].pcmpos=chan[i].pcmrst;
}
}
} else {
ocycle[i]=cycle[i];
if (chan[i].flags0.shape==5) {
if ((chan[i].flags0&7)==5) {
switch ((chan[i].duty>>4)&3) {
case 0:
cycle[i]+=chan[i].freq*1-(chan[i].freq>>3);
@ -114,7 +116,7 @@ void SoundUnit::NextSample(short* l, short* r) {
cycle[i]+=chan[i].freq;
}
if ((cycle[i]&0xf80000)!=(ocycle[i]&0xf80000)) {
if (chan[i].flags0.shape==4) {
if ((chan[i].flags0&7)==4) {
lfsr[i]=(lfsr[i]>>1|(((lfsr[i]) ^ (lfsr[i] >> 2) ^ (lfsr[i] >> 3) ^ (lfsr[i] >> 5) ) & 1)<<31);
} else {
switch ((chan[i].duty>>4)&3) {
@ -136,7 +138,7 @@ void SoundUnit::NextSample(short* l, short* r) {
}
}
}
if (chan[i].flags1.restim) {
if (chan[i].flags1&8) {
if (--rcycle[i]<=0) {
cycle[i]=0;
rcycle[i]=chan[i].restimer;
@ -144,18 +146,18 @@ void SoundUnit::NextSample(short* l, short* r) {
}
}
}
fns[i]=ns[i]*chan[i].vol*(chan[i].flags0.pcm?4:2);
if (chan[i].flags0.fmode!=0) {
fns[i]=ns[i]*chan[i].vol*((chan[i].flags0&8)?4:2);
if ((chan[i].flags0&0xe0)!=0) {
int ff=chan[i].cutoff;
nslow[i]=nslow[i]+(((ff)*nsband[i])>>16);
nshigh[i]=fns[i]-nslow[i]-(((256-chan[i].reson)*nsband[i])>>8);
nsband[i]=(((ff)*nshigh[i])>>16)+nsband[i];
fns[i]=(((chan[i].flags0.fmode&1)?(nslow[i]):(0))+((chan[i].flags0.fmode&2)?(nshigh[i]):(0))+((chan[i].flags0.fmode&4)?(nsband[i]):(0)));
fns[i]=(((chan[i].flags0&32)?(nslow[i]):(0))+((chan[i].flags0&64)?(nshigh[i]):(0))+((chan[i].flags0&128)?(nsband[i]):(0)));
}
nsL[i]=(fns[i]*SCpantabL[(unsigned char)chan[i].pan])>>8;
nsR[i]=(fns[i]*SCpantabR[(unsigned char)chan[i].pan])>>8;
oldfreq[i]=chan[i].freq;
if (chan[i].flags1.swvol) {
if (chan[i].flags1&32) {
if (--swvolt[i]<=0) {
swvolt[i]=chan[i].swvol.speed;
if (chan[i].swvol.dir) {
@ -195,7 +197,7 @@ void SoundUnit::NextSample(short* l, short* r) {
}
}
}
if (chan[i].flags1.swfreq) {
if (chan[i].flags1&16) {
if (--swfreqt[i]<=0) {
swfreqt[i]=chan[i].swfreq.speed;
if (chan[i].swfreq.dir) {
@ -219,7 +221,7 @@ void SoundUnit::NextSample(short* l, short* r) {
}
}
}
if (chan[i].flags1.swcut) {
if (chan[i].flags1&64) {
if (--swcutt[i]<=0) {
swcutt[i]=chan[i].swcut.speed;
if (chan[i].swcut.dir) {
@ -243,11 +245,11 @@ void SoundUnit::NextSample(short* l, short* r) {
}
}
}
if (chan[i].flags1.resosc) {
if (chan[i].flags1&1) {
cycle[i]=0;
rcycle[i]=chan[i].restimer;
ocycle[i]=0;
chan[i].flags1.resosc=0;
chan[i].flags1&=~1;
}
if (muted[i]) {
nsL[i]=0;

View File

@ -62,28 +62,8 @@ class SoundUnit {
unsigned short freq;
signed char vol;
signed char pan;
union {
unsigned char val;
struct {
unsigned char shape: 3;
unsigned char pcm: 1;
unsigned char ring: 1;
unsigned char fmode: 3;
};
} flags0;
union {
unsigned char val;
struct {
unsigned char resosc: 1;
unsigned char resfilt: 1;
unsigned char pcmloop: 1;
unsigned char restim: 1;
unsigned char swfreq: 1;
unsigned char swvol: 1;
unsigned char swcut: 1;
unsigned char padding: 1;
};
} flags1;
unsigned char flags0;
unsigned char flags1;
unsigned short cutoff;
unsigned char duty;
unsigned char reson;