mirror of
https://github.com/tildearrow/furnace.git
synced 2024-11-26 06:25:16 +00:00
Revert "Revert "update Android project template""
This reverts commit 18fed05948
.
This commit is contained in:
parent
78fc57b3e8
commit
618865e5a5
3 changed files with 170 additions and 31 deletions
|
@ -248,7 +248,9 @@ public class HIDDeviceManager {
|
|||
0x1689, // Razer Onza
|
||||
0x1949, // Lab126, Inc.
|
||||
0x1bad, // Harmonix
|
||||
0x20d6, // PowerA
|
||||
0x24c6, // PowerA
|
||||
0x2c22, // Qanba
|
||||
};
|
||||
|
||||
if (usbInterface.getInterfaceClass() == UsbConstants.USB_CLASS_VENDOR_SPEC &&
|
||||
|
@ -274,7 +276,9 @@ public class HIDDeviceManager {
|
|||
0x0e6f, // PDP
|
||||
0x0f0d, // Hori
|
||||
0x1532, // Razer Wildcat
|
||||
0x20d6, // PowerA
|
||||
0x24c6, // PowerA
|
||||
0x2dc8, /* 8BitDo */
|
||||
0x2e24, // Hyperkin
|
||||
};
|
||||
|
||||
|
|
|
@ -27,7 +27,9 @@ import android.os.Build;
|
|||
import android.os.Bundle;
|
||||
import android.os.Handler;
|
||||
import android.os.Message;
|
||||
import android.text.Editable;
|
||||
import android.text.InputType;
|
||||
import android.text.Selection;
|
||||
import android.util.DisplayMetrics;
|
||||
import android.util.Log;
|
||||
import android.util.SparseArray;
|
||||
|
@ -63,6 +65,112 @@ import java.util.Locale;
|
|||
*/
|
||||
public class SDLActivity extends Activity implements View.OnSystemUiVisibilityChangeListener {
|
||||
private static final String TAG = "SDL";
|
||||
/*
|
||||
// Display InputType.SOURCE/CLASS of events and devices
|
||||
//
|
||||
// SDLActivity.debugSource(device.getSources(), "device[" + device.getName() + "]");
|
||||
// SDLActivity.debugSource(event.getSource(), "event");
|
||||
public static void debugSource(int sources, String prefix) {
|
||||
int s = sources;
|
||||
int s_copy = sources;
|
||||
String cls = "";
|
||||
String src = "";
|
||||
int tst = 0;
|
||||
int FLAG_TAINTED = 0x80000000;
|
||||
|
||||
if ((s & InputDevice.SOURCE_CLASS_BUTTON) != 0) cls += " BUTTON";
|
||||
if ((s & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) cls += " JOYSTICK";
|
||||
if ((s & InputDevice.SOURCE_CLASS_POINTER) != 0) cls += " POINTER";
|
||||
if ((s & InputDevice.SOURCE_CLASS_POSITION) != 0) cls += " POSITION";
|
||||
if ((s & InputDevice.SOURCE_CLASS_TRACKBALL) != 0) cls += " TRACKBALL";
|
||||
|
||||
|
||||
int s2 = s_copy & ~InputDevice.SOURCE_ANY; // keep class bits
|
||||
s2 &= ~( InputDevice.SOURCE_CLASS_BUTTON
|
||||
| InputDevice.SOURCE_CLASS_JOYSTICK
|
||||
| InputDevice.SOURCE_CLASS_POINTER
|
||||
| InputDevice.SOURCE_CLASS_POSITION
|
||||
| InputDevice.SOURCE_CLASS_TRACKBALL);
|
||||
|
||||
if (s2 != 0) cls += "Some_Unkown";
|
||||
|
||||
s2 = s_copy & InputDevice.SOURCE_ANY; // keep source only, no class;
|
||||
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
|
||||
tst = InputDevice.SOURCE_BLUETOOTH_STYLUS;
|
||||
if ((s & tst) == tst) src += " BLUETOOTH_STYLUS";
|
||||
s2 &= ~tst;
|
||||
}
|
||||
|
||||
tst = InputDevice.SOURCE_DPAD;
|
||||
if ((s & tst) == tst) src += " DPAD";
|
||||
s2 &= ~tst;
|
||||
|
||||
tst = InputDevice.SOURCE_GAMEPAD;
|
||||
if ((s & tst) == tst) src += " GAMEPAD";
|
||||
s2 &= ~tst;
|
||||
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
|
||||
tst = InputDevice.SOURCE_HDMI;
|
||||
if ((s & tst) == tst) src += " HDMI";
|
||||
s2 &= ~tst;
|
||||
}
|
||||
|
||||
tst = InputDevice.SOURCE_JOYSTICK;
|
||||
if ((s & tst) == tst) src += " JOYSTICK";
|
||||
s2 &= ~tst;
|
||||
|
||||
tst = InputDevice.SOURCE_KEYBOARD;
|
||||
if ((s & tst) == tst) src += " KEYBOARD";
|
||||
s2 &= ~tst;
|
||||
|
||||
tst = InputDevice.SOURCE_MOUSE;
|
||||
if ((s & tst) == tst) src += " MOUSE";
|
||||
s2 &= ~tst;
|
||||
|
||||
if (Build.VERSION.SDK_INT >= 26) {
|
||||
tst = InputDevice.SOURCE_MOUSE_RELATIVE;
|
||||
if ((s & tst) == tst) src += " MOUSE_RELATIVE";
|
||||
s2 &= ~tst;
|
||||
|
||||
tst = InputDevice.SOURCE_ROTARY_ENCODER;
|
||||
if ((s & tst) == tst) src += " ROTARY_ENCODER";
|
||||
s2 &= ~tst;
|
||||
}
|
||||
tst = InputDevice.SOURCE_STYLUS;
|
||||
if ((s & tst) == tst) src += " STYLUS";
|
||||
s2 &= ~tst;
|
||||
|
||||
tst = InputDevice.SOURCE_TOUCHPAD;
|
||||
if ((s & tst) == tst) src += " TOUCHPAD";
|
||||
s2 &= ~tst;
|
||||
|
||||
tst = InputDevice.SOURCE_TOUCHSCREEN;
|
||||
if ((s & tst) == tst) src += " TOUCHSCREEN";
|
||||
s2 &= ~tst;
|
||||
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.JELLY_BEAN_MR2) {
|
||||
tst = InputDevice.SOURCE_TOUCH_NAVIGATION;
|
||||
if ((s & tst) == tst) src += " TOUCH_NAVIGATION";
|
||||
s2 &= ~tst;
|
||||
}
|
||||
|
||||
tst = InputDevice.SOURCE_TRACKBALL;
|
||||
if ((s & tst) == tst) src += " TRACKBALL";
|
||||
s2 &= ~tst;
|
||||
|
||||
tst = InputDevice.SOURCE_ANY;
|
||||
if ((s & tst) == tst) src += " ANY";
|
||||
s2 &= ~tst;
|
||||
|
||||
if (s == FLAG_TAINTED) src += " FLAG_TAINTED";
|
||||
s2 &= ~FLAG_TAINTED;
|
||||
|
||||
if (s2 != 0) src += " Some_Unkown";
|
||||
|
||||
Log.v(TAG, prefix + "int=" + s_copy + " CLASS={" + cls + " } source(s):" + src);
|
||||
}
|
||||
*/
|
||||
|
||||
public static boolean mIsResumedCalled, mHasFocus;
|
||||
public static final boolean mHasMultiWindow = (Build.VERSION.SDK_INT >= 24);
|
||||
|
@ -1204,8 +1312,21 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
|||
|
||||
for (int id : ids) {
|
||||
InputDevice device = InputDevice.getDevice(id);
|
||||
if (device != null && (device.getSources() & InputDevice.SOURCE_TOUCHSCREEN) == InputDevice.SOURCE_TOUCHSCREEN) {
|
||||
nativeAddTouch(device.getId(), device.getName());
|
||||
/* Allow SOURCE_TOUCHSCREEN and also Virtual InputDevices because they can send TOUCHSCREEN events */
|
||||
if (device != null && ((device.getSources() & InputDevice.SOURCE_TOUCHSCREEN) == InputDevice.SOURCE_TOUCHSCREEN
|
||||
|| device.isVirtual())) {
|
||||
|
||||
int touchDevId = device.getId();
|
||||
/*
|
||||
* Prevent id to be -1, since it's used in SDL internal for synthetic events
|
||||
* Appears when using Android emulator, eg:
|
||||
* adb shell input mouse tap 100 100
|
||||
* adb shell input touchscreen tap 100 100
|
||||
*/
|
||||
if (touchDevId < 0) {
|
||||
touchDevId -= 1;
|
||||
}
|
||||
nativeAddTouch(touchDevId, device.getName());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1895,7 +2016,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
|||
}
|
||||
}
|
||||
|
||||
if ((source & InputDevice.SOURCE_KEYBOARD) != 0) {
|
||||
if ((source & InputDevice.SOURCE_KEYBOARD) == InputDevice.SOURCE_KEYBOARD) {
|
||||
if (event.getAction() == KeyEvent.ACTION_DOWN) {
|
||||
if (SDLActivity.isTextInputEvent(event)) {
|
||||
SDLInputConnection.nativeCommitText(String.valueOf((char) event.getUnicodeChar()), 1);
|
||||
|
@ -1908,7 +2029,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
|||
}
|
||||
}
|
||||
|
||||
if ((source & InputDevice.SOURCE_MOUSE) != 0) {
|
||||
if ((source & InputDevice.SOURCE_MOUSE) == InputDevice.SOURCE_MOUSE) {
|
||||
// on some devices key events are sent for mouse BUTTON_BACK/FORWARD presses
|
||||
// they are ignored here because sending them as mouse input to SDL is messy
|
||||
if ((keyCode == KeyEvent.KEYCODE_BACK) || (keyCode == KeyEvent.KEYCODE_FORWARD)) {
|
||||
|
@ -2195,7 +2316,7 @@ class DummyEdit extends View implements View.OnKeyListener {
|
|||
public InputConnection onCreateInputConnection(EditorInfo outAttrs) {
|
||||
ic = new SDLInputConnection(this, true);
|
||||
|
||||
outAttrs.inputType = InputType.TYPE_CLASS_TEXT | InputType.TYPE_TEXT_VARIATION_VISIBLE_PASSWORD;
|
||||
outAttrs.inputType = InputType.TYPE_CLASS_TEXT;
|
||||
outAttrs.imeOptions = EditorInfo.IME_FLAG_NO_EXTRACT_UI
|
||||
| EditorInfo.IME_FLAG_NO_FULLSCREEN /* API 11 */;
|
||||
|
||||
|
@ -2237,6 +2358,29 @@ class SDLInputConnection extends BaseInputConnection {
|
|||
@Override
|
||||
public boolean commitText(CharSequence text, int newCursorPosition) {
|
||||
|
||||
/* Generate backspaces for the text we're going to replace */
|
||||
final Editable content = getEditable();
|
||||
if (content != null) {
|
||||
int a = getComposingSpanStart(content);
|
||||
int b = getComposingSpanEnd(content);
|
||||
if (a == -1 || b == -1) {
|
||||
a = Selection.getSelectionStart(content);
|
||||
b = Selection.getSelectionEnd(content);
|
||||
}
|
||||
if (a < 0) a = 0;
|
||||
if (b < 0) b = 0;
|
||||
if (b < a) {
|
||||
int tmp = a;
|
||||
a = b;
|
||||
b = tmp;
|
||||
}
|
||||
int backspaces = (b - a);
|
||||
|
||||
for (int i = 0; i < backspaces; i++) {
|
||||
nativeGenerateScancodeForUnichar('\b');
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < text.length(); i++) {
|
||||
char c = text.charAt(i);
|
||||
if (c == '\n') {
|
||||
|
@ -2271,14 +2415,11 @@ class SDLInputConnection extends BaseInputConnection {
|
|||
// Workaround to capture backspace key. Ref: http://stackoverflow.com/questions/14560344/android-backspace-in-webview-baseinputconnection
|
||||
// and https://bugzilla.libsdl.org/show_bug.cgi?id=2265
|
||||
if (beforeLength > 0 && afterLength == 0) {
|
||||
boolean ret = true;
|
||||
// backspace(s)
|
||||
while (beforeLength-- > 0) {
|
||||
boolean ret_key = sendKeyEvent(new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_DEL))
|
||||
&& sendKeyEvent(new KeyEvent(KeyEvent.ACTION_UP, KeyEvent.KEYCODE_DEL));
|
||||
ret = ret && ret_key;
|
||||
nativeGenerateScancodeForUnichar('\b');
|
||||
}
|
||||
return ret;
|
||||
return true;
|
||||
}
|
||||
|
||||
return super.deleteSurroundingText(beforeLength, afterLength);
|
||||
|
|
|
@ -255,23 +255,21 @@ class SDLJoystickHandler_API16 extends SDLJoystickHandler {
|
|||
|
||||
@Override
|
||||
public boolean handleMotionEvent(MotionEvent event) {
|
||||
if ((event.getSource() & InputDevice.SOURCE_JOYSTICK) != 0) {
|
||||
int actionPointerIndex = event.getActionIndex();
|
||||
int action = event.getActionMasked();
|
||||
if (action == MotionEvent.ACTION_MOVE) {
|
||||
SDLJoystick joystick = getJoystick(event.getDeviceId());
|
||||
if (joystick != null) {
|
||||
for (int i = 0; i < joystick.axes.size(); i++) {
|
||||
InputDevice.MotionRange range = joystick.axes.get(i);
|
||||
/* Normalize the value to -1...1 */
|
||||
float value = (event.getAxisValue(range.getAxis(), actionPointerIndex) - range.getMin()) / range.getRange() * 2.0f - 1.0f;
|
||||
SDLControllerManager.onNativeJoy(joystick.device_id, i, value);
|
||||
}
|
||||
for (int i = 0; i < joystick.hats.size() / 2; i++) {
|
||||
int hatX = Math.round(event.getAxisValue(joystick.hats.get(2 * i).getAxis(), actionPointerIndex));
|
||||
int hatY = Math.round(event.getAxisValue(joystick.hats.get(2 * i + 1).getAxis(), actionPointerIndex));
|
||||
SDLControllerManager.onNativeHat(joystick.device_id, i, hatX, hatY);
|
||||
}
|
||||
int actionPointerIndex = event.getActionIndex();
|
||||
int action = event.getActionMasked();
|
||||
if (action == MotionEvent.ACTION_MOVE) {
|
||||
SDLJoystick joystick = getJoystick(event.getDeviceId());
|
||||
if (joystick != null) {
|
||||
for (int i = 0; i < joystick.axes.size(); i++) {
|
||||
InputDevice.MotionRange range = joystick.axes.get(i);
|
||||
/* Normalize the value to -1...1 */
|
||||
float value = (event.getAxisValue(range.getAxis(), actionPointerIndex) - range.getMin()) / range.getRange() * 2.0f - 1.0f;
|
||||
SDLControllerManager.onNativeJoy(joystick.device_id, i, value);
|
||||
}
|
||||
for (int i = 0; i < joystick.hats.size() / 2; i++) {
|
||||
int hatX = Math.round(event.getAxisValue(joystick.hats.get(2 * i).getAxis(), actionPointerIndex));
|
||||
int hatY = Math.round(event.getAxisValue(joystick.hats.get(2 * i + 1).getAxis(), actionPointerIndex));
|
||||
SDLControllerManager.onNativeHat(joystick.device_id, i, hatX, hatY);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -562,8 +560,6 @@ class SDLGenericMotionListener_API12 implements View.OnGenericMotionListener {
|
|||
|
||||
switch ( event.getSource() ) {
|
||||
case InputDevice.SOURCE_JOYSTICK:
|
||||
case InputDevice.SOURCE_GAMEPAD:
|
||||
case InputDevice.SOURCE_DPAD:
|
||||
return SDLControllerManager.handleJoystickMotionEvent(event);
|
||||
|
||||
case InputDevice.SOURCE_MOUSE:
|
||||
|
@ -693,8 +689,6 @@ class SDLGenericMotionListener_API26 extends SDLGenericMotionListener_API24 {
|
|||
|
||||
switch ( event.getSource() ) {
|
||||
case InputDevice.SOURCE_JOYSTICK:
|
||||
case InputDevice.SOURCE_GAMEPAD:
|
||||
case InputDevice.SOURCE_DPAD:
|
||||
return SDLControllerManager.handleJoystickMotionEvent(event);
|
||||
|
||||
case InputDevice.SOURCE_MOUSE:
|
||||
|
|
Loading…
Reference in a new issue