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https://github.com/tildearrow/furnace.git
synced 2024-11-24 05:25:12 +00:00
parent
26739bba11
commit
56d4950fad
4 changed files with 15 additions and 1 deletions
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@ -113,6 +113,7 @@ enum FurnaceGUIColors {
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GUI_COLOR_ORDER_ROW_INDEX,
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GUI_COLOR_ORDER_ACTIVE,
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GUI_COLOR_ORDER_SELECTED,
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GUI_COLOR_ORDER_SIMILAR,
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GUI_COLOR_ORDER_INACTIVE,
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@ -742,6 +742,7 @@ const FurnaceGUIColorDef guiColors[GUI_COLOR_MAX]={
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D(GUI_COLOR_ORDER_ROW_INDEX,"",ImVec4(0.5f,0.8f,1.0f,1.0f)),
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D(GUI_COLOR_ORDER_ACTIVE,"",ImVec4(0.4f,0.7f,1.0f,0.25f)),
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D(GUI_COLOR_ORDER_SELECTED,"",ImVec4(0.6f,0.8f,1.0f,0.75f)),
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D(GUI_COLOR_ORDER_SIMILAR,"",ImVec4(0.5f,1.0f,1.0f,1.0f)),
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D(GUI_COLOR_ORDER_INACTIVE,"",ImVec4(1.0f,1.0f,1.0f,1.0f)),
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@ -19,8 +19,10 @@
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#include "gui.h"
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#include <fmt/printf.h>
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#include <imgui.h>
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#include "IconsFontAwesome4.h"
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#include "imgui_internal.h"
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#include "../ta-log.h"
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void FurnaceGUI::drawMobileOrderSel() {
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if (!portrait) return;
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@ -129,6 +131,7 @@ void FurnaceGUI::drawOrders() {
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}
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}
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ImGui::TableNextRow(0,lineHeight);
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ImVec2 ra=ImGui::GetContentRegionAvail();
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ImGui::TableNextColumn();
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_ORDER_ROW_INDEX]);
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for (int i=0; i<e->getTotalChannelCount(); i++) {
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@ -141,6 +144,14 @@ void FurnaceGUI::drawOrders() {
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ImGui::TableNextRow(0,lineHeight);
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if (oldOrder1==i) ImGui::TableSetBgColor(ImGuiTableBgTarget_RowBg0,ImGui::GetColorU32(uiColors[GUI_COLOR_ORDER_ACTIVE]));
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ImGui::TableNextColumn();
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if ((!followPattern && curOrder==i) || (followPattern && oldOrder1==i)) {
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// draw a border
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ImDrawList* dl=ImGui::GetWindowDrawList();
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ImVec2 rBegin=ImGui::GetCursorScreenPos();
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rBegin.y-=ImGui::GetStyle().CellPadding.y;
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ImVec2 rEnd=ImVec2(rBegin.x+ra.x,rBegin.y+lineHeight);
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dl->AddRect(rBegin,rEnd,ImGui::GetColorU32(uiColors[GUI_COLOR_ORDER_SELECTED]),2.0f*dpiScale);
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}
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ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_ORDER_ROW_INDEX]);
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bool highlightLoop=(i>=loopOrder && i<=loopEnd);
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if (highlightLoop) ImGui::TableSetBgColor(ImGuiTableBgTarget_CellBg,ImGui::GetColorU32(uiColors[GUI_COLOR_SONG_LOOP]));
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@ -1811,7 +1811,8 @@ void FurnaceGUI::drawSettings() {
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}
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if (ImGui::TreeNode("Orders")) {
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UI_COLOR_CONFIG(GUI_COLOR_ORDER_ROW_INDEX,"Order number");
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UI_COLOR_CONFIG(GUI_COLOR_ORDER_ACTIVE,"Current order background");
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UI_COLOR_CONFIG(GUI_COLOR_ORDER_ACTIVE,"Playing order background");
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UI_COLOR_CONFIG(GUI_COLOR_ORDER_SELECTED,"Selected order");
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UI_COLOR_CONFIG(GUI_COLOR_ORDER_SIMILAR,"Similar patterns");
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UI_COLOR_CONFIG(GUI_COLOR_ORDER_INACTIVE,"Inactive patterns");
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ImGui::TreePop();
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