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NES: how is this not initialized?!
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@ -226,4 +226,6 @@ void apu_turn_on(struct NESAPU* a, BYTE apu_type) {
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a->DMC.length = 1;
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a->DMC.length = 1;
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a->DMC.address_start = 0xC000;
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a->DMC.address_start = 0xC000;
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a->apu.odd_cycle = 0;
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a->apu.odd_cycle = 0;
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// come non viene inizializzato? Vorrei qualche spiegazione...
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a->r4011.frames = 0;
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}
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}
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