Game Boy: fix bug involving hw sweep and zombie
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f86b66b4b7
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474dfa2587
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@ -181,7 +181,6 @@ void DivPlatformGB::tick(bool sysTick) {
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chan[i].soundLen=64;
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if (!chan[i].keyOn) chan[i].killIt=true;
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chan[i].freqChanged=true;
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}
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}
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}
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@ -353,7 +352,7 @@ void DivPlatformGB::tick(bool sysTick) {
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if (chan[i].keyOn) chan[i].keyOn=false;
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if (chan[i].keyOff) chan[i].keyOff=false;
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chan[i].freqChanged=false;
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}
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if (chan[i].killIt) {
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if (i!=2) {
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//rWrite(16+i*5+2,8);
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@ -372,7 +371,6 @@ void DivPlatformGB::tick(bool sysTick) {
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}
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chan[i].killIt=false;
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}
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}
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chan[i].soManyHacksToMakeItDefleCompatible=false;
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}
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