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doc finalization: sample
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# samples
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In the context of Furnace, a sound sample (usually just referred to as a sample) is a string of numbers that represent sampled PCM audio.
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in the context of Furnace, a sound sample (usually just referred to as a sample) stores a sound.
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In Furnace, these samples can be generated by importing a .wav (think of it as an higher quality MP3) file.
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in Furnace, these samples can be generated by importing a .wav file.
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## supported chips
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@ -10,28 +10,34 @@ the following sound chips have sample support:
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- NES/Ricoh 2A03 (with DPCM support and only on channel 5)
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- Sega Genesis/YM2612 (channel 6 only)
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- PC Engine/TurboGrafx-16/HuC6280
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- Amiga/Paula
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- PC Engine/TurboGrafx-16
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- Amiga
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- SegaPCM
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- NEC PC-9801/YM2608 (ADPCM channel only)
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- Neo Geo/Neo Geo CD/YM2610 (ADPCM channels only)
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- YM2608 (ADPCM channel only)
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- YM2610(B) (ADPCM channels only)
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- Seta/Allumer X1-010
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- Atari Lynx
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- MSM6258 and MSM6295
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- YMU759/MA-2 (last channel only)
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- MSM6258
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- MSM6295
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- QSound
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- ZX Spectrum 48k (1-bit)
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- ZX Spectrum 48K (1-bit overlay)
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- RF5C68
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- SNES/S-DSP
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- WonderSwan (second channel only)
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- tildearrow Sound Unit
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- SNES
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- WonderSwan (channel 2 only)
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- Sound Unit
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- VERA (last channel only)
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- Y8950 (last channel only)
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- Konami K007232
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- Konami K053260
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- Irem GA20
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- Ensoniq OTTO/ES5506
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- Yamaha PCMD8/YMZ280B
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- MMC5 (last channel only)
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- VRC6 (software!)
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- AY-3-8910 (software!)
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- AY8930 (software!)
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- Namco C140
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- Namco C219
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## compatible sample mode (LEGACY)
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@ -50,18 +56,18 @@ due to limitations in some of those sound chips, some restrictions exist:
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- NES: if on DPCM mode, only a limited selection of frequencies is available, and loop position isn't supported (only entire sample).
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- SegaPCM: your sample can't be longer than 65535, and the maximum frequency is 31.25KHz.
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- QSound: your sample can't be longer than 65535, and the loop length shall not be greater than 32767.
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- Neo Geo (ADPCM-A): no looping supported. your samples will play at 18.518KHz.
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- Neo Geo (ADPCM-B): no loop position supported (only entire sample), and the maximum frequency is 55.555KHz.
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- YM2608: the maximum frequency is 55.555KHz.
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- ADPCM-A: no looping supported. your samples will play at around 18.518KHz.
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- ADPCM-B/YM2608: no loop position supported (only entire sample), and the maximum frequency is 55.555KHz.
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- MSM6258/MSM6295: no arbitrary frequency.
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- ZX Spectrum Beeper: your sample can't be longer than 2048, and it always plays at ~55KHz.
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- Seta/Allumer X1-010: frequency resolution is terrible in the lower end. your sample can't be longer than 131072.
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- C219: sample lengths and loop will be set to an even number, and your sample can't be longer than 131070.
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furthermore, many of these chips have a limited amount of sample memory. check memory usage in window > statistics.
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# the sample editor
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you can actually tweak your samples in Furnace's sample editor, which can be accessed by clicking on `window` (at the top of the screen) then clicking on `sample editor`.
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you can edit your samples in Furnace's sample editor, which can be accessed by clicking on `window` (at the top of the screen) then clicking on `sample editor`, or by double-clicking a sample in the sample list.
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the changes you make will be applied as soon as you've committed them to your sample, but they can be undone and redone, just like text.
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@ -81,19 +87,25 @@ in there, you can modify certain data pertaining to your sample, such as the:
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- Right-clicking brings up a menu:
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- **save raw...**: brings up a file selector, then saves the sample as raw data.
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- **Name**: name in sample list.
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- button to left of **Info**: collapses and expands the info bar.
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- **Type**: sample format. only 8-bit and 16-bit PCM samples are editable. selecting a format converts the sample data.
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- **BRR emphasis**: boosts higher frequencies to compensate for the SNES low-pass filter. should not be enabled for BRR-type samples. only appears when applicable.
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- **8-bit dither**: applies dithering to samples meant to play back at 8-bit resolution. only appears when applicable.
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- button to left of **Info**: collapses and expands the info section.
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- **Type**: sample format.
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- only 8-bit and 16-bit PCM samples are editable.
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- selecting a format converts the sample data.
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- **BRR emphasis**: boosts higher frequencies to compensate for the SNES low-pass filter.
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- should not be enabled for BRR-type samples.
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- only appears when applicable.
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- **8-bit dither**: applies dithering to samples meant to play back at 8-bit resolution.
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- only appears when applicable.
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- **Rate**: switches to normal rate values.
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- **Compat Rate**: switches to DefleMask-compatible rate values for sample mapping.
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- **use of this is discouraged!**
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- **Hz**: base frequency of sample played at `C-4`.
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- **Note**: note corresponding to Hz.
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- **Fine**: fine tuning. ranges from -64 to 63, which maps to -1 to almost +1 semitone.
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- **Loop**: enable or disable sample loop. only on supported chips.
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- **Mode**: direction of loop. backward and ping pong loops are only natively available on some chips; on others, loop will be automatically unrolled as needed.
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- **Mode**: direction of loop. backward and ping pong loops are only natively available on some chips.
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- **Start**: start of loop.
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- **End**: end of loop.
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@ -126,7 +138,8 @@ in there, you can modify certain data pertaining to your sample, such as the:
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- **Trim**: removes all but selection.
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- **Reverse**: reverses direction of selection.
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- **Invert**: flips selection "vertically".
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- **Signed/unsigned exchange**: reinterprets selection data as being of the opposite sign. if a sample sounds fine elsewhere but is distorted on import, it may have been interpreted as signed when it should be unsigned, or vice versa; this will correct that.
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- **Signed/unsigned exchange**: reinterprets selection data as being of the opposite sign.
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- if a sample sounds fine elsewhere but is distorted on import, it may have been interpreted as signed when it should be unsigned, or vice versa; this will correct that.
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- **Apply filter**: filters the selection. pops up a dialog box:
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- **From**: filter cutoff frequency at start of selection.
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- **To**: filter cutoff frequency at end of selection.
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- **High-pass**: amount to attenuate everything below cutoff.
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- **Preview sample**: plays sample at base frequency.
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- **Stop sample preview**: stops preview.
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- **Create instrument from sample**: creates a new instrument with its initial sample set to the current sample.
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- **Create instrument from sample**: creates a new instrument with its sample set to the current sample.
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- **Zoom**: shows and sets sample view zoom level.
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- **Zoom mode**: switches between "Auto" (entire sample fits in window) and "100%" (each horizontal pixel represents one sample point).
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