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A few more for better measure
Some MSM5232 arcades
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parent
5f81ae48d8
commit
41a21ebb91
1 changed files with 78 additions and 27 deletions
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@ -1671,33 +1671,6 @@ void FurnaceGUI::initSystemPresets() {
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CH(DIV_SYSTEM_MSM6295, 64, 0, "clockSel=1")
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CH(DIV_SYSTEM_MSM6295, 64, 0, "clockSel=1")
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}
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}
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);
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);
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ENTRY(
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"Atari Marble Madness", {
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CH(DIV_SYSTEM_YM2151, 64, 0, ""),
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CH(DIV_SYSTEM_POKEY, 64, 0, "")
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}
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);
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ENTRY(
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"Atari Championship Sprint", {
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CH(DIV_SYSTEM_YM2151, 64, 0, ""),
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CH(DIV_SYSTEM_POKEY, 64, 0, ""),
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CH(DIV_SYSTEM_POKEY, 64, 0, "")
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}
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);
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ENTRY(
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"Atari Tetris", {
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CH(DIV_SYSTEM_POKEY, 64, 0, ""),
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CH(DIV_SYSTEM_POKEY, 64, 0, "")
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}
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);
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ENTRY(
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"Atari I, Robot", {
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CH(DIV_SYSTEM_POKEY, 64, 0, ""), // clock speed should be 1.512 MHz
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CH(DIV_SYSTEM_POKEY, 64, 0, ""), // same here
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CH(DIV_SYSTEM_POKEY, 64, 0, ""), // same here
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CH(DIV_SYSTEM_POKEY, 64, 0, "") // same here...
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}
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);
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ENTRY(
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ENTRY(
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"Sega Kyugo", {
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"Sega Kyugo", {
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CH(DIV_SYSTEM_AY8910, 64, 0, "clockSel=14"),
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CH(DIV_SYSTEM_AY8910, 64, 0, "clockSel=14"),
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@ -2066,6 +2039,33 @@ void FurnaceGUI::initSystemPresets() {
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CH(DIV_SYSTEM_MSM6295, 64, 127, "clockSel=14") // 1.193MHz (3.579545MHz / 3), Right output
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CH(DIV_SYSTEM_MSM6295, 64, 127, "clockSel=14") // 1.193MHz (3.579545MHz / 3), Right output
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}
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}
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);
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);
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ENTRY(
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"Atari Marble Madness", {
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CH(DIV_SYSTEM_YM2151, 64, 0, ""),
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CH(DIV_SYSTEM_POKEY, 64, 0, "")
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}
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);
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ENTRY(
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"Atari Championship Sprint", {
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CH(DIV_SYSTEM_YM2151, 64, 0, ""),
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CH(DIV_SYSTEM_POKEY, 64, 0, ""),
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CH(DIV_SYSTEM_POKEY, 64, 0, "")
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}
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);
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ENTRY(
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"Atari Tetris", {
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CH(DIV_SYSTEM_POKEY, 64, 0, ""),
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CH(DIV_SYSTEM_POKEY, 64, 0, "")
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}
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);
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ENTRY(
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"Atari I, Robot", {
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CH(DIV_SYSTEM_POKEY, 64, 0, ""), // clock speed should be 1.512 MHz
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CH(DIV_SYSTEM_POKEY, 64, 0, ""), // same here
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CH(DIV_SYSTEM_POKEY, 64, 0, ""), // same here
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CH(DIV_SYSTEM_POKEY, 64, 0, "") // same here...
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}
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);
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ENTRY(
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ENTRY(
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"Data East Karnov", {
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"Data East Karnov", {
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CH(DIV_SYSTEM_OPN, 64, 0, "clockSel=5"), // 1.5MHz
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CH(DIV_SYSTEM_OPN, 64, 0, "clockSel=5"), // 1.5MHz
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@ -2297,6 +2297,20 @@ void FurnaceGUI::initSystemPresets() {
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) // software controlled 8 bit DAC
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) // software controlled 8 bit DAC
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}
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}
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);
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);
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ENTRY(
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"Alpha denshi Equites", {
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CH(DIV_SYSTEM_MSM5232, 64, 0, ""), // // clock speed should be 6.144 MHz
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CH(DIV_SYSTEM_AY8910, 64, 0, "clockSel=14"),
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CH(DIV_SYSTEM_DAC, 64, 0,
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"rate=11025\n"
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"outDepth=5\n"
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),
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CH(DIV_SYSTEM_DAC, 64, 0,
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"rate=11025\n"
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"outDepth=5\n"
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) // don't know what the actual sample rate is
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}
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);
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ENTRY(
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ENTRY(
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"Neo Geo MVS", {
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"Neo Geo MVS", {
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CH(DIV_SYSTEM_YM2610_FULL, 64, 0, "")
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CH(DIV_SYSTEM_YM2610_FULL, 64, 0, "")
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@ -2369,6 +2383,43 @@ void FurnaceGUI::initSystemPresets() {
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CH(DIV_SYSTEM_YM2610B_EXT, 64, 0, "")
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CH(DIV_SYSTEM_YM2610B_EXT, 64, 0, "")
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}
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}
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);
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);
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ENTRY(
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"Taito Metal Soldier Isaac II", {
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CH(DIV_SYSTEM_MSM5232, 64, 0, ""),
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CH(DIV_SYSTEM_AY8910, 64, 0, "clockSel=3"),
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CH(DIV_SYSTEM_AY8910, 64, 0, "clockSel=3")
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}
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);
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ENTRY(
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"Taito The Fairyland Story", {
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CH(DIV_SYSTEM_MSM5232, 64, 0, ""),
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CH(DIV_SYSTEM_AY8910, 64, 0,
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"clockSel=3\n"
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"chipType=1\n"
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),
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CH(DIV_SYSTEM_DAC, 64, 0,
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"rate=11025\n"
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"outDepth=7\n"
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) // don't know what the actual sample rate is
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}
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);
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ENTRY(
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"Taito Wyvern F-0", {
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CH(DIV_SYSTEM_MSM5232, 64, 0, ""),
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CH(DIV_SYSTEM_AY8910, 64, 0,
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"clockSel=3\n"
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"chipType=1\n"
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),
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CH(DIV_SYSTEM_AY8910, 64, 0,
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"clockSel=3\n"
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"chipType=1\n"
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),
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CH(DIV_SYSTEM_DAC, 64, 0,
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"rate=11025\n"
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"outDepth=7\n"
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) // don't know what the actual sample rate is
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}
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);
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ENTRY(
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ENTRY(
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"Seta 1", {
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"Seta 1", {
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CH(DIV_SYSTEM_X1_010, 64, 0, "")
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CH(DIV_SYSTEM_X1_010, 64, 0, "")
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