Merge branch 'tildearrow:master' into guimprove

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Eknous 2023-08-28 09:42:30 +04:00 committed by GitHub
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25 changed files with 533 additions and 114 deletions

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@ -507,7 +507,7 @@ src/engine/platform/sound/d65modified.c
src/engine/platform/sound/ted-sound.c
src/engine/platform/sound/c140.c
src/engine/platform/sound/c140_c219.c
src/engine/platform/oplAInterface.cpp
src/engine/platform/ym2608Interface.cpp

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@ -15,22 +15,22 @@ The **[pattern view](../3-pattern/README.md)** is like a spreadsheet that displa
## structure
The **order list** is a smaller spreadsheet showing the overall song structure.
- A song is made up of a list of **orders**.
- An **order** is a set of numbered **patterns** used for each channel.
- A song is made up of a list of orders.
- An **order** is a set of numbered patterns used for each channel.
- Each channel has its own unique list of patterns.
- Each pattern contains note and effect data for that channel only.
- Each **pattern** contains note and effect data for that channel only.
- Patterns may be used multiple times in the order list. Changing a pattern's data in one order will affect the same pattern used in other orders.
## time
- Each pattern is made of the same number of **rows** as seen in the tracker view.
- During playback, Each row lasts a number of **ticks** determined by its **speed** value.
- A tick is the smallest measure of time to which all note, effect, and macro times are quantized.
- Each pattern is made of the same number of rows as seen in the tracker view.
- During playback, each **row** lasts a number of ticks determined by its **speed** value.
- A **tick** is the smallest measure of time to which all note, effect, and macro times are quantized.
## sound
Different chips have different capabilities. Even within the same chip, each channel may have its own ways of making sound.
- Some channels use one or more waveform **generators** (sine, square, noise...) to build up a sound.
- Of special note are **[FM (frequency modulation)](../4-instrument/fm.md)** channels, which use a number of generators called **operators** that can interact to make very complex sounds.
- Some channels use **[samples](../6-sample/README.md)** - recordings of sounds, often with defined loop points to allow a note to sustain.
- Some channels use **[samples](../6-sample/README.md)** which are recordings of sounds, often with defined loop points to allow a note to sustain.
- Some channels use **[wavetables](../5-wave/README.md)**, which are like very short samples of fixed length that automatically loop.

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@ -3,10 +3,20 @@
![instruments window](instruments.png)
Buttons from left to right:
- **Add**: Creates a new, default instrument.
- **Add**: pops up a menu to select which type of instrument to add. if only one instrument type is available, the menu is skipped.
- If the "Display instrument type menu when adding instrument" setting is disabled, this skips the menu and creates an instrument according to the chip under the cursor.
- Right-clicking always brings up the menu.
- **Duplicate**: Duplicates the currently selected instrument.
- **Open**: Brings up a file dialog to load a file as a new instrument at the end of the list.
- **Save**: Brings up a file dialog to save the currently selected instrument.
- **Save**: Brings up a file dialog to save the currently selected asset.
- Instruments are saved as Furnace instrument (.fui) files.
- Wavetables are saved as Furnace wavetable (.fuw) files.
- Samples are saved as standard wave (.wav) files.
- Right-clicking brings up a menu with the applicable items from this list:
- **save instrument as .dmp...**: saves the selected instrument in DefleMask format.
- **save wavetable as .dmw...**: saves the selected wavetable in DefleMask format.
- **save raw wavetable...**: saves the selected wavetable as raw data.
- **save raw sample...**: saves the selected sample as raw data.
- **Toggle folders/standard view**: Enables (and disables) folder view, explained below.
- **Move up**: Moves the currently selected instrument up in the list. Pattern data will automatically be adjusted to match.
- **Move down**: Same, but downward.

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@ -6,10 +6,10 @@ items in _italics_ don't appear in basic mode and are only available in advanced
# file
- **new...**: create a new song.
- **new...**: creates a new song.
- **open...**: opens the file picker, allowing you to select a song to open.
- **open recent**: contains a list of the songs you've opened before.
- **clear history**: this option erases the file history.
- **clear history**: erases the file history.
- **save**: saves the current song.
- opens the file picker if this is a new song, or a backup.
@ -33,9 +33,9 @@ items in _italics_ don't appear in basic mode and are only available in advanced
- Neo Geo CD (DefleMask 1.0+)
- only use this option if you really need it. there are features which DefleMask does not support, like some effects and FM macros, so these will be lost.
- **export audio...**: export your song to a .wav file. see next section for more details.
- **export VGM...**: export your song to a .vgm file. see next section for more details.
- **export ZSM...**: export your song to a .zsm file. see next section for more details.
- **export audio...**: opens the file picker, allowing you to export your song to a .wav file. see next section for more details.
- **export VGM...**: opens the file picker, allowing you to export your song to a .vgm file. see next section for more details.
- **export ZSM...**: opens the file picker, allowing you to export your song to a .zsm file. see next section for more details.
- only available when there's a YM2151 and/or VERA.
- **export command stream...**: export song data to a command stream file. see next section for more details.
- this option is for developers.
@ -48,7 +48,7 @@ items in _italics_ don't appear in basic mode and are only available in advanced
- _**remove chip...**_: remove a chip.
- **Preserve channel positions**: same thing as above.
- **restore backup**: restore a previously saved backup.
- **restore backup**: restores a previously saved backup.
- Furnace keeps up to 5 backups of a song.
- the backup directory is located in:
- Windows: `%USERPROFILE%\AppData\Roaming\furnace\backups`
@ -87,8 +87,8 @@ the following settings exist:
- other versions may not support all chips.
- use this option if you need to export for a quirky player or parser.
- for example, RYMCast is picky with format versions. if you're going to use this player, select 1.60.
- **loop**: writes loop. if disabled, the resulting file won't loop.
- **loop trail**: this option allows you to set how much of the song is written after it loops.
- **loop**: includes loop information. if disabled, the resulting file won't loop.
- **loop trail**: sets how much of the song is written after it loops.
- the reason this exists is to work around a VGM format limitation in where post-loop state isn't recorded at all.
- this may change the song length as it appears on a player.
- **auto-detect**: detect how much to write automatically.
@ -137,6 +137,8 @@ it's not really useful, unless you're a developer and want to use a command stre
# edit
- **...**: does nothing except prevent accidental clicks on later menu items if the menu is too tall to fit on the program window.
- **undo**: reverts the last action.
- **redo**: repeats what you undid previously.

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@ -27,8 +27,11 @@ Amiga | ≤256 | 256 |
controls across the top line:
- waveform number. the `-` and `+` buttons step through the list.
- open.
- save.
- open. opens a file selector to choose the file to open.
- save. opens a file selector to choose the file to save to.
- right-clicking brings up a menu:
- **save as .dmw...**: saves the selected wavetable in DefleMask format.
- **save raw...**: saves the selected wavetable as raw data.
- **Steps**: view waveform as discrete blocks.
- **Lines**: view waveform as a continuous line.
- **Width**: length of the waveform data. maximum is 256.

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@ -46,7 +46,7 @@ if you need to use more samples, you may change the sample bank using effect `EB
due to limitations in some of those sound chips, some restrictions exist:
- Amiga: maximum frequency is 31,469Hz, but anything over 28,867 will sound glitchy on hardware. sample lengths and loop will be set to an even number, and your sample can't be longer than 131070.
- Amiga: maximum frequency is 31469Hz, but anything over 28867 will sound glitchy on hardware. sample lengths and loop will be set to an even number, and your sample can't be longer than 131070.
- NES: if on DPCM mode, only a limited selection of frequencies is available, and loop position isn't supported (only entire sample).
- SegaPCM: your sample can't be longer than 65535, and the maximum frequency is 31.25KHz.
- QSound: your sample can't be longer than 65535, and the loop length shall not be greater than 32767.
@ -75,11 +75,16 @@ in there, you can modify certain data pertaining to your sample, such as the:
- top-left drop-down box: sample slot.
- **Open**: replaces current sample.
- Right-clicking brings up a menu:
- **import raw...**: brings up a file selector, then presents a dialog to choose the format of the selected file.
- **Save**: saves current sample to disk.
- Right-clicking brings up a menu:
- **save raw...**: brings up a file selector, then saves the sample as raw data.
- **Name**: name in sample list.
- button to left of **Info**: collapses and expands the info bar.
- **Type**: sample format. only 8-bit and 16-bit PCM samples are editable. selecting a format converts the sample data.
- **BRR emphasis**: boosts higher frequencies to compensate for the SNES low-pass filter. should not be enabled for BRR-type samples.
- **BRR emphasis**: boosts higher frequencies to compensate for the SNES low-pass filter. should not be enabled for BRR-type samples. only appears when applicable.
- **8-bit dither**: applies dithering to samples meant to play back at 8-bit resolution. only appears when applicable.
- **Rate**: switches to normal rate values.
- **Compat Rate**: switches to DefleMask-compatible rate values for sample mapping.

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@ -2,7 +2,7 @@
![comments dialog](comments.png)
Comments, credits, or any arbitrary text may be entered here.
Comments, credits, or any arbitrary text may be entered here.\
It has no effect on the song.
There is no word wrap; long lines must be broken manually with the Enter key.

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@ -29,10 +29,5 @@ Key layout:
- **Standard**: Black keys are 2/3 length.
- **Continuous**: Black keys are full length.
Value input pad: (document this)
- **Disabled**
- **Replace piano**
- **Split (automatic)**
- **Split (always visible)**
**Share play/edit offset/range**: (document this)
**Share play/edit offset/range**: If disabled, the piano will keep different octave and range values for playback and non-playback states.
**Read-only (can't input notes): Prevents note entry.

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@ -222,7 +222,7 @@ size | description
| - 0xcc: K053260 - 4 channels
| - 0xcd: TED - 2 channels
| - 0xce: Namco C140 - 24 channels
| - 0xcf: Namco C219 - 16 channels (UNAVAILABLE)
| - 0xcf: Namco C219 - 16 channels
| - 0xd0: Namco C352 - 32 channels (UNAVAILABLE)
| - 0xde: YM2610B extended - 19 channels
| - 0xe0: QSound - 19 channels

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@ -120,6 +120,7 @@ the following instrument types are available:
- 50: K053260
- 52: TED
- 53: C140
- 54: C219
the following feature codes are recognized:

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@ -587,6 +587,11 @@ void DivDispatchContainer::init(DivSystem sys, DivEngine* eng, int chanCount, do
break;
case DIV_SYSTEM_C140:
dispatch=new DivPlatformC140;
((DivPlatformC140*)dispatch)->set219(false);
break;
case DIV_SYSTEM_C219:
dispatch=new DivPlatformC140;
((DivPlatformC140*)dispatch)->set219(true);
break;
case DIV_SYSTEM_PCM_DAC:
dispatch=new DivPlatformPCMDAC;

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@ -54,9 +54,9 @@
#define EXTERN_BUSY_BEGIN_SOFT e->softLocked=true; e->isBusy.lock();
#define EXTERN_BUSY_END e->isBusy.unlock(); e->softLocked=false;
//#define DIV_UNSTABLE
#define DIV_UNSTABLE
#define DIV_VERSION "0.6pre9"
#define DIV_VERSION "dev169"
#define DIV_ENGINE_VERSION 169
// for imports
#define DIV_VERSION_MOD 0xff01

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@ -967,6 +967,10 @@ void DivInstrument::putInsData2(SafeWriter* w, bool fui, const DivSong* song) {
featureSM=true;
featureSL=true;
break;
case DIV_INS_C219:
featureSM=true;
featureSL=true;
break;
case DIV_INS_MAX:
break;

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@ -84,6 +84,7 @@ enum DivInstrumentType: unsigned short {
// DIV_INS_YMF292=51,
DIV_INS_TED=52,
DIV_INS_C140=53,
DIV_INS_C219=54,
DIV_INS_MAX,
DIV_INS_NULL
};

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@ -45,15 +45,63 @@ const char* regCheatSheetC140[]={
NULL
};
const char* regCheatSheetC219[]={
"CHx_RVol", "00+x*10",
"CHx_LVol", "01+x*10",
"CHx_FreqH", "02+x*10",
"CHx_FreqL", "03+x*10",
"CHx_Ctrl", "05+x*10",
"CHx_StartH", "06+x*10",
"CHx_StartL", "07+x*10",
"CHx_EndH", "08+x*10",
"CHx_EndL", "09+x*10",
"CHx_LoopH", "0A+x*10",
"CHx_LoopL", "0B+x*10",
"BankA", "1F7",
"BankB", "1F1",
"BankC", "1F3",
"BankD", "1F5",
NULL
};
const char** DivPlatformC140::getRegisterSheet() {
return regCheatSheetC140;
return is219?regCheatSheetC219:regCheatSheetC140;
}
void DivPlatformC140::acquire(short** buf, size_t len) {
void DivPlatformC140::acquire_219(short** buf, size_t len) {
for (size_t h=0; h<len; h++) {
while (!writes.empty()) {
QueuedWrite w=writes.front();
c140_write(&c140, w.addr,w.val);
c219_write(&c219,w.addr,w.val);
regPool[w.addr&0x1ff]=w.val;
writes.pop();
}
c219_tick(&c219, 1);
// scale as 16bit
c219.lout >>= 10;
c219.rout >>= 10;
if (c219.lout<-32768) c219.lout=-32768;
if (c219.lout>32767) c219.lout=32767;
if (c219.rout<-32768) c219.rout=-32768;
if (c219.rout>32767) c219.rout=32767;
buf[0][h]=c219.lout;
buf[1][h]=c219.rout;
for (int i=0; i<totalChans; i++) {
oscBuf[i]->data[oscBuf[i]->needle++]=(c219.voice[i].lout+c219.voice[i].rout)>>10;
}
}
}
void DivPlatformC140::acquire_140(short** buf, size_t len) {
for (size_t h=0; h<len; h++) {
while (!writes.empty()) {
QueuedWrite w=writes.front();
c140_write(&c140,w.addr,w.val);
regPool[w.addr&0x1ff]=w.val;
writes.pop();
}
@ -72,14 +120,22 @@ void DivPlatformC140::acquire(short** buf, size_t len) {
buf[0][h]=c140.lout;
buf[1][h]=c140.rout;
for (int i=0; i<24; i++) {
for (int i=0; i<totalChans; i++) {
oscBuf[i]->data[oscBuf[i]->needle++]=(c140.voice[i].lout+c140.voice[i].rout)>>10;
}
}
}
void DivPlatformC140::acquire(short** buf, size_t len) {
if (is219) {
acquire_219(buf,len);
} else {
acquire_140(buf,len);
}
}
void DivPlatformC140::tick(bool sysTick) {
for (int i=0; i<24; i++) {
for (int i=0; i<totalChans; i++) {
chan[i].std.next();
if (chan[i].std.vol.had) {
chan[i].outVol=(chan[i].vol*MIN(chan[i].macroVolMul,chan[i].std.vol.val))/chan[i].macroVolMul;
@ -144,26 +200,48 @@ void DivPlatformC140::tick(bool sysTick) {
chan[i].freq=(int)(off*parent->calcFreq(chan[i].baseFreq,chan[i].pitch,chan[i].fixedArp?chan[i].baseNoteOverride:chan[i].arpOff,chan[i].fixedArp,false,2,chan[i].pitch2,chipClock,CHIP_FREQBASE));
if (chan[i].freq<0) chan[i].freq=0;
if (chan[i].freq>65535) chan[i].freq=65535;
ctrl|=(chan[i].active?0x80:0)|((s->isLoopable())?0x10:0)|((s->depth==DIV_SAMPLE_DEPTH_MULAW)?0x08:0);
if (is219) {
ctrl|=(chan[i].active?0x80:0)|((s->isLoopable())?0x10:0)|((s->depth==DIV_SAMPLE_DEPTH_MULAW)?1:0)|(chan[i].invert?0x40:0)|(chan[i].surround?8:0)|(chan[i].noise?4:0);
} else {
ctrl|=(chan[i].active?0x80:0)|((s->isLoopable())?0x10:0)|((s->depth==DIV_SAMPLE_DEPTH_MULAW)?0x08:0);
}
if (chan[i].keyOn) {
unsigned int bank=0;
unsigned int start=0;
unsigned int loop=0;
unsigned int end=0;
if (chan[i].sample>=0 && chan[i].sample<parent->song.sampleLen) {
bank=(sampleOff[chan[i].sample]>>16)&0xff;
start=sampleOff[chan[i].sample]&0xffff;
end=MIN(start+s->length8-1,65535);
if (is219) {
bank=(sampleOff[chan[i].sample]>>16)&3;
start=sampleOff[chan[i].sample]&0xffff;
end=MIN(start+(s->length8>>1)-1,65535);
} else {
bank=(sampleOff[chan[i].sample]>>16)&0xff;
start=sampleOff[chan[i].sample]&0xffff;
end=MIN(start+s->length8-1,65535);
}
}
if (chan[i].audPos>0) {
start=MIN(start+MIN(chan[i].audPos,s->length8),65535);
start=MIN(start+(MIN(chan[i].audPos,s->length8)>>1),65535);
}
if (s->isLoopable()) {
loop=MIN(start+s->loopStart,65535);
end=MIN(start+s->loopEnd-1,65535);
if (is219) {
loop=MIN(start+(s->loopStart>>1),65535);
end=MIN(start+(s->loopEnd>>1)-1,65535);
} else {
loop=MIN(start+s->loopStart,65535);
end=MIN(start+s->loopEnd-1,65535);
}
}
rWrite(0x05+(i<<4),0); // force keyoff first
rWrite(0x04+(i<<4),bank);
if (is219) {
if (groupBank[i>>2]!=bank) {
groupBank[i>>2]=bank;
}
rWrite(0x1f1+(((3+(i>>2))&3)<<1),groupBank[i>>2]);
} else {
rWrite(0x04+(i<<4),bank);
}
rWrite(0x06+(i<<4),(start>>8)&0xff);
rWrite(0x07+(i<<4),start&0xff);
rWrite(0x08+(i<<4),(end>>8)&0xff);
@ -323,11 +401,15 @@ int DivPlatformC140::dispatch(DivCommand c) {
void DivPlatformC140::muteChannel(int ch, bool mute) {
isMuted[ch]=mute;
c140.voice[ch].muted=mute;
if (is219) {
c219.voice[ch].muted=mute;
} else {
c140.voice[ch].muted=mute;
}
}
void DivPlatformC140::forceIns() {
for (int i=0; i<24; i++) {
for (int i=0; i<totalChans; i++) {
chan[i].insChanged=true;
chan[i].freqChanged=true;
chan[i].volChangedL=true;
@ -355,12 +437,19 @@ DivDispatchOscBuffer* DivPlatformC140::getOscBuffer(int ch) {
void DivPlatformC140::reset() {
while (!writes.empty()) writes.pop();
memset(regPool,0,512);
c140_reset(&c140);
for (int i=0; i<24; i++) {
if (is219) {
c219_reset(&c219);
} else {
c140_reset(&c140);
}
for (int i=0; i<totalChans; i++) {
chan[i]=DivPlatformC140::Channel();
chan[i].std.setEngine(parent);
rWrite(0x05+(i<<4),0);
}
for (int i=0; i<4; i++) {
groupBank[i]=0;
}
}
int DivPlatformC140::getOutputCount() {
@ -368,7 +457,7 @@ int DivPlatformC140::getOutputCount() {
}
void DivPlatformC140::notifyInsChange(int ins) {
for (int i=0; i<24; i++) {
for (int i=0; i<totalChans; i++) {
if (chan[i].ins==ins) {
chan[i].insChanged=true;
}
@ -381,7 +470,7 @@ void DivPlatformC140::notifyWaveChange(int wave) {
}
void DivPlatformC140::notifyInsDeletion(void* ins) {
for (int i=0; i<24; i++) {
for (int i=0; i<totalChans; i++) {
chan[i].std.notifyInsDeletion((DivInstrument*)ins);
}
}
@ -411,7 +500,7 @@ const void* DivPlatformC140::getSampleMem(int index) {
}
size_t DivPlatformC140::getSampleMemCapacity(int index) {
return index == 0 ? 16777216 : 0;
return index == 0 ? (is219?524288:16777216) : 0;
}
size_t DivPlatformC140::getSampleMemUsage(int index) {
@ -437,57 +526,93 @@ void DivPlatformC140::renderSamples(int sysID) {
continue;
}
unsigned int length=s->length16;
// fit sample size to single bank size
if (length>(131072)) {
length=131072;
}
if ((memPos&0xfe0000)!=((memPos+length)&0xfe0000)) {
memPos=((memPos+0x1ffff)&0xfe0000);
}
if (memPos>=(getSampleMemCapacity())) {
logW("out of C140 memory for sample %d!",i);
break;
}
// why is C140 not G.711-compliant? this weird bit mangling had me puzzled for 3 hours...
if (memPos+length>=(getSampleMemCapacity())) {
if (s->depth==DIV_SAMPLE_DEPTH_MULAW) {
for (unsigned int i=0; i<(getSampleMemCapacity())-memPos; i++) {
if (i>=s->lengthMuLaw) break;
unsigned char x=s->dataMuLaw[i]^0xff;
if (x&0x80) x^=15;
unsigned char c140Mu=(x&0x80)|((x&15)<<3)|((x&0x70)>>4);
sampleMem[i+(memPos/sizeof(short))]=((c140Mu)<<8);
}
} else {
memcpy(sampleMem+(memPos/sizeof(short)),s->data16,(getSampleMemCapacity())-memPos);
if (is219) { // C219 (8-bit)
unsigned int length=s->length8;
// fit sample size to single bank size
if (length>131072) {
length=131072;
}
if (length&1) length++;
if ((memPos&0xfe0000)!=((memPos+length)&0xfe0000)) {
memPos=((memPos+0x1ffff)&0xfe0000);
}
if (memPos>=(getSampleMemCapacity())) {
logW("out of C219 memory for sample %d!",i);
break;
}
if (memPos+length>=(getSampleMemCapacity())) {
length=getSampleMemCapacity()-memPos;
logW("out of C219 memory for sample %d!",i);
}
logW("out of C140 memory for sample %d!",i);
} else {
if (s->depth==DIV_SAMPLE_DEPTH_MULAW) {
for (unsigned int i=0; i<length; i++) {
if (i>=s->lengthMuLaw) break;
unsigned char x=s->dataMuLaw[i]^0xff;
if (x&0x80) x^=15;
unsigned char c140Mu=(x&0x80)|((x&15)<<3)|((x&0x70)>>4);
sampleMem[i+(memPos/sizeof(short))]=((c140Mu)<<8);
if (i>=s->lengthMuLaw) {
sampleMem[i+memPos]=0;
} else {
unsigned char x=s->dataMuLaw[i]^0xff;
sampleMem[i+memPos]=x;
}
}
} else {
memcpy(sampleMem+(memPos/sizeof(short)),s->data16,length);
for (unsigned int i=0; i<length; i++) {
if (i>=s->length8) {
sampleMem[memPos+i]=0;
} else {
sampleMem[memPos+i]=s->data8[i];
}
}
}
sampleOff[i]=memPos>>1;
sampleLoaded[i]=true;
memPos+=length;
} else { // C140 (16-bit)
unsigned int length=s->length16;
// fit sample size to single bank size
if (length>(131072)) {
length=131072;
}
if ((memPos&0xfe0000)!=((memPos+length)&0xfe0000)) {
memPos=((memPos+0x1ffff)&0xfe0000);
}
if (memPos>=(getSampleMemCapacity())) {
logW("out of C140 memory for sample %d!",i);
break;
}
// why is C140 not G.711-compliant? this weird bit mangling had me puzzled for 3 hours...
if (memPos+length>=(getSampleMemCapacity())) {
length=getSampleMemCapacity()-memPos;
logW("out of C140 memory for sample %d!",i);
}
if (s->depth==DIV_SAMPLE_DEPTH_MULAW) {
for (unsigned int i=0; i<length; i+=2) {
if ((i>>1)>=s->lengthMuLaw) break;
unsigned char x=s->dataMuLaw[i>>1]^0xff;
if (x&0x80) x^=15;
unsigned char c140Mu=(x&0x80)|((x&15)<<3)|((x&0x70)>>4);
sampleMem[i+memPos]=0;
sampleMem[1+i+memPos]=c140Mu;
}
} else {
memcpy(sampleMem+memPos,s->data16,length);
}
sampleOff[i]=memPos>>1;
sampleLoaded[i]=true;
memPos+=length;
}
sampleOff[i]=memPos>>1;
sampleLoaded[i]=true;
memPos+=length;
}
sampleMemLen=memPos+256;
}
void DivPlatformC140::set219(bool is_219) {
is219=is_219;
totalChans=is219?16:24;
}
void DivPlatformC140::setFlags(const DivConfig& flags) {
chipClock=32000*256; // 8.192MHz and 12.288MHz input, verified from Assault Schematics
CHECK_CUSTOM_CLOCK;
rate=chipClock/192;
for (int i=0; i<24; i++) {
for (int i=0; i<totalChans; i++) {
oscBuf[i]->rate=rate;
}
}
@ -497,23 +622,28 @@ int DivPlatformC140::init(DivEngine* p, int channels, int sugRate, const DivConf
dumpWrites=false;
skipRegisterWrites=false;
for (int i=0; i<24; i++) {
for (int i=0; i<totalChans; i++) {
isMuted[i]=false;
oscBuf[i]=new DivDispatchOscBuffer;
}
sampleMem=new short[getSampleMemCapacity()>>1];
sampleMem=new unsigned char[getSampleMemCapacity()];
sampleMemLen=0;
c140_init(&c140);
c140.sample_mem=sampleMem;
if (is219) {
c219_init(&c219);
c219.sample_mem=(signed char*)sampleMem;
} else {
c140_init(&c140);
c140.sample_mem=(short*)sampleMem;
}
setFlags(flags);
reset();
return 24;
return totalChans;
}
void DivPlatformC140::quit() {
delete[] sampleMem;
for (int i=0; i<24; i++) {
for (int i=0; i<totalChans; i++) {
delete oscBuf[i];
}
}

View file

@ -21,14 +21,14 @@
#define _C140_H
#include "../dispatch.h"
#include "sound/c140.h"
#include "sound/c140_c219.h"
#include "../fixedQueue.h"
class DivPlatformC140: public DivDispatch {
struct Channel: public SharedChannel<int> {
unsigned int audPos;
int sample, wave;
bool setPos, volChangedL, volChangedR;
bool setPos, invert, surround, noise, volChangedL, volChangedR;
int chPanL, chPanR;
int chVolL, chVolR;
int macroVolMul;
@ -39,6 +39,9 @@ class DivPlatformC140: public DivDispatch {
sample(-1),
wave(-1),
setPos(false),
invert(false),
surround(false),
noise(false),
volChangedL(false),
volChangedR(false),
chPanL(255),
@ -53,8 +56,11 @@ class DivPlatformC140: public DivDispatch {
bool isMuted[24];
unsigned int sampleOff[256];
bool sampleLoaded[256];
bool is219;
int totalChans;
unsigned char groupBank[4];
signed short* sampleMem;
unsigned char* sampleMem;
size_t sampleMemLen;
struct QueuedWrite {
unsigned short addr;
@ -65,10 +71,14 @@ class DivPlatformC140: public DivDispatch {
};
FixedQueue<QueuedWrite,2048> writes;
struct c140_t c140;
struct c219_t c219;
unsigned char regPool[512];
friend void putDispatchChip(void*,int);
friend void putDispatchChan(void*,int,int);
void acquire_219(short** buf, size_t len);
void acquire_140(short** buf, size_t len);
public:
void acquire(short** buf, size_t len);
int dispatch(DivCommand c);
@ -95,6 +105,7 @@ class DivPlatformC140: public DivDispatch {
size_t getSampleMemUsage(int index = 0);
bool isSampleLoaded(int index, int sample);
void renderSamples(int chipID);
void set219(bool is_219);
void setFlags(const DivConfig& flags);
int init(DivEngine* parent, int channels, int sugRate, const DivConfig& flags);
void quit();

View file

@ -2,7 +2,7 @@
============================================================================
MODIFIED Namco C140 sound emulator - MODIFIED VERSION
MODIFIED Namco C140/C219 sound emulator - MODIFIED VERSION
by cam900
MODIFICATION by tildearrow - adds muting function and fixes overflow
@ -41,7 +41,7 @@ TODO:
*/
#include "c140.h"
#include "c140_c219.h"
static int c140_max(int a, int b) { return (a > b) ? a : b; }
static int c140_min(int a, int b) { return (a < b) ? a : b; }
@ -61,6 +61,18 @@ void c140_tick(struct c140_t *c140, const int cycle)
}
}
void c219_tick(struct c219_t *c219, const int cycle)
{
c219->lout = 0;
c219->rout = 0;
for (int i = 0; i < 16; i++)
{
c219_voice_tick(c219, i, cycle);
c219->lout += c219->voice[i].lout;
c219->rout += c219->voice[i].rout;
}
}
void c140_voice_tick(struct c140_t *c140, const unsigned char v, const int cycle)
{
struct c140_voice_t *voice = &c140->voice[v];
@ -117,6 +129,84 @@ void c140_voice_tick(struct c140_t *c140, const unsigned char v, const int cycle
}
}
void c219_voice_tick(struct c219_t *c219, const unsigned char v, const int cycle)
{
struct c140_voice_t *voice = &c219->voice[v];
if (voice->busy && voice->keyon)
{
for (int c = 0; c < cycle; c++)
{
voice->frac += voice->freq;
if (voice->frac > 0xffff)
{
voice->addr += voice->frac >> 16;
if ((voice->addr >> 1) > voice->end_addr)
{
if (voice->loop)
{
voice->addr = (voice->addr + (voice->loop_addr << 1)) - (voice->end_addr << 1);
}
else
{
voice->keyon = false;
voice->lout = 0;
voice->rout = 0;
return;
}
}
if (voice->noise)
{
c219->lfsr = (c219->lfsr >> 1) ^ ((-(c219->lfsr & 1)) & 0xfff6);
}
voice->frac &= 0xffff;
}
}
if (!voice->muted)
{
signed int sample = 0;
if (voice->noise)
{
sample = (signed int)((signed short)(c219->lfsr));
}
else
{
// fetch 8 bit sample
signed short s1 = c219->sample_mem[((unsigned int)(c219->bank[(v >> 2) & 3]) << 17) | voice->addr];
signed short s2 = c219->sample_mem[((unsigned int)(c219->bank[(v >> 2) & 3]) << 17) | ((voice->addr + 1) & 0x1ffff)];
if (voice->compressed)
{
s1 = c219->mulaw[s1];
s2 = c219->mulaw[s2];
}
else
{
s1 = (signed short)((signed char)(s1) << 8);
s2 = (signed short)((signed char)(s2) << 8);
}
if (voice->inv_sign)
{
s1 = -s1;
s2 = -s2;
}
// interpolate (originally was >>16, but I had to reduce it to 15 to prevent overflow)
sample = s1 + (((voice->frac >> 1) * (s2 - s1)) >> 15);
}
voice->lout = (voice->inv_lout ? (-sample) : sample) * voice->lvol;
voice->rout = sample * voice->rvol;
}
else
{
voice->lout = 0;
voice->rout = 0;
}
}
else
{
voice->lout = 0;
voice->rout = 0;
}
}
void c140_keyon(struct c140_voice_t *c140_voice)
{
c140_voice->busy = true;
@ -125,6 +215,14 @@ void c140_keyon(struct c140_voice_t *c140_voice)
c140_voice->addr = c140_voice->start_addr;
}
void c219_keyon(struct c140_voice_t *c140_voice)
{
c140_voice->busy = true;
c140_voice->keyon = true;
c140_voice->frac = 0;
c140_voice->addr = c140_voice->start_addr << 1;
}
void c140_init(struct c140_t *c140)
{
// u-law table verified from Wii Virtual Console Arcade Starblade
@ -149,6 +247,41 @@ void c140_init(struct c140_t *c140)
}
}
void c219_init(struct c219_t *c219)
{
// u-law table verified from Wii Virtual Console Arcade Knuckle Heads
for (int i = 0; i < 128; i++)
{
signed int compressed_sample = 0;
if (i < 16)
{
compressed_sample = 0x20 * i;
}
else if (i < 24)
{
compressed_sample = (0x200 + (0x40 * i)) - 0x400;
}
else if (i < 48)
{
compressed_sample = (0x400 + (0x80 * i)) - 0xc00;
}
else if (i < 100)
{
compressed_sample = (0x1000 + (0x100 * i)) - 0x3000;
}
else
{
compressed_sample = (0x4400 + (0x200 * i)) - 0xc800;
}
c219->mulaw[i] = compressed_sample;
c219->mulaw[i + 128] = (~compressed_sample) & 0xffe0;
}
for (int i = 0; i < 16; i++)
{
c219->voice[i].muted = false;
}
}
void c140_reset(struct c140_t *c140)
{
for (int i = 0; i < 24; i++)
@ -171,6 +304,35 @@ void c140_reset(struct c140_t *c140)
}
}
void c219_reset(struct c219_t *c219)
{
for (int i = 0; i < 16; i++)
{
c219->voice[i].busy = false;
c219->voice[i].keyon = false;
c219->voice[i].freq = 0;
c219->voice[i].start_addr = 0;
c219->voice[i].loop_addr = 0;
c219->voice[i].end_addr = 0;
c219->voice[i].lvol = 0;
c219->voice[i].rvol = 0;
c219->voice[i].noise = false;
c219->voice[i].inv_lout = false;
c219->voice[i].inv_sign = false;
c219->voice[i].compressed = false;
c219->voice[i].loop = false;
c219->voice[i].addr = 0;
c219->voice[i].frac = 0;
c219->voice[i].lout = 0;
c219->voice[i].rout = 0;
}
c219->lfsr = 0x1234;
for (int i = 0; i < 4; i++)
{
c219->bank[i] = 0;
}
}
void c140_write(struct c140_t *c140, const unsigned short addr, const unsigned char data)
{
// voice register
@ -203,3 +365,47 @@ void c140_write(struct c140_t *c140, const unsigned short addr, const unsigned c
}
// Timer
}
void c219_write(struct c219_t *c219, const unsigned short addr, const unsigned char data)
{
// voice register
if (addr < 0x180)
{
struct c140_voice_t *voice = &c219->voice[addr >> 4];
switch (addr & 0xf)
{
case 0x0: voice->rvol = data; break;
case 0x1: voice->lvol = data; break;
case 0x2: voice->freq = (voice->freq & ~0xff00) | (unsigned int)(data << 8); break;
case 0x3: voice->freq = (voice->freq & ~0x00ff) | data; break;
//case 0x4: break; // Unknown
case 0x5:
voice->compressed = c140_bit(data, 0);
voice->noise = c140_bit(data, 2);
voice->inv_lout = c140_bit(data, 3);
voice->loop = c140_bit(data, 4);
voice->inv_sign = c140_bit(data, 6);
if (data & 0x80)
c219_keyon(voice);
else
voice->busy = false;
break;
case 0x6: voice->start_addr = (voice->start_addr & ~0xff00) | (unsigned int)(data << 8); break;
case 0x7: voice->start_addr = (voice->start_addr & ~0x00ff) | data; break;
case 0x8: voice->end_addr = (voice->end_addr & ~0xff00) | (unsigned int)(data << 8); break;
case 0x9: voice->end_addr = (voice->end_addr & ~0x00ff) | data; break;
case 0xa: voice->loop_addr = (voice->loop_addr & ~0xff00) | (unsigned int)(data << 8); break;
case 0xb: voice->loop_addr = (voice->loop_addr & ~0x00ff) | data; break;
default: break;
}
}
// bank
else if (addr >= 0x1f0)
{
if (addr & 1)
{
const unsigned short bankaddr = (addr >> 1) & 3;
c219->bank[(bankaddr + 1) & 3] = (data & 3);
}
}
}

View file

@ -2,7 +2,7 @@
============================================================================
MODIFIED Namco C140 sound emulator - MODIFIED VERSION
MODIFIED Namco C140/C219 sound emulator - MODIFIED VERSION
by cam900
MODIFICATION by tildearrow - adds muting function
@ -41,8 +41,8 @@ TODO:
*/
#ifndef _C140_EMU_H
#define _C140_EMU_H
#ifndef _C140_C219_EMU_H
#define _C140_C219_EMU_H
#include <stdbool.h>
@ -58,13 +58,16 @@ struct c140_voice_t
bool keyon; // key on flag
unsigned short freq; // sample frequency
unsigned char bank; // sample bank
unsigned short start_addr; // sample start address
unsigned short loop_addr; // sample loop address
unsigned short end_addr; // sample end address
unsigned int start_addr; // sample start address
unsigned int loop_addr; // sample loop address
unsigned int end_addr; // sample end address
int lvol, rvol; // left/right volume
bool noise; // noise flag
bool inv_lout; // invert left output flag
bool inv_sign; // invert sign bit flag
bool compressed; // compressed sample flag
bool loop; // loop flag
unsigned short addr; // sample address
unsigned int addr; // sample address
int frac; // frequency counter (.16 fixed point)
int lout, rout; // left/right output
};
@ -77,20 +80,42 @@ struct c140_t
signed short *sample_mem;
};
struct c219_t
{
struct c140_voice_t voice[16];
signed int lout, rout;
signed short mulaw[256];
unsigned short lfsr;
unsigned char bank[4];
signed char *sample_mem;
};
void c140_tick(struct c140_t *c140, const int cycle);
void c219_tick(struct c219_t *c219, const int cycle);
void c140_voice_tick(struct c140_t *c140, const unsigned char v, const int cycle);
void c219_voice_tick(struct c219_t *c219, const unsigned char v, const int cycle);
void c140_keyon(struct c140_voice_t *c140_voice);
void c219_keyon(struct c140_voice_t *c140_voice);
void c140_write(struct c140_t *c140, const unsigned short addr, const unsigned char data);
void c219_write(struct c219_t *c219, const unsigned short addr, const unsigned char data);
void c140_init(struct c140_t *c140);
void c219_init(struct c219_t *c219);
void c140_reset(struct c140_t *c140);
void c219_reset(struct c219_t *c219);
#ifdef __cplusplus
} // extern "C"
#endif
#endif // _C140_EMU_H
#endif // _C140_C219_EMU_H

View file

@ -130,7 +130,8 @@ enum DivSystem {
DIV_SYSTEM_PV1000,
DIV_SYSTEM_K053260,
DIV_SYSTEM_TED,
DIV_SYSTEM_C140
DIV_SYSTEM_C140,
DIV_SYSTEM_C219
};
enum DivEffectType: unsigned short {

View file

@ -1887,6 +1887,20 @@ void DivEngine::registerSystems() {
{}
);
sysDefs[DIV_SYSTEM_C219]=new DivSysDef(
"Namco C219", NULL, 0xcf, 0, 16, false, true, 0x161, false, (1U<<DIV_SAMPLE_DEPTH_MULAW)|(1U<<DIV_SAMPLE_DEPTH_8BIT),
"Namco's PCM chip used in their NA1/2 hardware.",
{"Channel 1", "Channel 2", "Channel 3", "Channel 4", "Channel 5", "Channel 6", "Channel 7", "Channel 8", "Channel 9", "Channel 10", "Channel 11", "Channel 12", "Channel 13", "Channel 14", "Channel 15", "Channel 16"},
{"1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "16"},
{DIV_CH_PCM, DIV_CH_PCM, DIV_CH_PCM, DIV_CH_PCM, DIV_CH_PCM, DIV_CH_PCM, DIV_CH_PCM, DIV_CH_PCM, DIV_CH_PCM, DIV_CH_PCM, DIV_CH_PCM, DIV_CH_PCM, DIV_CH_PCM, DIV_CH_PCM, DIV_CH_PCM, DIV_CH_PCM},
{DIV_INS_C219, DIV_INS_C219, DIV_INS_C219, DIV_INS_C219, DIV_INS_C219, DIV_INS_C219, DIV_INS_C219, DIV_INS_C219, DIV_INS_C219, DIV_INS_C219, DIV_INS_C219, DIV_INS_C219, DIV_INS_C219, DIV_INS_C219, DIV_INS_C219, DIV_INS_C219},
{DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA, DIV_INS_AMIGA},
{},
{
{0x10, {DIV_CMD_STD_NOISE_MODE, "10xx: Set noise/invert mode (bit 0: noise; bit 1: invert left output; bit 2: invert output)"}}
}
);
sysDefs[DIV_SYSTEM_DUMMY]=new DivSysDef(
"Dummy System", NULL, 0xfd, 0, 8, false, true, 0, false, 0,
"this is a system designed for testing purposes.",

View file

@ -199,7 +199,7 @@ const char* aboutLine[]={
"vgsound_emu (second version, modified version) by cam900",
"SM8521 emulator (modified version) by cam900",
"D65010G031 emulator (modified version) by cam900",
"Namco C140 (modified version) emulator by cam900",
"Namco C140/C219 emulator (modified version) by cam900",
"",
"greetings to:",
"NEOART Costa Rica",

View file

@ -1,7 +1,7 @@
// not auto-generated. update every time you change icons.ttf!
#define ICON_MIN_FUR 0xe0f0
#define ICON_MAX_FUR 0xe141
#define ICON_MAX_FUR 0xe142
// test
#define ICON_FUR_TEST0 u8"\ue0f0"
@ -65,6 +65,7 @@
#define ICON_FUR_INS_SCSP u8"\ue133"
#define ICON_FUR_INS_TED u8"\ue134"
#define ICON_FUR_INS_C140 u8"\ue135"
#define ICON_FUR_INS_C219 u8"\ue142"
// sample editor
#define ICON_FUR_SAMPLE_APPLY_SILENCE u8"\ue136"
@ -78,4 +79,4 @@
#define ICON_FUR_SAMPLE_RESIZE u8"\ue13e"
#define ICON_FUR_SAMPLE_REVERSE u8"\ue13f"
#define ICON_FUR_SAMPLE_SIGN u8"\ue140"
#define ICON_FUR_SAMPLE_TRIM u8"\ue141"
#define ICON_FUR_SAMPLE_TRIM u8"\ue141"

View file

@ -259,6 +259,7 @@ enum FurnaceGUIColors {
GUI_COLOR_INSTR_SCSP,
GUI_COLOR_INSTR_TED,
GUI_COLOR_INSTR_C140,
GUI_COLOR_INSTR_C219,
GUI_COLOR_INSTR_UNKNOWN,
GUI_COLOR_CHANNEL_BG,

View file

@ -174,6 +174,7 @@ const char* insTypes[DIV_INS_MAX+1][3]={
{"SCSP",ICON_FA_QUESTION,ICON_FUR_INS_SCSP},
{"TED",ICON_FA_BAR_CHART,ICON_FUR_INS_TED},
{"C140",ICON_FA_VOLUME_UP,ICON_FUR_INS_C140},
{"C219",ICON_FA_VOLUME_UP,ICON_FUR_INS_C219},
{NULL,ICON_FA_QUESTION,ICON_FA_QUESTION}
};
@ -939,6 +940,7 @@ const FurnaceGUIColorDef guiColors[GUI_COLOR_MAX]={
D(GUI_COLOR_INSTR_SCSP,"",ImVec4(0.5f,0.5f,0.5f,1.0f)),
D(GUI_COLOR_INSTR_TED,"",ImVec4(0.7f,0.6f,1.0f,1.0f)),
D(GUI_COLOR_INSTR_C140,"",ImVec4(1.0f,1.0f,0.0f,1.0f)),
D(GUI_COLOR_INSTR_C219,"",ImVec4(1.0f,0.8f,0.0f,1.0f)),
D(GUI_COLOR_INSTR_UNKNOWN,"",ImVec4(0.3f,0.3f,0.3f,1.0f)),
D(GUI_COLOR_CHANNEL_BG,"",ImVec4(0.4f,0.6f,0.8f,1.0f)),
@ -1125,6 +1127,7 @@ const int availableSystems[]={
DIV_SYSTEM_K053260,
DIV_SYSTEM_TED,
DIV_SYSTEM_C140,
DIV_SYSTEM_C219,
DIV_SYSTEM_PCM_DAC,
DIV_SYSTEM_PONG,
0 // don't remove this last one!
@ -1236,6 +1239,7 @@ const int chipsSample[]={
DIV_SYSTEM_ES5506,
DIV_SYSTEM_K053260,
DIV_SYSTEM_C140,
DIV_SYSTEM_C219,
0 // don't remove this last one!
};
@ -1263,4 +1267,4 @@ const char* chipCategoryNames[]={
const char* insIcons[]={
ICON_FA_AREA_CHART,
};
};

View file

@ -210,7 +210,7 @@ TAParamResult pVersion(String) {
printf("- ASAP POKEY emulator by Piotr Fusik ported to C++ by laoo (GPLv2)\n");
printf("- SM8521 emulator (modified version) by cam900 (zlib license)\n");
printf("- D65010G031 emulator (modified version) by cam900 (zlib license)\n");
printf("- C140 emulator (modified version) by cam900 (zlib license)\n");
printf("- C140/C219 emulator (modified version) by cam900 (zlib license)\n");
return TA_PARAM_QUIT;
}