GUI: define sample edit texture
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@ -6952,6 +6952,10 @@ bool FurnaceGUI::finish() {
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FurnaceGUI::FurnaceGUI():
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FurnaceGUI::FurnaceGUI():
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e(NULL),
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e(NULL),
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sampleTex(NULL),
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sampleTexW(0),
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sampleTexH(0),
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updateSampleTex(true),
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quit(false),
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quit(false),
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warnQuit(false),
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warnQuit(false),
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willCommit(false),
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willCommit(false),
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@ -466,6 +466,10 @@ class FurnaceGUI {
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SDL_Window* sdlWin;
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SDL_Window* sdlWin;
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SDL_Renderer* sdlRend;
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SDL_Renderer* sdlRend;
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SDL_Texture* sampleTex;
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int sampleTexW, sampleTexH;
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bool updateSampleTex;
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String workingDir, fileName, clipboard, warnString, errorString, lastError, curFileName, nextFile;
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String workingDir, fileName, clipboard, warnString, errorString, lastError, curFileName, nextFile;
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String workingDirSong, workingDirIns, workingDirWave, workingDirSample, workingDirAudioExport, workingDirVGMExport, workingDirFont;
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String workingDirSong, workingDirIns, workingDirWave, workingDirSample, workingDirAudioExport, workingDirVGMExport, workingDirFont;
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String mmlString[13];
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String mmlString[13];
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@ -17,9 +17,13 @@
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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*/
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#include "gui.h"
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#include "gui.h"
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#include "../ta-log.h"
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#include "IconsFontAwesome4.h"
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#include "IconsFontAwesome4.h"
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#include "misc/cpp/imgui_stdlib.h"
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#include "misc/cpp/imgui_stdlib.h"
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#include "guiConst.h"
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#include "guiConst.h"
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#include <SDL_error.h>
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#include <SDL_pixels.h>
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#include <SDL_render.h>
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#include <imgui.h>
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#include <imgui.h>
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void FurnaceGUI::drawSampleEdit() {
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void FurnaceGUI::drawSampleEdit() {
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@ -40,7 +44,13 @@ void FurnaceGUI::drawSampleEdit() {
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sampleType=sampleDepths[sample->depth];
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sampleType=sampleDepths[sample->depth];
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}
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}
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}
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}
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ImGui::InputText("Name",&sample->name);
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ImGui::Text("Name");
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ImGui::SetNextItemWidth(ImGui::GetContentRegionAvail().x);
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ImGui::InputText("##SampleName",&sample->name);
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if (ImGui::BeginTable("SampleProps",4,ImGuiTableFlags_SizingStretchSame)) {
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ImGui::TableNextRow();
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ImGui::TableNextColumn();
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if (ImGui::BeginCombo("Type",sampleType.c_str())) {
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if (ImGui::BeginCombo("Type",sampleType.c_str())) {
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for (int i=0; i<17; i++) {
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for (int i=0; i<17; i++) {
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if (sampleDepths[i]==NULL) continue;
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if (sampleDepths[i]==NULL) continue;
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@ -54,15 +64,20 @@ void FurnaceGUI::drawSampleEdit() {
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}
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}
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ImGui::EndCombo();
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ImGui::EndCombo();
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}
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}
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ImGui::TableNextColumn();
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if (ImGui::InputInt("Rate (Hz)",&sample->rate,10,200)) {
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if (ImGui::InputInt("Rate (Hz)",&sample->rate,10,200)) {
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if (sample->rate<100) sample->rate=100;
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if (sample->rate<100) sample->rate=100;
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if (sample->rate>96000) sample->rate=96000;
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if (sample->rate>96000) sample->rate=96000;
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}
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}
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ImGui::TableNextColumn();
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if (ImGui::InputInt("Pitch of C-4 (Hz)",&sample->centerRate,10,200)) {
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if (ImGui::InputInt("Pitch of C-4 (Hz)",&sample->centerRate,10,200)) {
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if (sample->centerRate<100) sample->centerRate=100;
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if (sample->centerRate<100) sample->centerRate=100;
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if (sample->centerRate>65535) sample->centerRate=65535;
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if (sample->centerRate>65535) sample->centerRate=65535;
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}
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}
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ImGui::Text("effective rate: %dHz",e->getEffectiveSampleRate(sample->rate));
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ImGui::TableNextColumn();
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bool doLoop=(sample->loopStart>=0);
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bool doLoop=(sample->loopStart>=0);
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if (ImGui::Checkbox("Loop",&doLoop)) {
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if (ImGui::Checkbox("Loop",&doLoop)) {
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if (doLoop) {
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if (doLoop) {
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@ -79,6 +94,10 @@ void FurnaceGUI::drawSampleEdit() {
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}
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}
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}
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}
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}
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}
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ImGui::EndTable();
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}
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/*
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if (ImGui::Button("Apply")) {
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if (ImGui::Button("Apply")) {
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e->renderSamplesP();
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e->renderSamplesP();
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}
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}
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@ -89,8 +108,54 @@ void FurnaceGUI::drawSampleEdit() {
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ImGui::SameLine();
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ImGui::SameLine();
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if (ImGui::Button(ICON_FA_VOLUME_OFF "##StopSample")) {
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if (ImGui::Button(ICON_FA_VOLUME_OFF "##StopSample")) {
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e->stopSamplePreview();
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e->stopSamplePreview();
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}
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}*/
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ImGui::Separator();
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ImGui::Separator();
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ImVec2 avail=ImGui::GetContentRegionAvail();
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//int availX=avail.x;
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int availY=avail.y;
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if (sampleTex==NULL || sampleTexW!=avail.x || sampleTexH!=avail.y) {
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if (sampleTex!=NULL) {
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SDL_DestroyTexture(sampleTex);
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sampleTex=NULL;
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}
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if (avail.x>=1 && avail.y>=1) {
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logD("recreating sample texture.\n");
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sampleTex=SDL_CreateTexture(sdlRend,SDL_PIXELFORMAT_ARGB8888,SDL_TEXTUREACCESS_STREAMING,avail.x,avail.y);
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sampleTexW=avail.x;
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sampleTexH=avail.y;
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if (sampleTex==NULL) {
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logE("error while creating sample texture! %s\n",SDL_GetError());
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} else {
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updateSampleTex=true;
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}
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}
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}
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if (sampleTex!=NULL) {
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if (updateSampleTex) {
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unsigned char* data=NULL;
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int pitch=0;
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logD("updating sample texture.\n");
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if (SDL_LockTexture(sampleTex,NULL,(void**)&data,&pitch)!=0) {
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logE("error while locking sample texture! %s\n",SDL_GetError());
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} else {
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for (int i=0; i<pitch*availY; i+=4) {
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data[i]=255;
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data[i+1]=255;
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data[i+2]=255;
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data[i+3]=255;
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}
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SDL_UnlockTexture(sampleTex);
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}
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updateSampleTex=false;
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}
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ImGui::Image(sampleTex,avail);
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}
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/*
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bool considerations=false;
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bool considerations=false;
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ImGui::Text("notes:");
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ImGui::Text("notes:");
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if (sample->loopStart>=0) {
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if (sample->loopStart>=0) {
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@ -129,7 +194,7 @@ void FurnaceGUI::drawSampleEdit() {
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}
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}
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if (!considerations) {
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if (!considerations) {
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ImGui::Text("- none");
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ImGui::Text("- none");
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}
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}*/
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}
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}
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}
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}
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if (ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows)) curWindow=GUI_WINDOW_SAMPLE_EDIT;
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if (ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows)) curWindow=GUI_WINDOW_SAMPLE_EDIT;
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