FIRE!! (release v0.6pre4)

This commit is contained in:
tildearrow 2023-02-24 05:15:19 -05:00
parent eba1191ef2
commit 34c66a4464
5 changed files with 10 additions and 7 deletions

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@ -47,6 +47,7 @@ check out the [Releases](https://github.com/tildearrow/furnace/releases) page. a
- OKI MSM6258 and MSM6295 - OKI MSM6258 and MSM6295
- Konami K007232 - Konami K007232
- Irem GA20 - Irem GA20
- Ensoniq ES5506
- wavetable chips: - wavetable chips:
- HuC6280 used in PC Engine - HuC6280 used in PC Engine
- Konami Bubble System WSG - Konami Bubble System WSG
@ -54,6 +55,7 @@ check out the [Releases](https://github.com/tildearrow/furnace/releases) page. a
- Namco arcade chips (WSG/C15/C30) - Namco arcade chips (WSG/C15/C30)
- WonderSwan - WonderSwan
- Seta/Allumer X1-010 - Seta/Allumer X1-010
- Sharp SM8521 used in Tiger Game.com
- NES (Ricoh 2A03/2A07), with additional expansion sound support: - NES (Ricoh 2A03/2A07), with additional expansion sound support:
- Konami VRC6 - Konami VRC6
- Konami VRC7 - Konami VRC7
@ -78,7 +80,7 @@ check out the [Releases](https://github.com/tildearrow/furnace/releases) page. a
- over 200 ready to use presets from computers, game consoles and arcade boards... - over 200 ready to use presets from computers, game consoles and arcade boards...
- ...or create your own - up to 32 of them or a total of 128 channels! - ...or create your own - up to 32 of them or a total of 128 channels!
- DefleMask compatibility - DefleMask compatibility
- loads .dmf modules from all versions (beta 1 to 1.1.5) - loads .dmf modules from all versions (beta 1 to 1.1.7)
- saves .dmf modules - both modern and legacy - saves .dmf modules - both modern and legacy
- Furnace doubles as a module downgrader - Furnace doubles as a module downgrader
- loads/saves .dmp instruments and .dmw wavetables as well - loads/saves .dmp instruments and .dmw wavetables as well

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@ -15,8 +15,8 @@ android {
} }
minSdkVersion 21 minSdkVersion 21
targetSdkVersion 26 targetSdkVersion 26
versionCode 136 versionCode 143
versionName "dev136" versionName "0.6pre4"
externalNativeBuild { externalNativeBuild {
cmake { cmake {
arguments "-DANDROID_APP_PLATFORM=android-21", "-DANDROID_STL=c++_static" arguments "-DANDROID_APP_PLATFORM=android-21", "-DANDROID_STL=c++_static"

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@ -1,8 +1,8 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" <manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="org.tildearrow.furnace" package="org.tildearrow.furnace"
android:versionCode="133" android:versionCode="143"
android:versionName="0.6pre3" android:versionName="0.6pre4"
android:installLocation="auto"> android:installLocation="auto">
<!-- OpenGL ES 2.0 --> <!-- OpenGL ES 2.0 -->

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@ -32,6 +32,7 @@ these fields are 0 in format versions prior to 100 (0.6pre1).
the format versions are: the format versions are:
- 143: Furnace 0.6pre4
- 142: Furnace dev142 - 142: Furnace dev142
- 141: Furnace Tournament Edition (for intro tune contest) - 141: Furnace Tournament Edition (for intro tune contest)
- 140: Furnace dev140 - 140: Furnace dev140

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@ -47,8 +47,8 @@
#define BUSY_BEGIN_SOFT softLocked=true; isBusy.lock(); #define BUSY_BEGIN_SOFT softLocked=true; isBusy.lock();
#define BUSY_END isBusy.unlock(); softLocked=false; #define BUSY_END isBusy.unlock(); softLocked=false;
#define DIV_VERSION "dev142" #define DIV_VERSION "0.6pre4"
#define DIV_ENGINE_VERSION 142 #define DIV_ENGINE_VERSION 143
// for imports // for imports
#define DIV_VERSION_MOD 0xff01 #define DIV_VERSION_MOD 0xff01
#define DIV_VERSION_FC 0xff02 #define DIV_VERSION_FC 0xff02