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FIRE!! (release v0.6pre4)
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5 changed files with 10 additions and 7 deletions
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@ -47,6 +47,7 @@ check out the [Releases](https://github.com/tildearrow/furnace/releases) page. a
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- OKI MSM6258 and MSM6295
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- Konami K007232
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- Irem GA20
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- Ensoniq ES5506
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- wavetable chips:
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- HuC6280 used in PC Engine
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- Konami Bubble System WSG
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@ -54,6 +55,7 @@ check out the [Releases](https://github.com/tildearrow/furnace/releases) page. a
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- Namco arcade chips (WSG/C15/C30)
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- WonderSwan
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- Seta/Allumer X1-010
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- Sharp SM8521 used in Tiger Game.com
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- NES (Ricoh 2A03/2A07), with additional expansion sound support:
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- Konami VRC6
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- Konami VRC7
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@ -78,7 +80,7 @@ check out the [Releases](https://github.com/tildearrow/furnace/releases) page. a
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- over 200 ready to use presets from computers, game consoles and arcade boards...
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- ...or create your own - up to 32 of them or a total of 128 channels!
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- DefleMask compatibility
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- loads .dmf modules from all versions (beta 1 to 1.1.5)
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- loads .dmf modules from all versions (beta 1 to 1.1.7)
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- saves .dmf modules - both modern and legacy
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- Furnace doubles as a module downgrader
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- loads/saves .dmp instruments and .dmw wavetables as well
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@ -15,8 +15,8 @@ android {
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}
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minSdkVersion 21
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targetSdkVersion 26
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versionCode 136
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versionName "dev136"
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versionCode 143
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versionName "0.6pre4"
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externalNativeBuild {
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cmake {
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arguments "-DANDROID_APP_PLATFORM=android-21", "-DANDROID_STL=c++_static"
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@ -1,8 +1,8 @@
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="org.tildearrow.furnace"
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android:versionCode="133"
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android:versionName="0.6pre3"
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android:versionCode="143"
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android:versionName="0.6pre4"
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android:installLocation="auto">
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<!-- OpenGL ES 2.0 -->
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@ -32,6 +32,7 @@ these fields are 0 in format versions prior to 100 (0.6pre1).
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the format versions are:
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- 143: Furnace 0.6pre4
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- 142: Furnace dev142
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- 141: Furnace Tournament Edition (for intro tune contest)
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- 140: Furnace dev140
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@ -47,8 +47,8 @@
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#define BUSY_BEGIN_SOFT softLocked=true; isBusy.lock();
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#define BUSY_END isBusy.unlock(); softLocked=false;
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#define DIV_VERSION "dev142"
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#define DIV_ENGINE_VERSION 142
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#define DIV_VERSION "0.6pre4"
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#define DIV_ENGINE_VERSION 143
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// for imports
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#define DIV_VERSION_MOD 0xff01
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#define DIV_VERSION_FC 0xff02
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