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More presets
Dynax/Nakanihon 3rd generation hardware: Naming reference is MAME source (https://github.com/mamedev/mame/blob/master/src/mame/drivers/ddenlovr.cpp), It's sound system combined with AY PSG(optional), OPLL, MSM6295 and mostly used in their mahjong, hanafuda, and something else. Dynax/Nakanihon Real Break: This sound system is used in Billard Academy Real Break (MAME source: https://github.com/mamedev/mame/blob/master/src/mame/drivers/realbrk.cpp), MSM6295 is replaced to YMZ280B but entire music is still drived in OPLL.
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parent
9cad907773
commit
33046c8e19
1 changed files with 16 additions and 1 deletions
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@ -1859,7 +1859,7 @@ void FurnaceGUI::initSystemPresets() {
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DIV_SYSTEM_AY8910, 64, 0, 13,
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DIV_SYSTEM_AY8910, 64, 0, 13,
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0
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0
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}
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}
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));
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));
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cat.systems.push_back(FurnaceGUISysDef(
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cat.systems.push_back(FurnaceGUISysDef(
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"Namco (3-channel WSG)", { // Pac-Man, Galaga, Xevious, etc
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"Namco (3-channel WSG)", { // Pac-Man, Galaga, Xevious, etc
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DIV_SYSTEM_NAMCO, 64, 0, 0,
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DIV_SYSTEM_NAMCO, 64, 0, 0,
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@ -1957,6 +1957,21 @@ void FurnaceGUI::initSystemPresets() {
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0
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0
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}
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}
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));
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));
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cat.systems.push_back(FurnaceGUISysDef(
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"Dynax/Nakanihon 3rd generation hardware", {
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DIV_SYSTEM_AY8910, 64, 0, 0, // AY or YM, optional - 1.79MHz or 3.58MHz; various per game
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DIV_SYSTEM_OPLL, 64, 0, 0,
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DIV_SYSTEM_MSM6295, 64, 0, 6, // 1.023MHz mostly
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0
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}
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));
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cat.systems.push_back(FurnaceGUISysDef(
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"Dynax/Nakanihon Real Break", {
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DIV_SYSTEM_OPLL, 64, 0, 0,
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DIV_SYSTEM_YMZ280B, 64, 0, 0,
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0
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}
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));
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sysCategories.push_back(cat);
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sysCategories.push_back(cat);
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cat=FurnaceGUISysCategory("DefleMask-compatible","these configurations are compatible with DefleMask.\nselect this if you need to save as .dmf or work with that program.");
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cat=FurnaceGUISysCategory("DefleMask-compatible","these configurations are compatible with DefleMask.\nselect this if you need to save as .dmf or work with that program.");
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