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Add presets with K007232
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217872bdd5
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1 changed files with 54 additions and 0 deletions
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@ -1331,6 +1331,12 @@ void FurnaceGUI::initSystemPresets() {
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// VLM5030 exists but not used for music at all
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}
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);
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ENTRY(
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"Konami MX5000", {
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CH(DIV_SYSTEM_YM2151, 64, 0, ""), // 3.58MHz
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CH(DIV_SYSTEM_K007232, 64, 0, "") // ""
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}
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);
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ENTRY(
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"Konami Battlantis", {
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CH(DIV_SYSTEM_OPL2, 64, 0, "clockSel=3"), // 3MHz
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@ -1355,6 +1361,54 @@ void FurnaceGUI::initSystemPresets() {
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CH(DIV_SYSTEM_OPL2_DRUMS, 64, 0, "clockSel=3") // ""
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}
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);
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ENTRY(
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"Konami Fast Lane", {
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CH(DIV_SYSTEM_K007232, 64, 0, ""), // 3.58MHz
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CH(DIV_SYSTEM_K007232, 64, 0, "") // ""
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}
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);
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ENTRY(
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"Konami Chequered Flag", {
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CH(DIV_SYSTEM_YM2151, 64, 0, ""), // 3.58MHz
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CH(DIV_SYSTEM_K007232, 64, 0, "stereo=true"), // ""
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CH(DIV_SYSTEM_K007232, 64, 0, "") // ""
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}
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);
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ENTRY(
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"Konami Haunted Castle", {
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CH(DIV_SYSTEM_OPL2, 64, 0, ""), // 3.58MHz
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CH(DIV_SYSTEM_SCC, 64, 0, ""), // ""
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CH(DIV_SYSTEM_K007232, 64, 0, "") // ""
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}
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);
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ENTRY(
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"Konami Haunted Castle (drums mode)", {
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CH(DIV_SYSTEM_OPL2_DRUMS, 64, 0, ""), // 3.58MHz
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CH(DIV_SYSTEM_SCC, 64, 0, ""), // ""
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CH(DIV_SYSTEM_K007232, 64, 0, "") // ""
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}
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);
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ENTRY(
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"Konami Hot Chase", {
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CH(DIV_SYSTEM_K007232, 64, 0, "stereo=true"), // 3.58MHz
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CH(DIV_SYSTEM_K007232, 64, 0, "stereo=true"), // ""
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CH(DIV_SYSTEM_K007232, 64, 0, "stereo=true") // ""
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}
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);
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ENTRY(
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"Konami S.P.Y.", {
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CH(DIV_SYSTEM_OPL2, 64, 0, ""), // 3.58MHz
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CH(DIV_SYSTEM_K007232, 64, 0, ""), // ""
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CH(DIV_SYSTEM_K007232, 64, 0, "") // ""
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}
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);
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ENTRY(
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"Konami S.P.Y. (drums mode)", {
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CH(DIV_SYSTEM_OPL2_DRUMS, 64, 0, ""), // 3.58MHz
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CH(DIV_SYSTEM_K007232, 64, 0, ""), // ""
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CH(DIV_SYSTEM_K007232, 64, 0, "") // ""
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}
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);
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ENTRY(
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"Konami Hexion", {
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CH(DIV_SYSTEM_SCC, 64, 0, "clockSel=2"), // 1.5MHz (3MHz input)
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