Add presets with K007232

This commit is contained in:
cam900 2022-12-08 14:56:21 +09:00
parent 217872bdd5
commit 2f6789fca7
1 changed files with 54 additions and 0 deletions

View File

@ -1331,6 +1331,12 @@ void FurnaceGUI::initSystemPresets() {
// VLM5030 exists but not used for music at all
}
);
ENTRY(
"Konami MX5000", {
CH(DIV_SYSTEM_YM2151, 64, 0, ""), // 3.58MHz
CH(DIV_SYSTEM_K007232, 64, 0, "") // ""
}
);
ENTRY(
"Konami Battlantis", {
CH(DIV_SYSTEM_OPL2, 64, 0, "clockSel=3"), // 3MHz
@ -1355,6 +1361,54 @@ void FurnaceGUI::initSystemPresets() {
CH(DIV_SYSTEM_OPL2_DRUMS, 64, 0, "clockSel=3") // ""
}
);
ENTRY(
"Konami Fast Lane", {
CH(DIV_SYSTEM_K007232, 64, 0, ""), // 3.58MHz
CH(DIV_SYSTEM_K007232, 64, 0, "") // ""
}
);
ENTRY(
"Konami Chequered Flag", {
CH(DIV_SYSTEM_YM2151, 64, 0, ""), // 3.58MHz
CH(DIV_SYSTEM_K007232, 64, 0, "stereo=true"), // ""
CH(DIV_SYSTEM_K007232, 64, 0, "") // ""
}
);
ENTRY(
"Konami Haunted Castle", {
CH(DIV_SYSTEM_OPL2, 64, 0, ""), // 3.58MHz
CH(DIV_SYSTEM_SCC, 64, 0, ""), // ""
CH(DIV_SYSTEM_K007232, 64, 0, "") // ""
}
);
ENTRY(
"Konami Haunted Castle (drums mode)", {
CH(DIV_SYSTEM_OPL2_DRUMS, 64, 0, ""), // 3.58MHz
CH(DIV_SYSTEM_SCC, 64, 0, ""), // ""
CH(DIV_SYSTEM_K007232, 64, 0, "") // ""
}
);
ENTRY(
"Konami Hot Chase", {
CH(DIV_SYSTEM_K007232, 64, 0, "stereo=true"), // 3.58MHz
CH(DIV_SYSTEM_K007232, 64, 0, "stereo=true"), // ""
CH(DIV_SYSTEM_K007232, 64, 0, "stereo=true") // ""
}
);
ENTRY(
"Konami S.P.Y.", {
CH(DIV_SYSTEM_OPL2, 64, 0, ""), // 3.58MHz
CH(DIV_SYSTEM_K007232, 64, 0, ""), // ""
CH(DIV_SYSTEM_K007232, 64, 0, "") // ""
}
);
ENTRY(
"Konami S.P.Y. (drums mode)", {
CH(DIV_SYSTEM_OPL2_DRUMS, 64, 0, ""), // 3.58MHz
CH(DIV_SYSTEM_K007232, 64, 0, ""), // ""
CH(DIV_SYSTEM_K007232, 64, 0, "") // ""
}
);
ENTRY(
"Konami Hexion", {
CH(DIV_SYSTEM_SCC, 64, 0, "clockSel=2"), // 1.5MHz (3MHz input)