Game Boy: remove debug message
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@ -81,7 +81,6 @@ void DivPlatformGB::acquire(short** buf, size_t len) {
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}
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void DivPlatformGB::updateWave() {
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logV("WAVE UPDATE");
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rWrite(0x1a,0);
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for (int i=0; i<16; i++) {
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int nibble1=ws.output[((i<<1)+antiClickWavePos)&31];
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