Merge branch 'tildearrow:master' into master

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Eknous 2023-07-23 16:44:05 +04:00 committed by GitHub
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29 changed files with 926 additions and 41 deletions

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@ -283,6 +283,13 @@ if (USE_SDL2)
# If you link SDL statically, you also need to define HAVE_LIBC so it builds with the C runtime that your application uses.
# This should probably go in a FAQ.
set(SDL_LIBC ON CACHE BOOL "Tell SDL that we want it to use our C runtime (required for proper static linking)" FORCE)
# https://github.com/tildearrow/furnace/issues/1237
# enabling this will result in SDL finding the Direct3D headers, forcing _WIN32_WINNT to an undesirable value (which makes the Wine headers define GetTickCount64)
if (SUPPORT_XP)
set(SDL_RENDER_D3D OFF CACHE BOOL "Enable the Direct3D render driver" FORCE)
endif()
add_subdirectory(extern/SDL EXCLUDE_FROM_ALL)
list(APPEND DEPENDENCIES_DEFINES HAVE_SDL2)
list(APPEND DEPENDENCIES_INCLUDE_DIRS extern/SDL/include)
@ -498,6 +505,8 @@ src/engine/platform/sound/sm8521.c
src/engine/platform/sound/d65modified.c
src/engine/platform/sound/ted-sound.c
src/engine/platform/oplAInterface.cpp
src/engine/platform/ym2608Interface.cpp
src/engine/platform/ym2610Interface.cpp
@ -589,6 +598,7 @@ src/engine/platform/ga20.cpp
src/engine/platform/sm8521.cpp
src/engine/platform/pv1000.cpp
src/engine/platform/k053260.cpp
src/engine/platform/ted.cpp
src/engine/platform/pcmdac.cpp
src/engine/platform/dummy.cpp

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@ -181,37 +181,19 @@ settings are saved when clicking the **OK** button at the bottom of the dialog.
- **NTSC non-drop (30fps)**
# Emulation
- **Arcade/YM2151 core**
- **ymfm**
- **Nuked-OPM**
- **Genesis/YM2612 core**
- **Nuked-OPN2**
- **ymfm**
- **SN76489 core**
- **MAME**
- **Nuked-PSG Mod**
- **NES core**
- **puNES**
- **NSFplay**
- **FDS core**
- **puNES**
- **NSFplay**
- **SID core**
- **reSID**
- **reSIDfp**
- **POKEY core**
- **Atari800 (mzpokeysnd)**
- **ASAP (C++ port)**
- **OPN/OPNA/OPNB cores**
- **ymfm only**
- **Nuked-OPN2 (FM) + ymfm (SSG/ADPCM)**
- **PC Speaker strategy:**
- **evdev SND_TONE**
- **KIOCSOUND on /dev/tty1**
- **/dev/port**
- **KIOCSOUND on standard output**
- **outb()**
- **Arcade/YM2151 core**\
**Genesis/YM2612 core**\
**SN76489 core**\
**NES core**\
**FDS core**\
**SID core**\
**POKEY core**\
**OPN/OPNA/OPNB cores**: all of these are covered in the [guide to choosing emulation cores](../9-guides/emulation-cores.md).
- **PC Speaker strategy**: this is covered in the [PC speaker system doc](../7-systems/pcspkr.md).
- **Sample ROMs:**
- **OPL4 YRW801 path**

11
doc/4-instrument/ted.md Normal file
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@ -0,0 +1,11 @@
# TED instrument editor
TED instrument editor consists of these macros:
- **Volume**: volume sequence. **global!**
- **Arpeggio**: pitch sequence
- **Square/Noise**: select whether square, noise or nothing will be output
- noise only available on channel 2
- if square and noise are enabled, square takes precedence.
- **Pitch**: "fine" pitch
- **Phase Reset**: trigger restart of waveform. **global!**

10
doc/7-systems/ted.md Normal file
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@ -0,0 +1,10 @@
# MOS Technology TED
also called 7360/8360, TED stands for Text Editing Device. it's both a video and audio chip of Commodore budget computers, like Plus/4 and 16.
its audio portion is pretty barren - only 2 channels. one can output square wave and other may be either square or noise.
pitch range is limited as well, akin to that of SN76489, and volume control is global.
# effects
none so far.

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@ -3,3 +3,4 @@
here is a small collection of useful tricks and techniques to really make Furnace sing.
- [using samples with limited playback rates](limited-samples.md)
- [choosing emulation cores](emulation-cores.md)

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@ -0,0 +1,36 @@
# choosing emulation cores
Furnace achieves the authentic sound of videogame hardware by emulating sound chips accurately as possible, using **emulator cores**. in some cases there are multiple cores to choose from, each with different strengths and weaknesses. here are the major differences between them all.
- **Arcade/YM2151 core**:
- **ymfm**: default. much less CPU usage than Nuked-OPM, but less accurate. recommended for users with last-gen or earlier hardware.
- **Nuked-OPM**: much more accurate than ymfm, due to the emulator being based on an image of the die map taken from a real YM2151. very CPU heavy, only recommended for users with recent hardware.
- **Genesis/YM2612 core**:
- **Nuked-OPN2**: default. a little lighter on the CPU than Nuked-OPM.
- **ymfm**: same as ymfm above.
- **SN76489 core**:
- **MAME**: default. less accurate than Nuked, but with lower CPU usage. comes from the MAME emulator project.
- **Nuked-PSG Mod**: more accurate, but not by that much. this originally started as an emulator for the YM7101 PSG sound generator, but was modified to emulate the SN7 as the MAME core was deemed unsatisfactory by some.
- **NES core**:
- **puNES**: default. it comes from a dedicated NES emulator.
- **NSFplay**: higher CPU usage than puNES.
- **FDS core**:
- **puNES**: default. lower CPU usage and far less accurate.
- **NSFplay**: higher CPU usage and much more accurate.
- **SID core**:
- **reSID**: default. a high quality emulation core. somewhat CPU heavy.
- **reSIDfp**: improved version of reSID. the most accurate choice. _extremely_ CPU heavy.
- **dSID**: a lightweight open-source core used in DefleMask. not so accurate but it's very CPU light.
- **POKEY core**:
- **Atari800 (mzpokeysnd)**: does not emulate two-tone mode.
- **ASAP (C++ port)**: default. the sound core used in the ASAP player. most accurate option.
- **OPN/OPNA/OPNB cores**:
- **ymfm only**: lower CPU usage, less accurate FM.
- **Nuked-OPN2 (FM) + ymfm (SSG/ADPCM)**: default. more accurate FM at the cost of more CPU load.

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@ -218,6 +218,7 @@ size | description
| - 0xca: ZX Spectrum (beeper, QuadTone engine) - 5 channels
| - 0xcb: Casio PV-1000 - 3 channels
| - 0xcc: K053260 - 4 channels
| - 0xcd: TED - 2 channels
| - 0xde: YM2610B extended - 19 channels
| - 0xe0: QSound - 19 channels
| - 0xfc: Pong - 1 channel

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@ -117,6 +117,8 @@ the following instrument types are available:
- 47: Pokémon Mini/QuadTone
- 48: SM8521
- 49: PV-1000
- 50: K053260
- 52: TED
the following feature codes are recognized:

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@ -79,6 +79,7 @@
#include "platform/sm8521.h"
#include "platform/pv1000.h"
#include "platform/k053260.h"
#include "platform/ted.h"
#include "platform/pcmdac.h"
#include "platform/dummy.h"
#include "../ta-log.h"
@ -507,6 +508,9 @@ void DivDispatchContainer::init(DivSystem sys, DivEngine* eng, int chanCount, do
case DIV_SYSTEM_K053260:
dispatch=new DivPlatformK053260;
break;
case DIV_SYSTEM_TED:
dispatch=new DivPlatformTED;
break;
case DIV_SYSTEM_PCM_DAC:
dispatch=new DivPlatformPCMDAC;
break;

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@ -961,6 +961,8 @@ void DivInstrument::putInsData2(SafeWriter* w, bool fui, const DivSong* song) {
featureSM=true;
featureSL=true;
break;
case DIV_INS_TED:
break;
case DIV_INS_MAX:
break;

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@ -81,6 +81,8 @@ enum DivInstrumentType: unsigned short {
DIV_INS_SM8521=48,
DIV_INS_PV1000=49,
DIV_INS_K053260=50,
// DIV_INS_YMF292=51,
DIV_INS_TED=52,
DIV_INS_MAX,
DIV_INS_NULL
};

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@ -31,10 +31,6 @@ const char** DivPlatformMSM6258::getRegisterSheet() {
}
void DivPlatformMSM6258::acquire(short** buf, size_t len) {
short* outs[2]={
&msmOut,
NULL
};
for (size_t h=0; h<len; h++) {
if (--msmClockCount<0) {
if (--msmDividerCount<=0) {
@ -71,7 +67,7 @@ void DivPlatformMSM6258::acquire(short** buf, size_t len) {
}
}
msm->sound_stream_update(outs,1);
msm->sound_stream_update(&msmOut,1);
msmDividerCount=msmDivider;
}
msmClockCount=msmClock;

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@ -135,9 +135,9 @@ void okim6258_device::device_reset()
// sound_stream_update - handle a stream update
//-------------------------------------------------
void okim6258_device::sound_stream_update(short** outputs, int len)
void okim6258_device::sound_stream_update(short* output, int len)
{
short* buffer = outputs[0];
short* buffer = output;
if (m_status & STATUS_PLAYING)
{

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@ -43,7 +43,7 @@ public:
void device_clock_changed();
// sound stream updates
void sound_stream_update(short** outputs, int len);
void sound_stream_update(short* output, int len);
private:
int16_t clock_adpcm(uint8_t nibble);

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@ -0,0 +1,231 @@
/*
* ted-sound.c
*
* Written by
* Andreas Boose <viceteam@t-online.de>
* Tibor Biczo <crown @ axelero . hu>
* Marco van den Heuvel <blackystardust68@yahoo.com>
*
* This file is part of VICE, the Versatile Commodore Emulator.
* See README for copyright notice.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
* 02111-1307 USA.
*
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "ted-sound.h"
/* ------------------------------------------------------------------------- */
/* FIXME: Find proper volume multiplier. */
const int16_t volume_tab[16] = {
0x0000, 0x0800, 0x1000, 0x1800, 0x2000, 0x2800, 0x3000, 0x3800,
0x3fff, 0x3fff, 0x3fff, 0x3fff, 0x3fff, 0x3fff, 0x3fff, 0x3fff
};
int ted_sound_machine_calculate_samples(struct plus4_sound_s* snd, int16_t *pbuf, int nr, int scc)
{
int i;
int j;
int16_t volume;
if (snd->digital) {
for (i = 0; i < nr; i++) {
pbuf[i] = (snd->volume * (snd->voice0_output_enabled + snd->voice1_output_enabled));
}
} else {
for (i = 0; i < nr; i++) {
snd->sample_position_remainder += snd->sample_length_remainder;
if (snd->sample_position_remainder >= snd->speed) {
snd->sample_position_remainder -= snd->speed;
snd->sample_position_integer++;
}
snd->sample_position_integer += snd->sample_length_integer;
if (snd->sample_position_integer >= 8) {
/* Advance state engine */
uint32_t ticks = snd->sample_position_integer >> 3;
if (snd->voice0_accu <= ticks) {
uint32_t delay = ticks - snd->voice0_accu;
snd->voice0_sign ^= 1;
snd->voice0_accu = 1023 - snd->voice0_reload;
if (snd->voice0_accu == 0) {
snd->voice0_accu = 1024;
}
if (delay >= snd->voice0_accu) {
snd->voice0_sign = ((delay / snd->voice0_accu)
& 1) ? snd->voice0_sign ^ 1
: snd->voice0_sign;
snd->voice0_accu = snd->voice0_accu - (delay % snd->voice0_accu);
} else {
snd->voice0_accu -= delay;
}
} else {
snd->voice0_accu -= ticks;
}
if (snd->voice1_accu <= ticks) {
uint32_t delay = ticks - snd->voice1_accu;
snd->voice1_sign ^= 1;
snd->noise_shift_register
= (snd->noise_shift_register << 1) +
( 1 ^ ((snd->noise_shift_register >> 7) & 1) ^
((snd->noise_shift_register >> 5) & 1) ^
((snd->noise_shift_register >> 4) & 1) ^
((snd->noise_shift_register >> 1) & 1));
snd->voice1_accu = 1023 - snd->voice1_reload;
if (snd->voice1_accu == 0) {
snd->voice1_accu = 1024;
}
if (delay >= snd->voice1_accu) {
snd->voice1_sign = ((delay / snd->voice1_accu)
& 1) ? snd->voice1_sign ^ 1
: snd->voice1_sign;
for (j = 0; j < (int)(delay / snd->voice1_accu);
j++) {
snd->noise_shift_register
= (snd->noise_shift_register << 1) +
( 1 ^ ((snd->noise_shift_register >> 7) & 1) ^
((snd->noise_shift_register >> 5) & 1) ^
((snd->noise_shift_register >> 4) & 1) ^
((snd->noise_shift_register >> 1) & 1));
}
snd->voice1_accu = snd->voice1_accu - (delay % snd->voice1_accu);
} else {
snd->voice1_accu -= delay;
}
} else {
snd->voice1_accu -= ticks;
}
}
snd->sample_position_integer = snd->sample_position_integer & 7;
volume = 0;
if (snd->voice0_output_enabled && snd->voice0_sign) {
volume += snd->volume;
}
if (snd->voice1_output_enabled && !snd->noise && snd->voice1_sign) {
volume += snd->volume;
}
if (snd->voice1_output_enabled && snd->noise && (!(snd->noise_shift_register & 1))) {
volume += snd->volume;
}
pbuf[i] = volume;
}
}
return nr;
}
int ted_sound_machine_init(struct plus4_sound_s* snd, int speed, int cycles_per_sec)
{
uint8_t val;
memset(snd,0,sizeof(struct plus4_sound_s));
snd->speed = speed;
snd->sample_length_integer = cycles_per_sec / speed;
snd->sample_length_remainder = cycles_per_sec % speed;
snd->sample_position_integer = 0;
snd->sample_position_remainder = 0;
snd->noise_shift_register = 0;
snd->voice0_reload = (snd->plus4_sound_data[0] | (snd->plus4_sound_data[4] << 8));
snd->voice1_reload = (snd->plus4_sound_data[1] | (snd->plus4_sound_data[2] << 8));
val = snd->plus4_sound_data[3];
snd->volume = volume_tab[val & 0x0f];
snd->voice0_output_enabled = (val & 0x10) ? 1 : 0;
snd->voice1_output_enabled = (val & 0x60) ? 1 : 0;
snd->noise = ((val & 0x60) == 0x40) ? 1 : 0;
snd->digital = val & 0x80;
if (snd->digital) {
snd->voice0_sign = 1;
snd->voice0_accu = 0;
snd->voice1_sign = 1;
snd->voice1_accu = 0;
snd->noise_shift_register = 0;
}
return 1;
}
void ted_sound_machine_store(struct plus4_sound_s* snd, uint16_t addr, uint8_t val)
{
switch (addr) {
case 0x0e:
snd->plus4_sound_data[0] = val;
snd->voice0_reload = (snd->plus4_sound_data[0] | (snd->plus4_sound_data[4] << 8));
break;
case 0x0f:
snd->plus4_sound_data[1] = val;
snd->voice1_reload = (snd->plus4_sound_data[1] | (snd->plus4_sound_data[2] << 8));
break;
case 0x10:
snd->plus4_sound_data[2] = val & 3;
snd->voice1_reload = (snd->plus4_sound_data[1] | (snd->plus4_sound_data[2] << 8));
break;
case 0x11:
snd->volume = volume_tab[val & 0x0f];
snd->voice0_output_enabled = (val & 0x10) ? 1 : 0;
snd->voice1_output_enabled = (val & 0x60) ? 1 : 0;
snd->noise = ((val & 0x60) == 0x40) ? 1 : 0;
snd->digital = val & 0x80;
if (snd->digital) {
snd->voice0_sign = 1;
snd->voice0_accu = 0;
snd->voice1_sign = 1;
snd->voice1_accu = 0;
snd->noise_shift_register = 0;
}
snd->plus4_sound_data[3] = val;
break;
case 0x12:
snd->plus4_sound_data[4] = val & 3;
snd->voice0_reload = (snd->plus4_sound_data[0] | (snd->plus4_sound_data[4] << 8));
break;
}
}
uint8_t ted_sound_machine_read(struct plus4_sound_s* snd, uint16_t addr)
{
switch (addr) {
case 0x0e:
return snd->plus4_sound_data[0];
case 0x0f:
return snd->plus4_sound_data[1];
case 0x10:
return snd->plus4_sound_data[2] | 0xc0;
case 0x11:
return snd->plus4_sound_data[3];
case 0x12:
return snd->plus4_sound_data[4];
}
return 0;
}
void ted_sound_reset(struct plus4_sound_s* snd)
{
uint16_t i;
snd->noise_shift_register = 0;
for (i = 0x0e; i <= 0x12; i++) {
ted_sound_machine_store(snd,i,0);
}
}

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@ -0,0 +1,81 @@
/*
* ted-sound.h
*
* Written by
* Andreas Boose <viceteam@t-online.de>
* Marco van den Heuvel <blackystardust68@yahoo.com>
*
* This file is part of VICE, the Versatile Commodore Emulator.
* See README for copyright notice.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
* 02111-1307 USA.
*
*/
#ifndef VICE_TEDSOUND_H
#define VICE_TEDSOUND_H
#ifdef __cplusplus
extern "C" {
#endif
#include <stdint.h>
struct plus4_sound_s {
/* Voice 0 collect number of cycles elapsed */
uint32_t voice0_accu;
/* Voice 0 toggle sign and reload accu if accu reached 0 */
uint32_t voice0_reload;
/* Voice 0 sign of the square wave */
int16_t voice0_sign;
uint8_t voice0_output_enabled;
/* Voice 1 collect number of cycles elapsed */
uint32_t voice1_accu;
/* Voice 1 toggle sign and reload accu if accu reached 0 */
uint32_t voice1_reload;
/* Voice 1 sign of the square wave */
int16_t voice1_sign;
uint8_t voice1_output_enabled;
/* Volume multiplier */
int16_t volume;
/* 8 cycles units per sample */
uint32_t speed;
uint32_t sample_position_integer;
uint32_t sample_position_remainder;
uint32_t sample_length_integer;
uint32_t sample_length_remainder;
/* Digital output? */
uint8_t digital;
/* Noise generator active? */
uint8_t noise;
uint8_t noise_shift_register;
/* Registers */
uint8_t plus4_sound_data[5];
};
int ted_sound_machine_init(struct plus4_sound_s* snd, int speed, int cycles_per_sec);
int ted_sound_machine_calculate_samples(struct plus4_sound_s* snd, int16_t *pbuf, int nr, int sound_chip_channels);
void ted_sound_machine_store(struct plus4_sound_s* snd, uint16_t addr, uint8_t val);
uint8_t ted_sound_machine_read(struct plus4_sound_s* snd, uint16_t addr);
void ted_sound_reset(struct plus4_sound_s* snd);
#ifdef __cplusplus
};
#endif
#endif

354
src/engine/platform/ted.cpp Normal file
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@ -0,0 +1,354 @@
/**
* Furnace Tracker - multi-system chiptune tracker
* Copyright (C) 2021-2023 tildearrow and contributors
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "ted.h"
#include "../engine.h"
#include <math.h>
//#define rWrite(a,v) pendingWrites[a]=v;
#define rWrite(a,v) if (!skipRegisterWrites) {writes.push(QueuedWrite(a,v)); if (dumpWrites) {addWrite(a,v);} }
#define CHIP_DIVIDER 8
const char* regCheatSheetTED[]={
"Freq0L", "0e",
"Freq1L", "0f",
"Freq1H", "10",
"Control", "11",
"Freq0H", "12",
NULL
};
const char** DivPlatformTED::getRegisterSheet() {
return regCheatSheetTED;
}
void DivPlatformTED::acquire(short** buf, size_t len) {
for (size_t h=0; h<len; h++) {
while (!writes.empty()) {
QueuedWrite w=writes.front();
ted_sound_machine_store(&ted,w.addr,w.val);
regPool[(w.addr-0x0e)&7]=w.val;
writes.pop();
}
ted_sound_machine_calculate_samples(&ted,&buf[0][h],1,1);
oscBuf[0]->data[oscBuf[0]->needle++]=(ted.voice0_output_enabled && ted.voice0_sign)?(ted.volume<<1):0;
oscBuf[1]->data[oscBuf[1]->needle++]=(ted.voice1_output_enabled && ((ted.noise && (!(ted.noise_shift_register&1))) || (!ted.noise && ted.voice1_sign)))?(ted.volume<<1):0;
}
}
void DivPlatformTED::tick(bool sysTick) {
bool resetPhase=false;
for (int _i=0; _i<2; _i++) {
int i=chanOrder[_i];
chan[i].std.next();
if (chan[i].std.vol.had) {
chan[i].outVol=VOL_SCALE_LINEAR(chan[i].vol,MIN(8,chan[i].std.vol.val),8);
updateCtrl=true;
vol=chan[i].outVol;
}
if (chan[i].std.duty.had) {
chan[i].noise=chan[i].std.duty.val&2;
chan[i].square=chan[i].std.duty.val&1;
chan[i].freqChanged=true;
updateCtrl=true;
}
if (NEW_ARP_STRAT) {
chan[i].handleArp();
} else if (chan[i].std.arp.had) {
if (!chan[i].inPorta) {
chan[i].baseFreq=NOTE_PERIODIC(parent->calcArp(chan[i].note,chan[i].std.arp.val));
}
chan[i].freqChanged=true;
}
if (chan[i].std.pitch.had) {
if (chan[i].std.pitch.mode) {
chan[i].pitch2+=chan[i].std.pitch.val;
CLAMP_VAR(chan[i].pitch2,-32768,32767);
} else {
chan[i].pitch2=chan[i].std.pitch.val;
}
chan[i].freqChanged=true;
}
if (chan[i].freqChanged || chan[i].keyOn || chan[i].keyOff) {
chan[i].freq=parent->calcFreq(chan[i].baseFreq,chan[i].pitch,chan[i].fixedArp?chan[i].baseNoteOverride:chan[i].arpOff,chan[i].fixedArp,true,0,chan[i].pitch2,chipClock,CHIP_DIVIDER)-1;
if (i==1 && chan[i].noise && !chan[i].square) chan[i].freq>>=4;
if (chan[i].freq<0) chan[i].freq=0;
if (chan[i].freq>1023) chan[i].freq=1023;
if (i==1) {
rWrite(0x0f,(1022-chan[i].freq)&0xff);
rWrite(0x10,((1022-chan[i].freq)>>8)&0xff);
} else {
rWrite(0x0e,(1022-chan[i].freq)&0xff);
rWrite(0x12,((1022-chan[i].freq)>>8)&0xff);
}
if (chan[i].keyOn) {
updateCtrl=true;
}
if (chan[i].keyOff) {
updateCtrl=true;
}
if (chan[i].keyOn) chan[i].keyOn=false;
if (chan[i].keyOff) chan[i].keyOff=false;
chan[i].freqChanged=false;
}
if (chan[i].std.phaseReset.had && chan[i].std.phaseReset.val==1) {
resetPhase=true;
updateCtrl=true;
}
}
if (resetPhase) {
rWrite(0x11,0x80);
}
if (updateCtrl) {
updateCtrl=false;
rWrite(0x11,(vol&15)|((chan[0].active && chan[0].square && !isMuted[0])?0x10:0)|((chan[1].active && chan[1].square && !isMuted[1])?0x20:0)|((chan[1].active && chan[1].noise && !isMuted[1])?0x40:0));
}
}
int DivPlatformTED::dispatch(DivCommand c) {
switch (c.cmd) {
case DIV_CMD_NOTE_ON: {
DivInstrument* ins=parent->getIns(chan[c.chan].ins,DIV_INS_TED);
if (c.value!=DIV_NOTE_NULL) {
chan[c.chan].baseFreq=NOTE_PERIODIC(c.value);
chan[c.chan].freqChanged=true;
chan[c.chan].note=c.value;
}
chan[c.chan].active=true;
chan[c.chan].keyOn=true;
chan[c.chan].macroInit(ins);
if (!parent->song.brokenOutVol && !chan[c.chan].std.vol.will) {
chan[c.chan].outVol=chan[c.chan].vol;
}
chan[c.chan].insChanged=false;
if (keyPriority) {
if (chanOrder[0]==c.chan) {
chanOrder[0]=chanOrder[1];
chanOrder[1]=c.chan;
}
}
break;
}
case DIV_CMD_NOTE_OFF:
chan[c.chan].active=false;
chan[c.chan].keyOff=true;
chan[c.chan].macroInit(NULL);
break;
case DIV_CMD_NOTE_OFF_ENV:
case DIV_CMD_ENV_RELEASE:
chan[c.chan].std.release();
break;
case DIV_CMD_INSTRUMENT:
if (chan[c.chan].ins!=c.value || c.value2==1) {
chan[c.chan].ins=c.value;
chan[c.chan].insChanged=true;
}
break;
case DIV_CMD_VOLUME:
if (chan[c.chan].vol!=c.value) {
chan[c.chan].vol=c.value;
if (!chan[c.chan].std.vol.has) {
chan[c.chan].outVol=c.value;
}
vol=chan[c.chan].outVol;
updateCtrl=true;
}
break;
case DIV_CMD_GET_VOLUME:
if (chan[c.chan].std.vol.has) {
return chan[c.chan].vol;
}
return chan[c.chan].outVol;
break;
case DIV_CMD_PITCH:
chan[c.chan].pitch=c.value;
chan[c.chan].freqChanged=true;
break;
case DIV_CMD_NOTE_PORTA: {
int destFreq=NOTE_PERIODIC(c.value2);
bool return2=false;
if (destFreq>chan[c.chan].baseFreq) {
chan[c.chan].baseFreq+=c.value;
if (chan[c.chan].baseFreq>=destFreq) {
chan[c.chan].baseFreq=destFreq;
return2=true;
}
} else {
chan[c.chan].baseFreq-=c.value;
if (chan[c.chan].baseFreq<=destFreq) {
chan[c.chan].baseFreq=destFreq;
return2=true;
}
}
chan[c.chan].freqChanged=true;
if (return2) {
chan[c.chan].inPorta=false;
return 2;
}
break;
}
case DIV_CMD_STD_NOISE_MODE:
chan[c.chan].noise=c.value;
chan[c.chan].freqChanged=true;
break;
case DIV_CMD_LEGATO:
chan[c.chan].baseFreq=NOTE_PERIODIC(c.value+((HACKY_LEGATO_MESS)?(chan[c.chan].std.arp.val):(0)));
chan[c.chan].freqChanged=true;
chan[c.chan].note=c.value;
break;
case DIV_CMD_PRE_PORTA:
if (chan[c.chan].active && c.value2) {
if (parent->song.resetMacroOnPorta) chan[c.chan].macroInit(parent->getIns(chan[c.chan].ins,DIV_INS_TED));
}
if (!chan[c.chan].inPorta && c.value && !parent->song.brokenPortaArp && chan[c.chan].std.arp.will && !NEW_ARP_STRAT) chan[c.chan].baseFreq=NOTE_PERIODIC(chan[c.chan].note);
chan[c.chan].inPorta=c.value;
break;
case DIV_CMD_GET_VOLMAX:
return 8;
break;
case DIV_CMD_MACRO_OFF:
chan[c.chan].std.mask(c.value,true);
break;
case DIV_CMD_MACRO_ON:
chan[c.chan].std.mask(c.value,false);
break;
case DIV_ALWAYS_SET_VOLUME:
return 1;
break;
default:
break;
}
return 1;
}
void DivPlatformTED::muteChannel(int ch, bool mute) {
isMuted[ch]=mute;
updateCtrl=true;
}
void DivPlatformTED::forceIns() {
for (int i=0; i<2; i++) {
chan[i].freqChanged=true;
}
updateCtrl=true;
}
void* DivPlatformTED::getChanState(int ch) {
return &chan[ch];
}
DivMacroInt* DivPlatformTED::getChanMacroInt(int ch) {
return &chan[ch].std;
}
DivDispatchOscBuffer* DivPlatformTED::getOscBuffer(int ch) {
return oscBuf[ch];
}
unsigned char* DivPlatformTED::getRegisterPool() {
return regPool;
}
int DivPlatformTED::getRegisterPoolSize() {
return 5;
}
void DivPlatformTED::reset() {
writes.clear();
memset(regPool,0,8);
for (int i=0; i<2; i++) {
chan[i]=DivPlatformTED::Channel();
chan[i].std.setEngine(parent);
}
if (dumpWrites) {
addWrite(0xffffffff,0);
}
ted_sound_machine_init(&ted,1,8);
updateCtrl=true;
vol=15;
chanOrder[0]=0;
chanOrder[1]=1;
}
int DivPlatformTED::getOutputCount() {
return 1;
}
bool DivPlatformTED::keyOffAffectsArp(int ch) {
return true;
}
void DivPlatformTED::notifyInsDeletion(void* ins) {
for (int i=0; i<2; i++) {
chan[i].std.notifyInsDeletion((DivInstrument*)ins);
}
}
void DivPlatformTED::setFlags(const DivConfig& flags) {
if (flags.getInt("clockSel",0)) {
chipClock=COLOR_PAL*2.0/5.0;
} else {
chipClock=COLOR_NTSC/2.0;
}
CHECK_CUSTOM_CLOCK;
rate=chipClock/8;
for (int i=0; i<2; i++) {
oscBuf[i]->rate=rate;
}
keyPriority=flags.getBool("keyPriority",true);
}
void DivPlatformTED::poke(unsigned int addr, unsigned short val) {
rWrite(addr,val);
}
void DivPlatformTED::poke(std::vector<DivRegWrite>& wlist) {
for (DivRegWrite& i: wlist) rWrite(i.addr,i.val);
}
int DivPlatformTED::init(DivEngine* p, int channels, int sugRate, const DivConfig& flags) {
parent=p;
dumpWrites=false;
skipRegisterWrites=false;
for (int i=0; i<2; i++) {
isMuted[i]=false;
oscBuf[i]=new DivDispatchOscBuffer;
}
setFlags(flags);
reset();
return 2;
}
void DivPlatformTED::quit() {
for (int i=0; i<2; i++) {
delete oscBuf[i];
}
}
DivPlatformTED::~DivPlatformTED() {
}

78
src/engine/platform/ted.h Normal file
View File

@ -0,0 +1,78 @@
/**
* Furnace Tracker - multi-system chiptune tracker
* Copyright (C) 2021-2023 tildearrow and contributors
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef _TED_H
#define _TED_H
#include "../dispatch.h"
#include "../fixedQueue.h"
#include "sound/ted-sound.h"
class DivPlatformTED: public DivDispatch {
struct Channel: public SharedChannel<signed char> {
bool noise, square;
Channel():
SharedChannel<signed char>(8),
noise(false),
square(true) {}
};
Channel chan[2];
DivDispatchOscBuffer* oscBuf[2];
bool isMuted[2];
struct QueuedWrite {
unsigned char addr;
unsigned char val;
QueuedWrite(): addr(0), val(0) {}
QueuedWrite(unsigned char a, unsigned char v): addr(a), val(v) {}
};
FixedQueue<QueuedWrite,64> writes;
struct plus4_sound_s ted;
unsigned char vol;
bool updateCtrl, keyPriority;
unsigned char chanOrder[2];
unsigned char regPool[8];
friend void putDispatchChip(void*,int);
friend void putDispatchChan(void*,int,int);
public:
void acquire(short** buf, size_t len);
int dispatch(DivCommand c);
void* getChanState(int chan);
DivMacroInt* getChanMacroInt(int ch);
DivDispatchOscBuffer* getOscBuffer(int chan);
unsigned char* getRegisterPool();
int getRegisterPoolSize();
void reset();
void forceIns();
void tick(bool sysTick=true);
void muteChannel(int ch, bool mute);
int getOutputCount();
bool keyOffAffectsArp(int ch);
void setFlags(const DivConfig& flags);
void notifyInsDeletion(void* ins);
void poke(unsigned int addr, unsigned short val);
void poke(std::vector<DivRegWrite>& wlist);
const char** getRegisterSheet();
int init(DivEngine* parent, int channels, int sugRate, const DivConfig& flags);
void quit();
~DivPlatformTED();
};
#endif

View File

@ -128,7 +128,8 @@ enum DivSystem {
DIV_SYSTEM_YM2608_CSM,
DIV_SYSTEM_SM8521,
DIV_SYSTEM_PV1000,
DIV_SYSTEM_K053260
DIV_SYSTEM_K053260,
DIV_SYSTEM_TED
};
enum DivEffectType: unsigned short {

View File

@ -1863,6 +1863,16 @@ void DivEngine::registerSystems() {
}
);
sysDefs[DIV_SYSTEM_TED]=new DivSysDef(
"MOS Technology TED", NULL, 0xcd, 0, 2, false, true, 0, false, 0,
"two square waves (one may be turned into noise). used in the Commodore Plus/4, 16 and 116.",
{"Channel 1", "Channel 2"},
{"CH1", "CH2"},
{DIV_CH_PULSE, DIV_CH_PULSE},
{DIV_INS_TED, DIV_INS_TED},
{}
);
sysDefs[DIV_SYSTEM_DUMMY]=new DivSysDef(
"Dummy System", NULL, 0xfd, 0, 8, false, true, 0, false, 0,
"this is a system designed for testing purposes.",

View File

@ -182,6 +182,8 @@ const char* aboutLine[]={
"Stella by Stella Team",
"QSound emulator by superctr and Valley Bell",
"VICE VIC-20 sound core by Rami Rasanen and viznut",
"VICE TED sound core by Andreas Boose, Tibor Biczo",
"and Marco van den Heuvel",
"VERA sound core by Frank van den Hoef",
"mzpokeysnd POKEY emulator by Michael Borisov",
"ASAP POKEY emulator by Piotr Fusik",

View File

@ -282,6 +282,10 @@ void FurnaceGUI::insListItem(int i, int dir, int asset) {
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_K053260]);
name=fmt::sprintf(ICON_FA_BAR_CHART "##_INS%d",i);
break;
case DIV_INS_TED:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_TED]);
name=fmt::sprintf(ICON_FA_BAR_CHART "##_INS%d",i);
break;
default:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_UNKNOWN]);
name=fmt::sprintf(ICON_FA_QUESTION "##_INS%d",i);

View File

@ -1420,6 +1420,7 @@ void FurnaceGUI::keyDown(SDL_Event& ev) {
if (orderCursor>=0 && orderCursor<e->getTotalChannelCount()) {
prepareUndo(GUI_UNDO_CHANGE_ORDER);
e->lockSave([this,num]() {
if (!curNibble && !settings.pushNibble) e->curOrders->ord[orderCursor][curOrder]=0;
e->curOrders->ord[orderCursor][curOrder]=((e->curOrders->ord[orderCursor][curOrder]<<4)|num);
});
MARK_MODIFIED;

View File

@ -240,6 +240,8 @@ enum FurnaceGUIColors {
GUI_COLOR_INSTR_SM8521,
GUI_COLOR_INSTR_PV1000,
GUI_COLOR_INSTR_K053260,
GUI_COLOR_INSTR_SCSP,
GUI_COLOR_INSTR_TED,
GUI_COLOR_INSTR_UNKNOWN,
GUI_COLOR_CHANNEL_BG,

View File

@ -168,6 +168,8 @@ const char* insTypes[DIV_INS_MAX+1]={
"SM8521",
"PV-1000",
"K053260",
"SCSP",
"TED",
NULL
};
@ -889,6 +891,8 @@ const FurnaceGUIColorDef guiColors[GUI_COLOR_MAX]={
D(GUI_COLOR_INSTR_SM8521,"",ImVec4(0.5f,0.55f,0.6f,1.0f)),
D(GUI_COLOR_INSTR_PV1000,"",ImVec4(0.4f,0.6f,0.7f,1.0f)),
D(GUI_COLOR_INSTR_K053260,"",ImVec4(1.0f,0.8f,0.1f,1.0f)),
D(GUI_COLOR_INSTR_SCSP,"",ImVec4(0.5f,0.5f,0.5f,1.0f)),
D(GUI_COLOR_INSTR_TED,"",ImVec4(0.7f,0.6f,1.0f,1.0f)),
D(GUI_COLOR_INSTR_UNKNOWN,"",ImVec4(0.3f,0.3f,0.3f,1.0f)),
D(GUI_COLOR_CHANNEL_BG,"",ImVec4(0.4f,0.6f,0.8f,1.0f)),
@ -1073,6 +1077,7 @@ const int availableSystems[]={
DIV_SYSTEM_SM8521,
DIV_SYSTEM_PV1000,
DIV_SYSTEM_K053260,
DIV_SYSTEM_TED,
DIV_SYSTEM_PCM_DAC,
DIV_SYSTEM_PONG,
0 // don't remove this last one!
@ -1123,6 +1128,7 @@ const int chipsSquare[]={
DIV_SYSTEM_MSM5232,
DIV_SYSTEM_T6W28,
DIV_SYSTEM_PV1000,
DIV_SYSTEM_TED,
0 // don't remove this last one!
};

View File

@ -267,6 +267,10 @@ const char* msm5232ControlBits[7]={
"16'", "8'", "4'", "2'", "sustain", NULL
};
const char* tedControlBits[3]={
"square", "noise", NULL
};
const char* x1_010EnvBits[8]={
"enable", "oneshot", "split L/R", "HinvR", "VinvR", "HinvL", "VinvL", NULL
};
@ -5389,7 +5393,7 @@ void FurnaceGUI::drawInsEdit() {
if (ins->type==DIV_INS_MSM6258) {
volMax=0;
}
if (ins->type==DIV_INS_MSM6295) {
if (ins->type==DIV_INS_MSM6295 || ins->type==DIV_INS_TED) {
volMax=8;
}
if (ins->type==DIV_INS_ADPCMA) {
@ -5475,6 +5479,10 @@ void FurnaceGUI::drawInsEdit() {
dutyLabel="On/Off";
dutyMax=1;
}
if (ins->type==DIV_INS_TED) {
dutyLabel="Square/Noise";
dutyMax=2;
}
if (ins->type==DIV_INS_SWAN) {
dutyLabel="Noise";
dutyMax=ins->amiga.useSample?0:8;
@ -5558,6 +5566,7 @@ void FurnaceGUI::drawInsEdit() {
if (ins->type==DIV_INS_GA20) waveMax=0;
if (ins->type==DIV_INS_K053260) waveMax=0;
if (ins->type==DIV_INS_POKEMINI) waveMax=0;
if (ins->type==DIV_INS_TED) waveMax=0;
if (ins->type==DIV_INS_SU || ins->type==DIV_INS_POKEY) waveMax=7;
if (ins->type==DIV_INS_PET) {
waveMax=8;
@ -5703,6 +5712,8 @@ void FurnaceGUI::drawInsEdit() {
macroList.push_back(FurnaceGUIMacroDesc(dutyLabel,&ins->std.dutyMacro,0,dutyMax,160,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL,NULL,true,mikeyFeedbackBits));
} else if (ins->type==DIV_INS_POKEY) {
macroList.push_back(FurnaceGUIMacroDesc(dutyLabel,&ins->std.dutyMacro,0,dutyMax,160,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL,NULL,true,pokeyCtlBits));
} else if (ins->type==DIV_INS_TED) {
macroList.push_back(FurnaceGUIMacroDesc(dutyLabel,&ins->std.dutyMacro,0,dutyMax,80,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL,NULL,true,tedControlBits));
} else if (ins->type==DIV_INS_MSM5232) {
macroList.push_back(FurnaceGUIMacroDesc(dutyLabel,&ins->std.dutyMacro,0,dutyMax,160,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL,NULL,true,msm5232ControlBits));
} else if (ins->type==DIV_INS_ES5506) {
@ -5770,7 +5781,8 @@ void FurnaceGUI::drawInsEdit() {
(ins->type==DIV_INS_X1_010 && ins->amiga.useSample) ||
ins->type==DIV_INS_K007232 ||
ins->type==DIV_INS_GA20 ||
ins->type==DIV_INS_K053260) {
ins->type==DIV_INS_K053260 ||
ins->type==DIV_INS_TED) {
macroList.push_back(FurnaceGUIMacroDesc("Phase Reset",&ins->std.phaseResetMacro,0,1,32,uiColors[GUI_COLOR_MACRO_OTHER],false,NULL,NULL,true));
}
if (ex1Max>0) {

View File

@ -278,6 +278,12 @@ void FurnaceGUI::initSystemPresets() {
ENTRY(
"Commodore VIC-20", {
CH(DIV_SYSTEM_VIC20, 1.0f, 0, "clockSel=1")
},
"tickRate=50"
);
ENTRY(
"Commodore Plus/4", {
CH(DIV_SYSTEM_TED, 1.0f, 0, "")
}
);
ENTRY(
@ -2433,6 +2439,11 @@ void FurnaceGUI::initSystemPresets() {
CH(DIV_SYSTEM_PV1000, 1.0f, 0, "")
}
);
ENTRY(
"MOS Technology TED", {
CH(DIV_SYSTEM_TED, 1.0f, 0, "clockSel=1")
}
);
CATEGORY_END;
CATEGORY_BEGIN("Sample","chips/systems which use PCM or ADPCM samples for sound synthesis.");

View File

@ -1902,6 +1902,40 @@ bool FurnaceGUI::drawSysConf(int chan, DivSystem type, DivConfig& flags, bool mo
}
break;
}
case DIV_SYSTEM_TED: {
int clockSel=flags.getInt("clockSel",0);
bool keyPriority=flags.getBool("keyPriority",true);
ImGui::Text("Clock rate:");
if (ImGui::RadioButton("NTSC (1.79MHz)",clockSel==0)) {
clockSel=0;
altered=true;
}
if (ImGui::RadioButton("PAL (1.77MHz)",clockSel==1)) {
clockSel=1;
altered=true;
}
ImGui::Text("Global parameter priority:");
if (ImGui::RadioButton("Left to right",!keyPriority)) {
keyPriority=false;
altered=true;
}
if (ImGui::RadioButton("Last used channel",keyPriority)) {
keyPriority=true;
altered=true;
}
if (altered) {
e->lockSave([&]() {
flags.set("clockSel",clockSel);
flags.set("keyPriority",keyPriority);
});
}
break;
}
case DIV_SYSTEM_SWAN:
case DIV_SYSTEM_BUBSYS_WSG:
case DIV_SYSTEM_PET:

View File

@ -191,6 +191,7 @@ TAParamResult pVersion(String) {
printf("- MAME SegaPCM core by Hiromitsu Shioya and Olivier Galibert (BSD 3-clause)\n");
printf("- QSound core by superctr (BSD 3-clause)\n");
printf("- VICE VIC-20 by Rami Rasanen and viznut (GPLv2)\n");
printf("- VICE TED by Andreas Boose, Tibor Biczo and Marco van den Heuvel (GPLv2)\n");
printf("- VERA core by Frank van den Hoef (BSD 2-clause)\n");
printf("- SAASound by Dave Hooper and Simon Owen (BSD 3-clause)\n");
printf("- SameBoy by Lior Halphon (MIT)\n");