GUI: higher quality oscilloscope

issue #1324
This commit is contained in:
tildearrow 2023-08-05 02:52:02 -05:00
parent 673ff6ebb6
commit 1d4a1c8337
3 changed files with 90 additions and 17 deletions

View File

@ -7102,8 +7102,11 @@ FurnaceGUI::FurnaceGUI():
displayInternalPorts(false), displayInternalPorts(false),
subPortPos(0.0f,0.0f), subPortPos(0.0f,0.0f),
oscTotal(0), oscTotal(0),
oscWidth(512),
oscZoom(0.5f), oscZoom(0.5f),
oscWindowSize(20.0f), oscWindowSize(20.0f),
oscInput(0.0f),
oscInput1(0.0f),
oscZoomSlider(false), oscZoomSlider(false),
chanOscCols(3), chanOscCols(3),
chanOscAutoColsType(0), chanOscAutoColsType(0),
@ -7217,7 +7220,7 @@ FurnaceGUI::FurnaceGUI():
memset(patChanX,0,sizeof(float)*(DIV_MAX_CHANS+1)); memset(patChanX,0,sizeof(float)*(DIV_MAX_CHANS+1));
memset(patChanSlideY,0,sizeof(float)*(DIV_MAX_CHANS+1)); memset(patChanSlideY,0,sizeof(float)*(DIV_MAX_CHANS+1));
memset(lastIns,-1,sizeof(int)*DIV_MAX_CHANS); memset(lastIns,-1,sizeof(int)*DIV_MAX_CHANS);
memset(oscValues,0,sizeof(float)*512); memset(oscValues,0,sizeof(float)*1024);
memset(chanOscLP0,0,sizeof(float)*DIV_MAX_CHANS); memset(chanOscLP0,0,sizeof(float)*DIV_MAX_CHANS);
memset(chanOscLP1,0,sizeof(float)*DIV_MAX_CHANS); memset(chanOscLP1,0,sizeof(float)*DIV_MAX_CHANS);

View File

@ -1969,10 +1969,11 @@ class FurnaceGUI {
ImVec2 subPortPos; ImVec2 subPortPos;
// oscilloscope // oscilloscope
int oscTotal; int oscTotal, oscWidth;
float oscValues[512]; float oscValues[1024];
float oscZoom; float oscZoom;
float oscWindowSize; float oscWindowSize;
float oscInput, oscInput1;
bool oscZoomSlider; bool oscZoomSlider;
// per-channel oscilloscope // per-channel oscilloscope

View File

@ -20,6 +20,8 @@
#include "gui.h" #include "gui.h"
#include "imgui_internal.h" #include "imgui_internal.h"
#include <imgui.h> #include <imgui.h>
#include "../ta-log.h"
#include "../engine/filter.h"
void FurnaceGUI::readOsc() { void FurnaceGUI::readOsc() {
int writePos=e->oscWritePos; int writePos=e->oscWritePos;
@ -45,20 +47,80 @@ void FurnaceGUI::readOsc() {
if (total>avail) total=avail; if (total>avail) total=avail;
//printf("total: %d. avail: %d bias: %d\n",total,avail,bias); //printf("total: %d. avail: %d bias: %d\n",total,avail,bias);
memset(oscValues,0,1024*sizeof(float));
int winSize=e->getAudioDescGot().rate*(oscWindowSize/1000.0); int winSize=e->getAudioDescGot().rate*(oscWindowSize/1000.0);
int oscReadPos=(writePos-winSize)&0x7fff; int oscReadPos=(writePos-winSize)&0x7fff;
for (int i=0; i<512; i++) {
int pos=(oscReadPos+(i*winSize/512))&0x7fff;
oscValues[i]=0;
for (int j=0; j<e->getAudioDescGot().outChans; j++) {
oscValues[i]+=e->oscBuf[j][pos];
}
oscValues[i]/=e->getAudioDescGot().outChans;
if (oscValues[i]>0.001f || oscValues[i]<-0.001f) { float* sincITable=DivFilterTables::getSincIntegralTable();
float posFrac=0.0;
int posInt=oscReadPos;
float factor=(float)oscWidth/(float)winSize;
for (int i=0; i<oscWidth; i++) {
float avg=0.0f;
float prevAvg=0.0f;
for (int j=0; j<e->getAudioDescGot().outChans; j++) {
avg+=e->oscBuf[j][posInt&0x7fff];
}
avg/=e->getAudioDescGot().outChans;
oscValues[i]+=avg;
posFrac+=1.0;
while (posFrac>=1.0) {
unsigned int n=((unsigned int)(posFrac*8192.0))&8191;
posFrac-=factor;
posInt++;
prevAvg=avg;
avg=0.0f;
for (int j=0; j<e->getAudioDescGot().outChans; j++) {
avg+=e->oscBuf[j][posInt&0x7fff];
}
avg/=e->getAudioDescGot().outChans;
float* t1=&sincITable[(8191-n)<<3];
float* t2=&sincITable[n<<3];
float delta=avg-prevAvg;
for (int j=0; j<8; j++) {
if (i-j>0) {
oscValues[i-j]+=t1[j]*-delta;
}
if (i+j+1<oscWidth) {
oscValues[i+j+1]+=t2[j]*delta;
}
}
}
}
/*
for (int i=0; i<winSize; i++) {
int pos=(oscReadPos+i)&0x7fff;
float avg=0.0f;
for (int j=0; j<e->getAudioDescGot().outChans; j++) {
avg+=e->oscBuf[j][pos];
}
avg/=e->getAudioDescGot().outChans;
//oscInput+=(avg-oscInput)*cut;
//oscInput1+=(oscInput1-oscInput)*cut;
oscInput=avg;
for (int j=(i*oscWidth)/winSize; j<((i+1)*oscWidth)/winSize; j++) {
if (j>=oscWidth) break;
oscValues[j]=oscInput;
}
if (avg>0.001f || avg<-0.001f) {
WAKE_UP; WAKE_UP;
} }
} }*/
/*for (int i=0; i<oscWidth; i++) {
oscValues[i]=(i&1)?0.3:0;
}*/
float peakDecay=0.05f*60.0f*ImGui::GetIO().DeltaTime; float peakDecay=0.05f*60.0f*ImGui::GetIO().DeltaTime;
for (int i=0; i<e->getAudioDescGot().outChans; i++) { for (int i=0; i<e->getAudioDescGot().outChans; i++) {
@ -124,7 +186,7 @@ void FurnaceGUI::drawOsc() {
ImDrawList* dl=ImGui::GetWindowDrawList(); ImDrawList* dl=ImGui::GetWindowDrawList();
ImGuiWindow* window=ImGui::GetCurrentWindow(); ImGuiWindow* window=ImGui::GetCurrentWindow();
ImVec2 waveform[512]; ImVec2 waveform[1024];
ImVec2 size=ImGui::GetContentRegionAvail(); ImVec2 size=ImGui::GetContentRegionAvail();
ImVec2 minArea=window->DC.CursorPos; ImVec2 minArea=window->DC.CursorPos;
@ -211,8 +273,12 @@ void FurnaceGUI::drawOsc() {
dpiScale dpiScale
); );
for (size_t i=0; i<512; i++) { oscWidth=round(inRect.Max.x-inRect.Min.x);
float x=(float)i/512.0f; if (oscWidth<1) oscWidth=1;
if (oscWidth>1024) oscWidth=1024;
for (int i=0; i<oscWidth; i++) {
float x=(float)i/(float)oscWidth;
float y=oscValues[i]*oscZoom; float y=oscValues[i]*oscZoom;
if (!settings.oscEscapesBoundary) { if (!settings.oscEscapesBoundary) {
if (y<-0.5f) y=-0.5f; if (y<-0.5f) y=-0.5f;
@ -220,13 +286,16 @@ void FurnaceGUI::drawOsc() {
} }
waveform[i]=ImLerp(inRect.Min,inRect.Max,ImVec2(x,0.5f-y)); waveform[i]=ImLerp(inRect.Min,inRect.Max,ImVec2(x,0.5f-y));
} }
//ImDrawListFlags prevFlags=dl->Flags;
//dl->Flags&=~(ImDrawListFlags_AntiAliasedLines|ImDrawListFlags_AntiAliasedLinesUseTex);
if (settings.oscEscapesBoundary) { if (settings.oscEscapesBoundary) {
dl->PushClipRectFullScreen(); dl->PushClipRectFullScreen();
dl->AddPolyline(waveform,512,color,ImDrawFlags_None,dpiScale); dl->AddPolyline(waveform,oscWidth,color,ImDrawFlags_None,dpiScale);
dl->PopClipRect(); dl->PopClipRect();
} else { } else {
dl->AddPolyline(waveform,512,color,ImDrawFlags_None,dpiScale); dl->AddPolyline(waveform,oscWidth,color,ImDrawFlags_None,dpiScale);
} }
//dl->Flags=prevFlags;
if (settings.oscBorder) { if (settings.oscBorder) {
dl->AddRect(inRect.Min,inRect.Max,borderColor,settings.oscRoundedCorners?(8.0f*dpiScale):0.0f,0,1.5f*dpiScale); dl->AddRect(inRect.Min,inRect.Max,borderColor,settings.oscRoundedCorners?(8.0f*dpiScale):0.0f,0,1.5f*dpiScale);
} }