mirror of
https://github.com/tildearrow/furnace.git
synced 2024-11-15 17:25:06 +00:00
GUI: fix visualizer issues
including a hang/memory munch
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parent
6cfe209a41
commit
193c8af12d
1 changed files with 12 additions and 7 deletions
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@ -331,6 +331,9 @@ void FurnaceGUI::drawPattern() {
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nextWindow=GUI_WINDOW_NOTHING;
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}
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if (!patternOpen) return;
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float scrollX=0;
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if (e->isPlaying() && followPattern) cursor.y=oldRow;
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demandX=0;
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sel1=selStart;
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@ -578,6 +581,7 @@ void FurnaceGUI::drawPattern() {
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}
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demandScrollX=false;
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}
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scrollX=ImGui::GetScrollX();
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ImGui::EndTable();
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}
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@ -613,8 +617,8 @@ void FurnaceGUI::drawPattern() {
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switch (i.cmd) {
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case DIV_CMD_NOTE_ON:
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partIcon=ICON_FA_ASTERISK;
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life=64.0f;
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lifeSpeed=2.0f;
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life=96.0f;
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lifeSpeed=3.0f;
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break;
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case DIV_CMD_LEGATO:
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partIcon=ICON_FA_COG;
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@ -685,7 +689,7 @@ void FurnaceGUI::drawPattern() {
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particles.push_back(Particle(
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color,
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partIcon,
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off.x+patChanX[i.chan]+fmod(rand(),width),
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off.x+patChanX[i.chan]+fmod(rand(),width)-scrollX,
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off.y+(ImGui::GetWindowHeight()*0.5f)+randRange(0,patFont->FontSize),
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(speedX+randRange(-spread,spread))*0.5*dpiScale,
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(speedY+randRange(-spread,spread))*0.5*dpiScale,
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@ -700,6 +704,7 @@ void FurnaceGUI::drawPattern() {
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// note slides
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ImVec2 arrowPoints[7];
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for (int i=0; i<chans; i++) {
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if (!e->song.chanShow[i]) continue;
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DivChannelState* ch=e->getChanState(i);
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if (ch->portaSpeed>0) {
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ImVec4 col=uiColors[GUI_COLOR_PATTERN_EFFECT_PITCH];
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@ -710,7 +715,7 @@ void FurnaceGUI::drawPattern() {
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particles.push_back(Particle(
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pitchGrad,
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(ch->portaNote<=ch->note)?ICON_FA_CHEVRON_DOWN:ICON_FA_CHEVRON_UP,
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off.x+patChanX[i]+fmod(rand(),width),
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off.x+patChanX[i]+fmod(rand(),width)-scrollX,
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off.y+fmod(rand(),MAX(1,ImGui::GetWindowHeight())),
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0.0f,
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(7.0f+(rand()%5)+pow(ch->portaSpeed,0.7f))*((ch->portaNote<=ch->note)?1:-1),
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@ -721,9 +726,9 @@ void FurnaceGUI::drawPattern() {
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));
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}
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for (float j=-patChanSlideY[i]; j<ImGui::GetWindowHeight(); j+=width*0.7) {
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ImVec2 tMin=ImVec2(off.x+patChanX[i],off.y+j);
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ImVec2 tMax=ImVec2(off.x+patChanX[i+1],off.y+j+width*0.6);
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if (width>0.1) for (float j=-patChanSlideY[i]; j<ImGui::GetWindowHeight(); j+=width*0.7) {
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ImVec2 tMin=ImVec2(off.x+patChanX[i]-scrollX,off.y+j);
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ImVec2 tMax=ImVec2(off.x+patChanX[i+1]-scrollX,off.y+j+width*0.6);
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if (ch->portaNote<=ch->note) {
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arrowPoints[0]=ImLerp(tMin,tMax,ImVec2(0.1,1.0-0.8));
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arrowPoints[1]=ImLerp(tMin,tMax,ImVec2(0.5,1.0-0.0));
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