NES: finally
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@ -145,6 +145,7 @@ void DivPlatformNES::acquire_NSFPlay(short* bufL, short* bufR, size_t start, siz
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doPCM;
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nes1_NP->Tick(1);
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nes2_NP->TickFrameSequence(1);
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nes2_NP->Tick(1);
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nes1_NP->Render(out1);
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nes2_NP->Render(out2);
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@ -53,7 +53,7 @@ namespace xgm
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option[OPT_NONLINEAR_MIXER] = 1;
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option[OPT_RANDOMIZE_NOISE] = 1;
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option[OPT_RANDOMIZE_TRI] = 1;
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option[OPT_TRI_MUTE] = 1;
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option[OPT_TRI_MUTE] = 0;
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option[OPT_DPCM_REVERSE] = 0;
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tnd_table[0][0][0][0] = 0;
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tnd_table[1][0][0][0] = 0;
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