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Doc 0Dxx
better, add tutorial link.
...because I can never seem to do one thing at a time?
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@ -20,4 +20,10 @@ it also has a flexible windowing system which you may move around and organize.
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see [2-interface](../2-interface/README.md) and [3-pattern](../3-pattern/README.md) for more information.
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see [2-interface](../2-interface/README.md) and [3-pattern](../3-pattern/README.md) for more information.
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once familiar with the tracker, look to [9-guides](../9-guides/README.md) for useful techniques.
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once familiar with the tracker, look to [9-guides](../9-guides/README.md) for useful techniques.
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# links
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[Furnace Tutorials](https://youtube.com/playlist?list=PLCELB6AsTZUnwv0PC5AAGHjvg47F44YQ1): video tutorials created by Spinning Square Waves.
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@ -71,8 +71,8 @@ not all chips support these effects.
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- `0Bxx`: **Jump to order.** `x` is the order to play after the current row.
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- `0Bxx`: **Jump to order.** `x` is the order to play after the current row.
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- this marks the end of a loop with order `x` as the loop start.
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- this marks the end of a loop with order `x` as the loop start.
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- `0Dxx`: **Jump to next pattern.** skips the current row and remainder of current order.
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- `0Dxx`: **Jump to next pattern.** skips the current row and remainder of current order. `x` is the row at which to start playing the next pattern.
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- this can be used to shorten the current order.
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- this can be used to shorten the current order as though it had a different pattern length.
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- `FFxx`: **Stop song.** stops playback and ends the song. `x` is ignored.
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- `FFxx`: **Stop song.** stops playback and ends the song. `x` is ignored.
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## note
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## note
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