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@ -58,8 +58,6 @@ to undock a window, drag its tab away from where it is docked. then it will be f
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## text fields
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TODO: image
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text fields are able to hold... text.
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click on a text field to start editing, and click away to stop editing.
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@ -69,24 +67,18 @@ the following keyboard shortcuts work while on a text field:
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- `Ctrl-X`: cut
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- `Ctrl-C`: copy
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- `Ctrl-V`: paste
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- `Ctrl-Z`: undo
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- `Ctrl-Y`: redo
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- `Ctrl-A`: select all
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(replace Ctrl with Command on macOS)
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## number input fields
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TODO: image
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these work similar to text fields, but you may only input numbers.
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they also usually have two buttons which allow you to increase/decrease the amount when clicked (and rapidly do so when click-holding).
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## sliders
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TODO: image
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sliders are used for controlling values in a quick manner by being dragged.
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alternatively, right-clicking or Ctrl-clicking or a slider (Command-click on macOS) will turn it into a number input field for a short period of time, allowing you to input fine values.
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226
papers/doc/2-interface/menu-bar.md
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226
papers/doc/2-interface/menu-bar.md
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# menu bar
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the menu bar allows you to select five menus: file, edit, settings, window and help.
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# file
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- **new...**: create a new song.
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- **open...**: opens the file picker, allowing you to select a song to open.
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- **open recent**: contains a list of the songs you've opened before.
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- **clear history**: this option erases the file history.
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- **save**: saves the current song.
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- opens the file picker if this is a new song, or a backup.
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- **save as...**: opens the file picker, allowing you to save the song under a different name.
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- **save as .dmf (1.1.3+)...**: opens the file picker, allowing you to save your song as a .dmf which is compatible with DefleMask 1.1.3 onwards.
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- this will only work with the systems mentioned in the next option, plus:
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- Sega Master System (with FM expansion)
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- NES + Konami VRC7
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- Famicom Disk System
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- only use this option if you really need it. there are features which DefleMask does not support, like some effects and FM macros, so these will be lost.
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- **save as .dmf (1.0/legacy)...**: opens the file picker, allowing you to save your song as a .dmf which is compatible with DefleMask Legacy (0.12) or 1.0.
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- this will only work on the following systems:
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- Sega Genesis/Mega Drive (YM2612 + SN76489)
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- Sega Genesis/Mega Drive (YM2612 + SN76489, extended channel 3)
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- Sega Master System
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- Game Boy
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- PC Engine
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- NES
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- Commodore 64
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- Arcade (YM2151 + SegaPCM 5-channel compatibility)
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- Neo Geo CD (DefleMask 1.0+)
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- only use this option if you really need it. there are features which DefleMask does not support, like some effects and FM macros, so these will be lost.
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- **export audio...**: export your song to a .wav file. see next section for more details.
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- **export VGM...**: export your song to a .vgm file. see next section for more details.
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- **export ZSM...**: export your song to a .zsm file. see next section for more details.
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- only available when there's a YM2151 and/or VERA.
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- **export command stream...**: export song data to a command stream file. see next section for more details.
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- this option is for developers.
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- **add chip...**: add a chip to the current song.
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- **configure chip...**: set a chip's parameters.
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- for a list of parameters, see [7-systems](../7-systems/README.md).
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- **change chip...**: change a chip to another.
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- **Preserve channel positions**: enable this option to make sure Furnace does not auto-arrange/delete channels to compensate for differing channel counts. this can be useful for doing ports, e.g. from Genesis to PC-98.
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- **remove chip...**: remove a chip.
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- **Preserve channel positions**: same thing as above.
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- **restore backup**: restore a previously saved backup.
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- Furnace keeps up to 5 backups of a song.
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- the backup directory is located in:
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- Windows: `%USERPROFILE%\AppData\Roaming\furnace\backups`
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- macOS: `~/Library/Application Support/Furnace/backups`
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- Linux/other: `~/.config/furnace/backups`
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- this directory grows in size as you use Furnace. remember to delete old backups periodically to save space.
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- **exit**: I think you know what this does.
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## export audio
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this option allows you to export your song in .wav format. I know I know, no .mp3 or .ogg export yet, but you can use a converter.
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there are two parameters:
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- **Loops**: sets the number of times the song will loop.
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- does not have effect if the song ends with `FFxx` effect.
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- **Fade out (seconds)**: sets the fade out time when the song is over.
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- does not have effect if the song ends with `FFxx` effect.
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and three export choices:
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- **one file**: exports your song to one .wav file.
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- **multiple files (one per chip)**: exports the output of each chip to .wav files.
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- **multiple files (one per channel)**: exports the output of each channel to .wav files.
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- useful for usage with a channel visualizer such as corrscope.
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## export VGM
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this option allows exporting to a VGM (Video Game Music) file. these can be played back with VGMPlay (for example).
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the following settings exist:
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- **format version**: sets the VGM format version to use.
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- versions under 1.70 do not support per-chip volumes, and therefore will ignore the Mixer completely.
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- other versions may not support all chips.
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- use this option if you need to export for a quirky player or parser.
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- for example, RYMCast is picky with format versions. if you're going to use this player, select 1.60.
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- **loop**: writes loop. if disabled, the resulting file won't loop.
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- **loop trail**: this option allows you to set how much of the song is written after it loops.
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- the reason this exists is to work around a VGM format limitation in where post-loop state isn't recorded at all.
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- this may change the song length as it appears on a player.
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- **auto-detect**: detect how much to write automatically.
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- **add one loop**: add one more loop.
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- **custom**: allows you to specify how many ticks to add.
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- `0` is effectively none, disabling loop trail completely.
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- this option will not appear if the loop modality isn't set to None as there wouldn't be a need to.
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- **chips to export**: select which chips are going to be exported.
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- due to VGM format limitations, you can only select up to two of each chip type.
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- some chips will not be available, either because VGM doesn't support these yet, or because you selected an old format version.
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- **add pattern change hints**: this option adds a "hint" when a pattern change occurs. only useful if you're a developer.
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- the format of the "hint" data block that gets written is: `67 66 FE ll ll ll ll 01 oo rr pp pp pp ...`
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- ll: length, a 32-bit little-endian number
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- oo: order
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- rr: initial row (a 0Dxx effect is able to select a different row)
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- pp: pattern index (one per channel)
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- **direct stream mode**: this option allows DualPCM to work. don't use this for other chips.
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- may or may not play well with hardware VGM players.
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click on **click to export** to begin exporting.
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## export ZSM
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ZSM (ZSound Music) is a format designed for the Commander X16 to allow hardware playback.
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it may contain data for either YM2151 or VERA chips.
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Calliope is one of the programs that supports playback of ZSM files.
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the following settings are available:
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- **Tick Rate (Hz)**: select the tick rate the song will run at.
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- I suggest you use the same rate as the song's.
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- apparently ZSM doesn't support changing the rate mid-song.
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- **loop**: enables loop. if disabled, the song won't loop.
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click on **Begin Export** to... you know.
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## export command stream
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this option exports a text or binary file which contains a dump of the internal command stream produced when playing the song.
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it's not really useful, unless you're a developer and want to use a command stream dump for some reason (e.g. writing a hardware sound driver).
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- **export (binary)**: exports in Furnace's own command stream format (FCS). see `export-tech.md` in `papers/` for details.
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- **export (text)**: exports the command stream as a text file. only useful for analysis, really.
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# edit
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- **undo**: reverts the last action.
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- **redo**: repeats what you undid previously.
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- **cut**: moves the current selection in the pattern view to clipboard.
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- **copy**: copies the current selection in the pattern view to clipboard.
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- **paste**: inserts the clipboard's contents in the cursor position.
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- **paste special...**: variants of the paste feature.
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- **paste mix**: inserts the clipboard's contents in the cursor position, but does not erase the occupied region.
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- **paste mix (background)**: does the same thing as paste mix, but doesn't alter content which is already there.
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- **paste with ins (foreground)**: same thing as paste mix, but changes the instrument.
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- **paste with ins (background)**: same thing as paste mix (background), but changes the instrument.
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- **paste flood**: inserts the clipboard's contents in the cursor position, and repeats until it hits the end of a pattern.
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- **paste overflow**: paste, but it will keep pasting even if it runs over another pattern.
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- **delete**: clears the contents in the selection.
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- **select all**: changes the selection so it covers a larger area.
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- if the selection is wide, it will select the rows in a column.
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- if the selection is tall, it will select the entire column.
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- if a column is already selected, it will select the entire channel.
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- if a channel is already selected, it will select the entire pattern.
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- **operation mask**: this is an advanced feature. see [this page](../3-pattern/opmask.md) for more information.
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- **input latch**: this is an advanced feature. see [this page](../3-pattern/inputlatch.md) for more information.
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- **note/octave up/down**: transposes notes in the current selection.
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- **values up/down**: changes values in the current selection by ±1 or ±16.
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- **transpose**: transpose notes or change values by a specific amount.
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- **interpolate**: fills in gaps in the selection by interpolation between values.
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- **change instrument**: changes the instrument number in a selection.
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- **gradient/fade**: replace the selection with a "gradient" that goes from the beginning of the selection to the end.
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- does not affect the note column.
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- **Nibble mode**: when enabled, the fade will be per-nibble (0 to F) rather than per-value (00 to FF).
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- use for effects like `04xy` (vibrato).
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- **scale**: scales values in the selection by a specific amount.
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- use to change volume in a selection for example.
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- **randomize**: replaces the selection with random values.
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- does not affect the note column.
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- **invert values**: `00` becomes `FF`, `01` becomes `FE`, `02` becomes `FD` and so on.
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- **flip selection**: flips the selection so it is backwards.
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- **collapse/expand amount**: allows you to specify how much to collapse/expand in the next options.
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- **collapse**: shrinks the selected contents.
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- **expand**: expands the selected contents.
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- **collapse pattern**: same as collapse, but affects the entire pattern.
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- **expand pattern**: same as expand, but affects the entire pattern.
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- **collapse song**: same as collapse, but affects the entire song.
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- it also changes speeds and pattern length to compensate.
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- **expand song**: same as expand, but affects the entire song.
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- it also changes speeds and pattern length to compensate.
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- **find/replace**: opens the Find/Replace window. see [this page](../3-pattern/find-replace.md) for more information.
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- **clear**: allows you to mass-delete things like songs, instruments and the like.
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# settings
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- **full screen**: expands the Furnace window so it covers your screen.
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- **lock layout**: prevents you from dragging/resizing docked windows, or docking more.
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- **basic mode**: toggles [Basic Mode](basic-mode.md).
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- **visualizer**: toggles pattern view particle effects when the song plays.
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- **reset layout**: resets the workspace to its defaults.
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- **settings...**: opens the Settings window.
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# window
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- **song information**: shows/hides the Song Information window.
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- **subsongs**: shows/hides the Subsongs window.
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- **speed**: shows/hides the Speed window.
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- **instruments**: shows/hides the instrument list.
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- **wavetables**: shows/hides the wavetable list.
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- **samples**: shows/hides the sample list.
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- **orders**: shows/hides the Orders window.
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- **pattern**: shows/hides the pattern view.
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- **mixer**: shows/hides the Mixer window.
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- **grooves**: shows/hides the Grooves window.
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- **channels**: shows/hides the Channels window.
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- **pattern manager**: shows/hides the Pattern Manager window.
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- **chip manager**: shows/hides the Chip Manager window.
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- **compatibility flags**: shows/hides the Compatibility Flags window.
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- **song comments**: shows/hides the Song Comments window.
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- **instrument editor**: shows/hides the Instrument Editor.
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- **wavetable editor**: shows/hides the Wavetable Editor.
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- **sample editor**: shows/hides the Sample Editor.
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- **play/edit controls**: shows/hides the Play/Edit Controls.
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- **piano/input pad**: shows/hides the Piano/Input Pad window.
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- **oscilloscope (master)**: shows/hides the oscilloscope.
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- **oscilloscope (per-channel)**: shows/hides the per-channel oscilloscope.
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- **volume meter**: shows/hides the volume meter.
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- **clock**: shows/hides the clock.
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- **register view**: shows/hides the Register View window.
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- **log viewer**: shows/hides the log Viewer.
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- **statistics**: shows/hides the Statistics window.
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# help
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- **effect list**: displays the effect list.
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- **debug menu**: this menu contains various debug utilities.
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- unless you are working with the Furnace codebase, it's not useful.
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- **inspector**: this options opens the Dear ImGui Metrics/Debugger window.
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- unless you are working with the Furnace codebase, it's not useful.
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- **panic**: this resets all chips while the song is playing, effectively silencing everything.
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- **about...**: displays the About screen.
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