GUI: new colors for SM8521

This commit is contained in:
tildearrow 2023-02-11 19:15:14 -05:00
parent 7a04c2685c
commit 0dcdce2c6d
2 changed files with 2 additions and 2 deletions

View File

@ -432,7 +432,7 @@ void FurnaceGUI::drawInsList(bool asChild) {
break;
case DIV_INS_SM8521:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_SM8521]);
name=fmt::sprintf(ICON_FA_PIE_CHART "##_INS%d",i);
name=fmt::sprintf(ICON_FA_GAMEPAD "##_INS%d",i);
break;
default:
ImGui::PushStyleColor(ImGuiCol_Text,uiColors[GUI_COLOR_INSTR_UNKNOWN]);

View File

@ -819,7 +819,7 @@ const FurnaceGUIColorDef guiColors[GUI_COLOR_MAX]={
D(GUI_COLOR_INSTR_K007232,"",ImVec4(1.0f,0.8f,0.1f,1.0f)),
D(GUI_COLOR_INSTR_GA20,"",ImVec4(0.1f,1.0f,0.4f,1.0f)),
D(GUI_COLOR_INSTR_POKEMINI,"",ImVec4(1.0f,1.0f,0.3f,1.0f)),
D(GUI_COLOR_INSTR_SM8521,"",ImVec4(1.0f,1.0f,0.0f,1.0f)),
D(GUI_COLOR_INSTR_SM8521,"",ImVec4(0.5f,0.55f,0.6f,1.0f)),
D(GUI_COLOR_INSTR_UNKNOWN,"",ImVec4(0.3f,0.3f,0.3f,1.0f)),
D(GUI_COLOR_CHANNEL_BG,"",ImVec4(0.4f,0.6f,0.8f,1.0f)),