2021-12-09 06:44:40 +00:00
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#include "engine.h"
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static DivPattern emptyPat;
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DivPattern::DivPattern() {
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2021-12-19 07:16:16 +00:00
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memset(data,-1,256*16*sizeof(short));
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2021-12-13 22:09:46 +00:00
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for (int i=0; i<256; i++) {
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data[i][0]=0;
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data[i][1]=0;
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}
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2021-12-09 06:44:40 +00:00
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}
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DivPattern* DivChannelData::getPattern(int index, bool create) {
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if (data[index]==NULL) {
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if (create) {
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data[index]=new DivPattern;
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} else {
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return &emptyPat;
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}
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}
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return data[index];
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}
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2021-12-15 22:32:08 +00:00
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void DivChannelData::wipePatterns() {
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for (int i=0; i<128; i++) {
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if (data[i]!=NULL) {
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delete data[i];
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data[i]=NULL;
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}
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}
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}
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2021-12-13 22:09:46 +00:00
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DivChannelData::DivChannelData():
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effectRows(1) {
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2021-12-09 06:44:40 +00:00
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memset(data,0,128*sizeof(void*));
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}
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