furnace/src/engine/platform/snes.h

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2022-03-21 07:38:12 +00:00
/**
* Furnace Tracker - multi-system chiptune tracker
* Copyright (C) 2021-2022 tildearrow and contributors
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef _SNES_H
#define _SNES_H
#include "../dispatch.h"
#include "../macroInt.h"
#include <queue>
#include "sound/snes/SPC_DSP.h"
class DivPlatformSNES: public DivDispatch {
struct Channel {
int freq, baseFreq, pitch;
unsigned int audLoc;
unsigned short audLen;
unsigned int audPos;
int audSub;
signed char audDat;
int sample, wave;
unsigned char ins;
int busClock;
int note;
bool active, insChanged, freqChanged, keyOn, keyOff, inPorta, useWave, setPos;
signed char vol, outVol;
DivMacroInt std;
Channel():
freq(0),
baseFreq(0),
pitch(0),
audLoc(0),
audLen(0),
audPos(0),
audSub(0),
audDat(0),
sample(-1),
wave(0),
ins(-1),
busClock(0),
note(0),
active(false),
insChanged(true),
freqChanged(false),
keyOn(false),
keyOff(false),
inPorta(false),
useWave(false),
setPos(false),
vol(64),
outVol(64) {}
};
Channel chan[8];
bool isMuted[8];
unsigned char regPool[0x80];
unsigned char aram[0x10000];
SPC_DSP* dsp;
friend void putDispatchChan(void*,int,int);
public:
void acquire(short* bufL, short* bufR, size_t start, size_t len);
int dispatch(DivCommand c);
void* getChanState(int chan);
unsigned char* getRegisterPool();
int getRegisterPoolSize();
void reset();
void forceIns();
void tick();
void muteChannel(int ch, bool mute);
bool isStereo();
bool keyOffAffectsArp(int ch);
void notifyInsChange(int ins);
void notifyWaveChange(int wave);
void notifyInsDeletion(void* ins);
void poke(unsigned int addr, unsigned short val);
void poke(std::vector<DivRegWrite>& wlist);
const char** getRegisterSheet();
int init(DivEngine* parent, int channels, int sugRate, unsigned int flags);
void quit();
};
#endif