mirror of
https://github.com/tildearrow/furnace.git
synced 2024-11-20 11:35:10 +00:00
53 lines
2.1 KiB
C++
53 lines
2.1 KiB
C++
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/**
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* Furnace Tracker - multi-system chiptune tracker
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* Copyright (C) 2021-2022 tildearrow and contributors
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "gui.h"
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#include "misc/cpp/imgui_stdlib.h"
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void FurnaceGUI::drawChannels() {
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if (nextWindow==GUI_WINDOW_CHANNELS) {
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channelsOpen=true;
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ImGui::SetNextWindowFocus();
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nextWindow=GUI_WINDOW_NOTHING;
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}
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if (!channelsOpen) return;
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if (ImGui::Begin("Channels",&channelsOpen)) {
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if (ImGui::BeginTable("ChannelList",3)) {
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ImGui::TableSetupColumn("c0",ImGuiTableColumnFlags_WidthFixed,0.0);
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ImGui::TableSetupColumn("c1",ImGuiTableColumnFlags_WidthStretch,0.0);
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ImGui::TableSetupColumn("c2",ImGuiTableColumnFlags_WidthFixed,48.0f*dpiScale);
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for (int i=0; i<e->getTotalChannelCount(); i++) {
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ImGui::PushID(i);
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ImGui::TableNextRow();
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ImGui::TableNextColumn();
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ImGui::Checkbox("##Visible",&e->song.chanShow[i]);
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ImGui::TableNextColumn();
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ImGui::SetNextItemWidth(ImGui::GetContentRegionAvail().x);
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ImGui::InputTextWithHint("##ChanName",e->getChannelName(i),&e->song.chanName[i]);
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ImGui::TableNextColumn();
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ImGui::SetNextItemWidth(ImGui::GetContentRegionAvail().x);
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ImGui::InputTextWithHint("##ChanShortName",e->getChannelShortName(i),&e->song.chanShortName[i]);
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ImGui::PopID();
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}
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ImGui::EndTable();
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}
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}
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if (ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows)) curWindow=GUI_WINDOW_CHANNELS;
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ImGui::End();
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}
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