furnace/src/engine/platform/c64.h

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#ifndef _C64_H
#define _C64_H
#include "../dispatch.h"
#include "../macroInt.h"
#include "sound/c64/sid.h"
class DivPlatformC64: public DivDispatch {
struct Channel {
int freq, baseFreq, pitch, prevFreq, testWhen, note;
unsigned char ins, sweep, wave, attack, decay, sustain, release;
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short duty;
bool active, insChanged, freqChanged, sweepChanged, keyOn, keyOff, inPorta, filter;
bool resetMask, resetFilter, resetDuty, ring, sync;
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signed char vol, outVol;
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DivMacroInt std;
Channel():
freq(0),
baseFreq(0),
pitch(0),
prevFreq(65535),
testWhen(0),
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note(0),
ins(-1),
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sweep(0),
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wave(0),
attack(0),
decay(0),
sustain(0),
release(0),
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duty(0),
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active(false),
insChanged(true),
freqChanged(false),
sweepChanged(false),
keyOn(false),
keyOff(false),
inPorta(false),
filter(false),
resetMask(false),
resetFilter(false),
resetDuty(false),
ring(false),
sync(false),
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vol(15) {}
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};
Channel chan[3];
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bool isMuted[3];
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unsigned char filtControl, filtRes, vol;
int filtCut, resetTime;
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SID sid;
void updateFilter();
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public:
void acquire(short* bufL, short* bufR, size_t start, size_t len);
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int dispatch(DivCommand c);
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void reset();
void forceIns();
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void tick();
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void muteChannel(int ch, bool mute);
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void setPAL(bool pal);
int init(DivEngine* parent, int channels, int sugRate, bool pal);
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void setChipModel(bool is6581);
void quit();
~DivPlatformC64();
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};
#endif