furnace/src/gui/about.cpp

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/**
* Furnace Tracker - multi-system chiptune tracker
* Copyright (C) 2021-2022 tildearrow and contributors
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
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#define _USE_MATH_DEFINES
#include "gui.h"
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#include <math.h>
const char* aboutLine[]={
"tildearrow",
"is proud to present",
"",
("Furnace " DIV_VERSION),
"",
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"the free software multi-system chiptune tracker,",
"compatible with DefleMask modules.",
"",
"zero disassembly.",
"just clean-room design,",
"time and dedication.",
"",
"> CREDITS <",
"",
"-- program --",
"tildearrow",
"akumanatt",
"cam900",
"djtuBIG-MaliceX",
"laoo",
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"OPNA2608",
"superctr",
"",
"-- graphics/UI design --",
"tildearrow",
"BlastBrothers",
"Raijin",
"",
"-- documentation --",
"tildearrow",
"freq-mod",
"nicco1690",
"DeMOSic",
"cam900",
"",
"-- demo songs --",
"0x5066",
"ActualNK358",
"breakthetargets",
"CaptainMalware",
"kleeder",
"Mahbod Karamoozian",
"nicco1690",
"NikonTeen",
"SuperJet Spade",
"TheDuccinator",
"TheRealHedgehogSonic",
"tildearrow",
"Ultraprogramer",
"",
"-- additional feedback/fixes --",
"fd",
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"GENATARi",
"plane",
"TheEssem",
"",
"powered by:",
"Dear ImGui by Omar Cornut",
"SDL2 by Sam Lantinga",
"zlib by Jean-loup Gailly",
"and Mark Adler",
"libsndfile by Erik de Castro Lopo",
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"Portable File Dialogs by Sam Hocevar",
"RtMidi by Gary P. Scavone",
"adpcm by superctr",
"Nuked-OPL3/OPLL/OPM/OPN2 by Nuke.YKT",
"ymfm by Aaron Giles",
"MAME SN76496 by Nicola Salmoria",
"MAME AY-3-8910 by Couriersud",
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"with AY8930 fixes by Eulous, cam900 and Grauw",
"MAME SAA1099 by Juergen Buchmueller and Manuel Abadia",
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"SAASound by Dave Hooper and Simon Owen",
"SameBoy by Lior Halphon",
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"Mednafen PCE and WonderSwan audio cores",
"puNES (NES, MMC5 and FDS) by FHorse",
"reSID by Dag Lem",
"Stella by Stella Team",
"QSound emulator by Ian Karlsson and Valley Bell",
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"VICE VIC-20 sound core by Rami Rasanen and viznut",
"VERA sound core by Frank van den Hoef",
"K005289 emulator by cam900",
"Namco 163 emulator by cam900",
"Seta X1-010 emulator by cam900",
"Konami VRC6 emulator by cam900",
"",
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"greetings to all members of Deflers of Noice!",
"",
"copyright © 2021-2022 tildearrow",
"(and contributors).",
"licensed under GPLv2+! see",
"LICENSE for more information.",
"",
"help Furnace grow:",
"https://github.com/tildearrow/furnace",
"",
"contact tildearrow at:",
"https://tildearrow.org/?p=contact",
"",
"disclaimer:",
"despite the fact this program works",
"with the .dmf file format, it is NOT",
"affiliated with Delek or DefleMask in",
"any way, nor it is a replacement for",
"the original program.",
"",
"it also comes with ABSOLUTELY NO WARRANTY.",
"",
"thanks to all contributors/bug reporters!"
};
const size_t aboutCount=sizeof(aboutLine)/sizeof(aboutLine[0]);
void FurnaceGUI::drawAbout() {
// do stuff
if (ImGui::Begin("About Furnace",NULL,ImGuiWindowFlags_Modal|ImGuiWindowFlags_NoMove|ImGuiWindowFlags_NoResize|ImGuiWindowFlags_NoDocking|ImGuiWindowFlags_NoTitleBar)) {
ImGui::SetWindowPos(ImVec2(0,0));
ImGui::SetWindowSize(ImVec2(scrW*dpiScale,scrH*dpiScale));
ImGui::PushFont(bigFont);
ImDrawList* dl=ImGui::GetWindowDrawList();
float r=0;
float g=0;
float b=0;
float peakMix=settings.partyTime?((peak[0]+peak[1])*0.5):0.3;
ImGui::ColorConvertHSVtoRGB(aboutHue,1.0,0.25+MIN(0.75f,peakMix*0.75f),r,g,b);
dl->AddRectFilled(ImVec2(0,0),ImVec2(scrW*dpiScale,scrH*dpiScale),0xff000000);
bool skip=false;
bool skip2=false;
for (int i=(-80-sin(double(aboutSin)*2*M_PI/120.0)*80.0)*2; i<scrW; i+=160) {
skip2=!skip2;
skip=skip2;
for (int j=(-80-cos(double(aboutSin)*2*M_PI/150.0)*80.0)*2; j<scrH; j+=160) {
skip=!skip;
if (skip) continue;
dl->AddRectFilled(ImVec2(i*dpiScale,j*dpiScale),ImVec2((i+160)*dpiScale,(j+160)*dpiScale),ImGui::GetColorU32(ImVec4(r*0.25,g*0.25,b*0.25,1.0)));
}
}
skip=false;
skip2=false;
for (int i=(-80-cos(double(aboutSin)*2*M_PI/120.0)*80.0)*2; i<scrW; i+=160) {
skip2=!skip2;
skip=skip2;
for (int j=(-80-sin(double(aboutSin)*2*M_PI/150.0)*80.0)*2; j<scrH; j+=160) {
skip=!skip;
if (skip) continue;
dl->AddRectFilled(ImVec2(i*dpiScale,j*dpiScale),ImVec2((i+160)*dpiScale,(j+160)*dpiScale),ImGui::GetColorU32(ImVec4(r*0.5,g*0.5,b*0.5,1.0)));
}
}
skip=false;
skip2=false;
for (int i=(-160+fmod(aboutSin*2,160))*2; i<scrW; i+=160) {
skip2=!skip2;
skip=skip2;
for (int j=(-240-cos(double(aboutSin*M_PI/300.0))*240.0)*2; j<scrH; j+=160) {
skip=!skip;
if (skip) continue;
dl->AddRectFilled(ImVec2(i*dpiScale,j*dpiScale),ImVec2((i+160)*dpiScale,(j+160)*dpiScale),ImGui::GetColorU32(ImVec4(r*0.75,g*0.75,b*0.75,1.0)));
}
}
for (size_t i=0; i<aboutCount; i++) {
double posX=(scrW*dpiScale/2.0)+(sin(double(i)*0.5+double(aboutScroll)/90.0)*120*dpiScale)-(ImGui::CalcTextSize(aboutLine[i]).x*0.5);
double posY=(scrH-aboutScroll+42*i)*dpiScale;
if (posY<-80*dpiScale || posY>scrH*dpiScale) continue;
dl->AddText(bigFont,bigFont->FontSize,
ImVec2(posX+dpiScale,posY+dpiScale),
0xff000000,aboutLine[i]);
dl->AddText(bigFont,bigFont->FontSize,
ImVec2(posX+dpiScale,posY-dpiScale),
0xff000000,aboutLine[i]);
dl->AddText(bigFont,bigFont->FontSize,
ImVec2(posX-dpiScale,posY+dpiScale),
0xff000000,aboutLine[i]);
dl->AddText(bigFont,bigFont->FontSize,
ImVec2(posX-dpiScale,posY-dpiScale),
0xff000000,aboutLine[i]);
dl->AddText(bigFont,bigFont->FontSize,
ImVec2(posX,posY),
0xffffffff,aboutLine[i]);
}
ImGui::PopFont();
float timeScale=60.0f*ImGui::GetIO().DeltaTime;
aboutHue+=(0.001+peakMix*0.004)*timeScale;
aboutScroll+=(2+(peakMix>0.78)*3)*timeScale;
aboutSin+=(1+(peakMix>0.75)*2)*timeScale;
while (aboutHue>1) aboutHue--;
while (aboutSin>=2400) aboutSin-=2400;
if (aboutScroll>(42*aboutCount+scrH)) aboutScroll=-20;
WAKE_UP;
}
if (ImGui::IsWindowFocused(ImGuiFocusedFlags_ChildWindows)) curWindow=GUI_WINDOW_ABOUT;
ImGui::End();
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}