furnace/src/gui/gui.cpp

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#include "gui.h"
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#include "fonts.h"
#include "../ta-log.h"
#include "imgui.h"
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void FurnaceGUI::bindEngine(DivEngine* eng) {
e=eng;
}
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bool FurnaceGUI::loop() {
while (!quit) {
SDL_Event ev;
while (SDL_PollEvent(&ev)) {
ImGui_ImplSDL2_ProcessEvent(&ev);
switch (ev.type) {
case SDL_QUIT:
quit=true;
return true;
break;
}
}
ImGui_ImplSDLRenderer_NewFrame();
ImGui_ImplSDL2_NewFrame(sdlWin);
ImGui::NewFrame();
if (ImGui::Begin("Debug")) {
ImGui::Text("Hello world!\n");
ImGui::InputScalar("Speed 1",ImGuiDataType_U8,&e->song.speed1);
ImGui::InputScalar("Speed 2",ImGuiDataType_U8,&e->song.speed2);
}
ImGui::End();
SDL_RenderClear(sdlRend);
ImGui::Render();
ImGui_ImplSDLRenderer_RenderDrawData(ImGui::GetDrawData());
SDL_RenderPresent(sdlRend);
}
return false;
}
bool FurnaceGUI::init() {
sdlWin=SDL_CreateWindow("Furnace",SDL_WINDOWPOS_CENTERED,SDL_WINDOWPOS_CENTERED,scrW*dpiScale,scrH*dpiScale,SDL_WINDOW_RESIZABLE|SDL_WINDOW_ALLOW_HIGHDPI);
if (sdlWin==NULL) {
logE("could not open window!\n");
return false;
}
sdlRend=SDL_CreateRenderer(sdlWin,-1,SDL_RENDERER_ACCELERATED|SDL_RENDERER_PRESENTVSYNC|SDL_RENDERER_TARGETTEXTURE);
if (sdlRend==NULL) {
logE("could not init renderer! %s\n",SDL_GetError());
return false;
}
IMGUI_CHECKVERSION();
ImGui::CreateContext();
ImGui::StyleColorsDark();
ImGui_ImplSDL2_InitForSDLRenderer(sdlWin);
ImGui_ImplSDLRenderer_Init(sdlRend);
ImGui::GetStyle().ScaleAllSizes(dpiScale);
if ((mainFont=ImGui::GetIO().Fonts->AddFontFromMemoryCompressedTTF(defFont_main_compressed_data,defFont_main_compressed_size,18*dpiScale))==NULL) {
logE("could not load UI font!\n");
return false;
}
if ((patFont=ImGui::GetIO().Fonts->AddFontFromMemoryCompressedTTF(defFont_pat_compressed_data,defFont_pat_compressed_size,18*dpiScale))==NULL) {
logE("could not load pattern font!\n");
return false;
}
return true;
}
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FurnaceGUI::FurnaceGUI():
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e(NULL),
quit(false),
scrW(1280),
scrH(800),
dpiScale(2) {
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}