furnace/src/engine/platform/genesisext.h

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#include "../dispatch.h"
#include "genesis.h"
class DivPlatformGenesisExt: public DivPlatformGenesis {
struct OpChannel {
unsigned char freqH, freqL;
int freq, baseFreq, pitch;
unsigned char ins;
signed char konCycles;
bool active, insChanged, freqChanged, keyOn, keyOff, portaPause;
int vol;
unsigned char pan;
OpChannel(): freqH(0), freqL(0), freq(0), baseFreq(0), pitch(0), ins(-1), active(false), insChanged(true), freqChanged(false), keyOn(false), keyOff(false), portaPause(false), vol(0), pan(3) {}
};
OpChannel opChan[4];
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bool isOpMuted[4];
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public:
int dispatch(DivCommand c);
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void reset();
void forceIns();
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void tick();
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void muteChannel(int ch, bool mute);
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bool keyOffAffectsArp(int ch);
bool keyOffAffectsPorta(int ch);
int init(DivEngine* parent, int channels, int sugRate, bool pal);
void quit();
~DivPlatformGenesisExt();
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};