2021-05-13 08:22:57 +00:00
|
|
|
# Furnace
|
2021-05-11 20:08:08 +00:00
|
|
|
|
2021-05-28 19:15:27 +00:00
|
|
|
this is a work-in-progress chip music player (currently) for the .dmf format.
|
|
|
|
|
|
|
|
## features
|
|
|
|
|
2021-12-05 04:55:28 +00:00
|
|
|
- supports Sega Genesis, Master System, Game Boy, PC Engine, NES and C64 (for now, with more systems coming soon)
|
2021-05-28 19:15:27 +00:00
|
|
|
- clean-room design (zero reverse-engineered code and zero decompilation; using official DMF specs, guesswork and ABX tests only)
|
|
|
|
- bug/quirk implementation for increased playback accuracy
|
2021-12-05 04:55:28 +00:00
|
|
|
- accurate emulation cores (Nuked, MAME, SameBoy, Mednafen PCE, puNES and reSID (hahaha!))
|
2021-05-28 19:15:27 +00:00
|
|
|
- open-source. GPLv2.
|
|
|
|
|
|
|
|
## dependencies
|
|
|
|
|
2021-05-28 20:31:35 +00:00
|
|
|
- CMake
|
|
|
|
- SDL2
|
|
|
|
- zlib
|
2021-06-09 08:33:03 +00:00
|
|
|
- JACK (optional)
|
2021-05-28 20:31:35 +00:00
|
|
|
|
2021-06-09 08:33:03 +00:00
|
|
|
SDL2 and zlib are included as submodules for Windows and macOS.
|
2021-05-28 19:15:27 +00:00
|
|
|
|
|
|
|
## compilation
|
|
|
|
|
2021-05-28 19:44:02 +00:00
|
|
|
your typical CMake project. clone (including submodules) and:
|
2021-05-28 19:15:27 +00:00
|
|
|
|
2021-05-28 20:31:35 +00:00
|
|
|
### Windows using MSVC
|
|
|
|
|
|
|
|
from the developer tools command prompt:
|
|
|
|
|
|
|
|
```
|
|
|
|
mkdir build
|
|
|
|
cd build
|
|
|
|
cmake ..
|
|
|
|
msbuild ALL_BUILD.vcxproj
|
|
|
|
```
|
|
|
|
|
|
|
|
### macOS and Linux
|
|
|
|
|
2021-05-28 19:15:27 +00:00
|
|
|
```
|
|
|
|
mkdir build
|
|
|
|
cd build
|
|
|
|
cmake ..
|
|
|
|
make
|
|
|
|
```
|
|
|
|
|
|
|
|
## usage
|
|
|
|
|
|
|
|
```
|
|
|
|
./furnace <file>
|
|
|
|
```
|
|
|
|
|
|
|
|
this will play a file (must be in .dmf format).
|