furnace/src/engine/workPool.cpp

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/**
* Furnace Tracker - multi-system chiptune tracker
* Copyright (C) 2021-2023 tildearrow and contributors
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
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#include "workPool.h"
#include "../ta-log.h"
#include <thread>
void* _workThread(void* inst) {
((DivWorkThread*)inst)->run();
return NULL;
}
void DivWorkThread::run() {
std::unique_lock<std::mutex> unique(selfLock);
DivPendingTask task;
logV("running work thread");
while (true) {
lock.lock();
if (tasks.empty()) {
lock.unlock();
isBusy=false;
parent->notify.notify_one();
if (terminate) {
break;
}
notify.wait(unique);
continue;
} else {
task=tasks.front();
tasks.pop();
lock.unlock();
task.func(task.funcArg);
if (--parent->busyCount<0) {
logE("oh no PROBLEM...");
}
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parent->notify.notify_one();
}
}
}
bool DivWorkThread::assign(const std::function<void(void*)>& what, void* arg) {
lock.lock();
if (tasks.size()>=30) {
lock.unlock();
return false;
}
tasks.push(DivPendingTask(what,arg));
parent->busyCount++;
isBusy=true;
lock.unlock();
return true;
}
void DivWorkThread::wait() {
if (!isBusy) return;
}
bool DivWorkThread::busy() {
return isBusy;
}
void DivWorkThread::finish() {
lock.lock();
terminate=true;
lock.unlock();
notify.notify_one();
thread->join();
}
void DivWorkThread::init(DivWorkPool* p) {
parent=p;
thread=new std::thread(_workThread,this);
}
void DivWorkPool::push(const std::function<void(void*)>& what, void* arg) {
// if no work threads, just execute
if (!threaded) {
what(arg);
return;
}
for (unsigned int tryCount=0; tryCount<count; tryCount++) {
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if (pos>=count) pos=0;
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if (workThreads[pos++].assign(what,arg)) return;
}
// all threads are busy
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logW("DivWorkPool: all work threads busy!");
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what(arg);
}
bool DivWorkPool::busy() {
if (!threaded) return false;
for (unsigned int i=0; i<count; i++) {
if (workThreads[i].busy()) return true;
}
return false;
}
void DivWorkPool::wait() {
if (!threaded) return;
std::unique_lock<std::mutex> unique(selfLock);
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// start running
for (unsigned int i=0; i<count; i++) {
workThreads[i].notify.notify_one();
}
// wait
while (busyCount>0) {
if (notify.wait_for(unique,std::chrono::milliseconds(30))==std::cv_status::timeout) {
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logW("DivWorkPool: wait() timed out!");
}
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}
}
DivWorkPool::DivWorkPool(unsigned int threads):
threaded(threads>0),
count(threads),
pos(0),
busyCount(0) {
if (threaded) {
workThreads=new DivWorkThread[threads];
for (unsigned int i=0; i<count; i++) {
workThreads[i].init(this);
}
} else {
workThreads=NULL;
}
}
DivWorkPool::~DivWorkPool() {
if (threaded) {
for (unsigned int i=0; i<count; i++) {
workThreads[i].finish();
}
delete[] workThreads;
}
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}