2021-05-11 20:08:08 +00:00
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#include "../dispatch.h"
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2021-12-18 08:25:42 +00:00
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// the dummy platform outputs saw waves.
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2021-05-11 20:08:08 +00:00
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// used when a DivDispatch for a system is not found.
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class DivPlatformDummy: public DivDispatch {
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2021-05-12 10:22:01 +00:00
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struct Channel {
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2021-06-09 06:08:42 +00:00
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unsigned short freq, baseFreq;
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short pitch;
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unsigned short pos;
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2021-06-09 06:08:42 +00:00
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bool active, freqChanged;
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2021-05-12 10:22:01 +00:00
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unsigned char vol;
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2021-06-09 05:10:23 +00:00
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signed char amp;
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2021-06-09 06:08:42 +00:00
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Channel(): freq(0), baseFreq(0), pitch(0), pos(0), active(false), freqChanged(false), vol(0), amp(64) {}
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2021-05-12 10:22:01 +00:00
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};
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2022-01-08 06:57:37 +00:00
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Channel chan[128];
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bool isMuted[128];
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2021-05-12 10:22:01 +00:00
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unsigned char chans;
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public:
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2021-12-06 21:51:18 +00:00
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void acquire(short* bufL, short* bufR, size_t start, size_t len);
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2021-12-18 08:25:42 +00:00
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void muteChannel(int ch, bool mute);
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int dispatch(DivCommand c);
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2021-12-11 18:14:38 +00:00
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void reset();
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void tick();
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2021-12-08 06:56:40 +00:00
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int init(DivEngine* parent, int channels, int sugRate, bool pal);
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2021-12-15 05:37:27 +00:00
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void quit();
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~DivPlatformDummy();
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2021-05-12 10:22:01 +00:00
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};
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