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fix buffering de-sync, closes #419

This commit is contained in:
Nikita Krupin 2022-07-31 13:40:24 -04:00
parent 24f5a3e142
commit dd5727168d
2 changed files with 38 additions and 5 deletions

View file

@ -200,6 +200,7 @@
<playpause
v-if="$refs.player"
:video="$refs.player"
:buffering="bufferingDetected"
@play="$refs.player.play(), $refs.audio.play()"
@pause="$refs.player.pause(), $refs.audio.pause()"
/>
@ -395,6 +396,7 @@ export default {
vidSrc: "",
audSrc: "",
isVerticalVideo: false,
bufferingDetected: false,
};
},
mounted() {
@ -417,10 +419,17 @@ export default {
});
vid.addEventListener("loadeddata", (e) => {
// TODO: detect video loading state and send this.loading to play button :loading = loading here
// console.log(e);
// if (vid.networkState === vid.NETWORK_LOADING) {
// // The user agent is actively trying to download data.
// }
// if (vid.readyState < vid.HAVE_FUTURE_DATA) {
// // There is not enough data to keep playing from this point
// }
if (vid.readyState >= 3) {
this.$refs.audio.play();
this.bufferingDetected = false;
this.$refs.audio.currentTime = vid.currentTime;
this.$refs.audio.playbackRate = this.$store.state.player.speed;
this.$refs.player.playbackRate = this.$store.state.player.speed;
@ -447,13 +456,30 @@ export default {
}
});
});
// TODO: handle buffering with audio track
// TODO: handle video ending with a "replay" button if not on loop
// TODO: detect video loading state and send this.loading to play button :loading = loading here
// TODO: handle video ending with a "replay" button instead of <playpause /> if not on loop
// TODO: split buffering into multiple sections as it should be for back/forth scrubbing
vid.addEventListener("progress", () => {
this.buffered = (vid.buffered.end(0) / vid.duration) * 100;
});
// buffering detection & sync
let threshold = 300; //ms after which user perceives buffering
vid.addEventListener("waiting", () => {
this.bufferingDetected = setTimeout(() => {
this.bufferingDetected = true;
this.$refs.audio.pause();
//show buffering
}, threshold);
});
vid.addEventListener("playing", () => {
if (this.bufferingDetected != false) {
clearTimeout(this.bufferingDetected);
this.$refs.audio.currentTime = vid.currentTime;
this.$refs.audio.play();
this.bufferingDetected = false;
}
});
}
});
},
@ -492,7 +518,6 @@ export default {
);
var prev_pc = 0;
// TODO: big progress overlay (##%) to replace controls while loading if pre-buffering is enabled
this.xhr.addEventListener("progress", (event) => {
if (event.lengthComputable) {
var pc = Math.round((event.loaded / event.total) * 100);
@ -506,6 +531,7 @@ export default {
this.xhr.send();
},
// !NOTE: (BUG) too big to process for 1080p vids over 2 minutes
blobToDataURL(blob, callback) {
var a = new FileReader();
a.onload = function (e) {
@ -546,6 +572,8 @@ export default {
},
qualityHandler(q) {
console.log(q);
this.$refs.audio.pause();
this.bufferingDetected = true;
let time = this.$refs.player.currentTime;
let speed = this.$refs.player.playbackRate;
this.$refs.player.src = q;

View file

@ -4,6 +4,7 @@
text
large
color="white"
:loading="buffering"
@click="
(paused = !video.paused), video.paused ? $emit('play') : $emit('pause')
"
@ -21,6 +22,10 @@ export default {
type: Object,
required: true,
},
buffering: {
type: Boolean,
required: false,
},
},
emits: ["play", "pause"],
data: () => ({