player split

This commit is contained in:
Nikita Krupin 2022-05-28 01:16:27 -04:00
parent c41c66fa5b
commit 136ed86afa
12 changed files with 373 additions and 423 deletions

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@ -0,0 +1,5 @@
<template>
<v-btn fab text style="position: absolute; top: 0; right: 3.5rem">
<v-icon>mdi-closed-caption-outline</v-icon>
</v-btn>
</template>

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@ -1,116 +0,0 @@
<template>
<div class="controls" @click="toggleControls()">
<div ref="controlsWrap" class="controlsWrap">
<div class="centerVideoControls">
<v-btn
text
style="height: 5em; width: 5em"
color="white"
@click="togglePlaying()"
>
<v-icon
ref="pausePlayIndicator"
size="5rem"
v-text="playing ? 'mdi-pause' : 'mdi-play'"
/>
</v-btn>
</div>
<div class="bottomVideoControls white--text">
<div class="pl-4">
{{ watched }}
<span style="color: #999">
/ {{ $vuetube.humanTime(video.duration) }}
</span>
</div>
<!-- <v-slider
id="slider"
v-model="video.currentTime"
:max="video.duration"
style="margin-bottom: -2rem !important"
/> -->
</div>
</div>
</div>
</template>
<script>
export default {
props: ["video"],
data() {
return {
playing: true,
controls: true,
watched: 0,
};
},
mounted() {
console.log("videovideovideo");
console.log(this.video);
this.video.ontimeupdate = () => {
console.log(this.video.currentTime);
this.watched = this.$vuetube.humanTime(this.video.currentTime);
};
},
methods: {
togglePlaying() {
if (this.video.paused) {
this.video.play();
this.playing = true;
} else {
this.video.pause();
this.playing = false;
}
this.toggleControls(); // Prevent Screen From Closing
},
toggleControls() {
const setControls = this.controls ? "none" : "block";
this.$refs.controlsWrap.style.display = setControls;
this.controls = !this.controls;
},
},
};
</script>
<style scoped>
#slider * {
padding: 0 !important;
margin: 0 !important;
}
.centerVideoControls {
position: absolute;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
}
.bottomVideoControls {
position: absolute;
width: 100%;
bottom: 0;
}
.pausePlay {
min-height: 5em;
min-width: 5em;
}
.controls {
position: absolute;
width: 100%;
height: 100%;
top: 0;
}
.controlsWrap {
position: relative;
width: 100%;
height: 100%;
background: rgba(0, 0, 0, 0.5);
}
</style>

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@ -0,0 +1,17 @@
<template>
<v-btn
fab
text
style="position: absolute; bottom: 0.25rem; right: 0"
@click.stop="$emit('fullscreen')"
>
<v-icon>{{ fullscreen ? "mdi-fullscreen-exit" : "mdi-fullscreen" }}</v-icon>
</v-btn>
</template>
<script>
export default {
props: ["fullscreen"],
emits: ["fullscreen"],
};
</script>

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@ -39,7 +39,7 @@
height: 100%;
opacity: 0;
"
@doubleclick.stop="$refs.player.currentTime -= $refs.player.duration / 10"
@dbclick.stop="$refs.player.currentTime -= $refs.player.duration / 10"
>
<v-icon>mdi-rewind</v-icon>
</v-btn>
@ -55,7 +55,7 @@
height: 100%;
opacity: 0;
"
@doubleclick.stop="$refs.player.currentTime += $refs.player.duration / 10"
@dbclick.stop="$refs.player.currentTime += $refs.player.duration / 10"
>
<v-icon>mdi-fast-forward</v-icon>
</v-btn>
@ -67,318 +67,68 @@
<v-btn fab text style="position: absolute; top: 0; left: 0">
<v-icon>mdi-chevron-down</v-icon>
</v-btn>
<v-btn fab text style="position: absolute; top: 0; right: 7rem">
<v-icon>mdi-sync</v-icon>
</v-btn>
<v-btn fab text style="position: absolute; top: 0; right: 3.5rem">
<v-icon>mdi-closed-caption-outline</v-icon>
</v-btn>
<loop />
<captions />
<v-btn fab text style="position: absolute; top: 0; right: 0">
<v-icon>mdi-close</v-icon>
</v-btn>
<v-btn
<playpause
v-if="$refs.player"
fab
text
style="
height: 5rem;
width: 5rem;
position: absolute;
top: calc(50% - 2.5rem);
left: calc(50% - 2.5rem);
"
color="white"
@click.stop="
$refs.player.paused
? ($refs.player.play(), (controls = false))
: $refs.player.pause()
"
>
<v-icon
ref="pausePlayIndicator"
size="5rem"
v-text="$refs.player.paused ? 'mdi-play' : 'mdi-pause'"
/>
</v-btn>
:video="$refs.player"
@close="controls = false"
/>
<div
v-if="$refs.player"
style="position: absolute; bottom: 1.25rem; left: 1.25rem"
>
{{ watched }}
<span style="color: #999"> / {{ total }} </span>
</div>
<!-- <v-btn fab text style="position: absolute; bottom: 0.25rem; right: 7rem">
1X
</v-btn>
<v-btn fab text style="position: absolute; bottom: 0.25rem; right: 3rem">
HD
</v-btn> -->
<v-btn
fab
text
style="position: absolute; bottom: 0.25rem; right: 0"
@click.stop="(controls = $refs.player.paused), handleFullscreenChange()"
>
<v-icon>{{
isFullscreen ? "mdi-fullscreen-exit" : "mdi-fullscreen"
}}</v-icon>
</v-btn>
</div>
<div>
<video
ref="playerfake"
muted
autoplay
style="display: none"
:src="vidWrs"
<watchtime v-if="$refs.player" :video="$refs.player" />
<quality />
<speed />
<fullscreen
:fullscreen="isFullscreen"
@fullscreen="(controls = $refs.player.paused), handleFullscreenChange()"
/>
<v-progress-linear
query
active
style="width: 100%"
background-opacity="0.5"
background-color="primary"
:buffer-value="buffered"
:value="percent"
color="primary"
height="2"
/>
<!-- Scrubber -->
<v-slider
v-if="$refs.player"
hide-details
height="2"
dense
style="
position: absolute;
z-index: 69420;
width: 100%;
bottom: 0;
left: 0;
"
:thumb-size="0"
:max="duration"
:value="progress"
@start="scrubbing = true"
@end="scrubbing = false"
@change="scrub($event)"
@input="seek($event)"
>
<!-- :thumb-size="$refs.player.clientHeight / 3" -->
<template #thumb-label="{ value }">
<div style="transform: translateY(-50%)">
<canvas
ref="preview"
class="white"
:width="$refs.player.clientWidth / 3"
:height="$refs.player.clientHeight / 3"
style="border: 2px solid white"
:style="{
borderRadius: $store.state.tweaks.roundWatch
? `${$store.state.tweaks.roundTweak / 3}rem`
: '0',
}"
></canvas>
<div class="text-center pb-4" style="font-size: 0.8rem">
<b>{{ $vuetube.humanTime(value) }}</b>
</div>
</div>
</template>
</v-slider>
</div>
<seekbar v-if="$refs.player" :sources="sources" :video="$refs.player" />
</div>
</template>
<script>
import loop from "~/components/Player/loop.vue";
import speed from "~/components/Player/speed.vue";
import seekbar from "~/components/Player/seekbar.vue";
import controls from "~/components/Player/controls.vue";
import quality from "~/components/Player/quality.vue";
import captions from "~/components/Player/captions.vue";
import playpause from "~/components/Player/playpause.vue";
import watchtime from "~/components/Player/watchtime.vue";
import fullscreen from "~/components/Player/fullscreen.vue";
export default {
components: {
fullscreen,
watchtime,
playpause,
captions,
quality,
seekbar,
controls,
speed,
loop,
},
props: {
sources: {
type: Array,
required: true,
},
},
props: ["sources"],
data() {
return {
isFullscreen: false,
scrubbing: false,
controls: false,
percent: 0,
progress: 0,
buffered: 0,
duration: 0,
watched: 0,
total: 0,
vidSrc: "",
vidWrs: "",
};
},
mounted() {
console.log("sources", this.sources);
this.vidSrc = this.sources[this.sources.length - 1].url;
this.vidWrs = this.sources[1].url;
let vid = this.$refs.player;
vid.addEventListener("loadeddata", (e) => {
console.log("%c loadeddata", "color: #00ff00");
console.log(e);
//Video should now be loaded but we can add a second check
if (vid.readyState >= 3) {
vid.ontimeupdate = () => {
console.log("%c timeupdate", "color: #aaaaff");
this.duration = vid.duration;
if (!this.scrubbing) this.progress = vid.currentTime;
this.percent = (vid.currentTime / vid.duration) * 100;
this.watched = this.$vuetube.humanTime(vid.currentTime);
this.total = this.$vuetube.humanTime(vid.duration);
};
vid.onprogress = () => {
console.log("%c progress", "color: #ff00ff");
this.buffered = (vid.buffered.end(0) / vid.duration) * 100;
};
}
});
},
methods: {
loadVideoFrames() {
// Exit loop if desired number of frames have been extracted
if (this.frames.length >= frameCount) {
this.visibleFrame = 0;
// Append all canvases to container div
this.frames.forEach((frame) => {
this.frameContainerElement.appendChild(frame);
});
return;
}
// If extraction hasnt started, set desired time for first frame
if (this.frames.length === 0) {
this.requestedTime = 0;
} else {
this.requestedTime = this.requestedTime + this.frameTimestep;
}
// Send seek request to video player for the next frame.
this.videoElement.currentTime = this.requestedTime;
},
extractFrame(videoWidth, videoHeight) {
// Create DOM canvas object
var canvas = document.createElement("canvas");
canvas.className = "video-scrubber-frame";
canvas.height = videoHeight;
canvas.width = videoWidth;
// Copy current frame to canvas
var context = canvas.getContext("2d");
context.drawImage(this.videoElement, 0, 0, videoWidth, videoHeight);
this.frames.push(canvas);
// Load the next frame
loadVideoFrames();
},
prefetch_file(url, fetched_callback, progress_callback, error_callback) {
var xhr = new XMLHttpRequest();
xhr.open("GET", url, true);
xhr.responseType = "blob";
xhr.addEventListener(
"load",
function () {
if (xhr.status === 200) {
var URL = window.URL || window.webkitURL;
var blob_url = URL.createObjectURL(xhr.response);
fetched_callback(blob_url);
} else {
error_callback();
}
},
false
);
var prev_pc = 0;
xhr.addEventListener("progress", function (event) {
if (event.lengthComputable) {
var pc = Math.round((event.loaded / event.total) * 100);
if (pc != prev_pc) {
prev_pc = pc;
progress_callback(pc);
}
}
});
xhr.send();
},
async extractFramesFromVideo(videoUrl, fps = 25) {
// fully download it first (no buffering):
console.log(videoUrl);
console.log(fps);
let videoBlob = await fetch(videoUrl, {
headers: { range: "bytes=0-567139" },
}).then((r) => r.blob());
console.log(videoBlob);
let videoObjectUrl = URL.createObjectURL(videoBlob);
let video = document.createElement("video");
let seekResolve;
video.addEventListener("seeked", async function () {
if (seekResolve) seekResolve();
});
video.src = videoObjectUrl;
// workaround chromium metadata bug (https://stackoverflow.com/q/38062864/993683)
while (
(video.duration === Infinity || isNaN(video.duration)) &&
video.readyState < 2
) {
await new Promise((r) => setTimeout(r, 1000));
video.currentTime = 10000000 * Math.random();
}
let duration = video.duration;
let canvas = document.createElement("canvas");
let context = canvas.getContext("2d");
let [w, h] = [video.videoWidth, video.videoHeight];
canvas.width = w;
canvas.height = h;
let interval = 1;
let currentTime = 0;
while (currentTime < duration) {
video.currentTime = currentTime;
await new Promise((r) => (seekResolve = r));
context.drawImage(video, 0, 0, w, h);
let base64ImageData = canvas.toDataURL();
console.log(base64ImageData);
this.frames.push(base64ImageData);
currentTime += interval;
}
console.log("%c frames", "color: #00ff00");
console.log(this.frames);
},
seek(e) {
console.log(`scrubbing ${e}`);
let vid = this.$refs.playerfake;
let canvas = this.$refs.preview;
this.$refs.playerfake.currentTime = e;
canvas
.getContext("2d")
.drawImage(
vid,
0,
0,
this.$refs.player.clientWidth / 3,
this.$refs.player.clientHeight / 3
);
},
scrub(e) {
this.$refs.player.currentTime = e;
},
handleFullscreenChange() {
console.log(this.$refs.player);
console.log(document.fullscreenElement);

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@ -0,0 +1,5 @@
<template>
<v-btn fab text style="position: absolute; top: 0; right: 7rem">
<v-icon>mdi-sync</v-icon>
</v-btn>
</template>

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@ -0,0 +1,32 @@
<template>
<v-btn
fab
text
style="
width: 5rem;
height: 5rem;
position: absolute;
top: calc(50% - 2.5rem);
left: calc(50% - 2.5rem);
"
color="white"
@click.stop="
(paused = !video.paused),
video.paused ? (video.play(), $emit('close')) : video.pause()
"
>
<v-icon size="5rem">
{{ paused ? "mdi-play" : "mdi-pause" }}
</v-icon>
</v-btn>
</template>
<script>
export default {
props: ["video"],
emits: ["close"],
data: () => ({
paused: false,
}),
};
</script>

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@ -0,0 +1,5 @@
<template>
<v-btn fab text style="position: absolute; bottom: 0.25rem; right: 3.5rem">
HD
</v-btn>
</template>

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@ -1,34 +1,243 @@
<template>
<v-progress-linear
active
background-color="primary"
background-opacity="0.5"
:buffer-value="buffered"
color="primary"
height="3"
query
:value="percentage"
/>
<div>
<video
ref="playerfake"
muted
autoplay
style="display: none"
:src="vidWrs"
/>
<v-progress-linear
query
active
style="width: 100%"
background-opacity="0.5"
background-color="primary"
:buffer-value="buffered"
:value="percent"
color="primary"
height="2"
/>
<!-- Scrubber -->
<v-slider
v-if="$refs.player"
hide-details
height="2"
dense
style="
position: absolute;
z-index: 69420;
width: 100%;
bottom: 0;
left: 0;
"
:thumb-size="0"
:max="duration"
:value="progress"
@start="scrubbing = true"
@end="scrubbing = false"
@change="scrub($event)"
@input="scrubbing ? seek($event) : null"
>
<template #thumb-label="{ value }">
<div style="transform: translateY(-50%)">
<canvas
ref="preview"
class="white"
:width="$refs.player.clientWidth / 3"
:height="$refs.player.clientHeight / 3"
style="border: 2px solid white"
:style="{
borderRadius: $store.state.tweaks.roundWatch
? `${$store.state.tweaks.roundTweak / 3}rem`
: '0',
}"
></canvas>
<div class="text-center pb-4" style="font-size: 0.8rem">
<b>{{ $vuetube.humanTime(value) }}</b>
</div>
</div>
</template>
</v-slider>
</div>
</template>
<script>
export default {
props: ["video"],
props: ["sources", "video"],
data() {
return {
percentage: 0,
scrubbing: false,
percent: 0,
progress: 0,
buffered: 0,
duration: 0,
vidSrc: "",
vidWrs: "",
};
},
mounted() {
this.video.ontimeupdate = () => {
this.percentage = (this.video.currentTime / this.video.duration) * 100;
};
this.video.addEventListener("progress", () => {
this.buffered = (this.video.buffered.end(0) / this.video.duration) * 100;
console.log("sources", this.sources);
this.vidSrc = this.sources[this.sources.length - 1].url;
this.vidWrs = this.sources[1].url;
let vid = this.video;
vid.addEventListener("loadeddata", (e) => {
// console.log("%c loadeddata", "color: #00ff00");
console.log(e);
//Video should now be loaded but we can add a second check
if (vid.readyState >= 3) {
vid.ontimeupdate = () => {
// console.log("%c timeupdate", "color: #aaaaff");
this.duration = vid.duration;
if (!this.scrubbing) this.progress = vid.currentTime;
this.percent = (vid.currentTime / vid.duration) * 100;
};
vid.onprogress = () => {
// console.log("%c progress", "color: #ff00ff");
this.buffered = (vid.buffered.end(0) / vid.duration) * 100;
};
}
});
},
methods: {
loadVideoFrames() {
// Exit loop if desired number of frames have been extracted
if (this.frames.length >= frameCount) {
this.visibleFrame = 0;
// Append all canvases to container div
this.frames.forEach((frame) => {
this.frameContainerElement.appendChild(frame);
});
return;
}
// If extraction hasnt started, set desired time for first frame
if (this.frames.length === 0) {
this.requestedTime = 0;
} else {
this.requestedTime = this.requestedTime + this.frameTimestep;
}
// Send seek request to video player for the next frame.
this.videoElement.currentTime = this.requestedTime;
},
extractFrame(videoWidth, videoHeight) {
// Create DOM canvas object
var canvas = document.createElement("canvas");
canvas.className = "video-scrubber-frame";
canvas.height = videoHeight;
canvas.width = videoWidth;
// Copy current frame to canvas
var context = canvas.getContext("2d");
context.drawImage(this.videoElement, 0, 0, videoWidth, videoHeight);
this.frames.push(canvas);
// Load the next frame
loadVideoFrames();
},
prefetch_file(url, fetched_callback, progress_callback, error_callback) {
var xhr = new XMLHttpRequest();
xhr.open("GET", url, true);
xhr.responseType = "blob";
xhr.addEventListener(
"load",
function () {
if (xhr.status === 200) {
var URL = window.URL || window.webkitURL;
var blob_url = URL.createObjectURL(xhr.response);
fetched_callback(blob_url);
} else {
error_callback();
}
},
false
);
var prev_pc = 0;
xhr.addEventListener("progress", function (event) {
if (event.lengthComputable) {
var pc = Math.round((event.loaded / event.total) * 100);
if (pc != prev_pc) {
prev_pc = pc;
progress_callback(pc);
}
}
});
xhr.send();
},
async extractFramesFromVideo(videoUrl, fps = 25) {
// fully download it first (no buffering):
console.log(videoUrl);
console.log(fps);
let videoBlob = await fetch(videoUrl, {
headers: { range: "bytes=0-567139" },
}).then((r) => r.blob());
console.log(videoBlob);
let videoObjectUrl = URL.createObjectURL(videoBlob);
let video = document.createElement("video");
let seekResolve;
video.addEventListener("seeked", async function () {
if (seekResolve) seekResolve();
});
video.src = videoObjectUrl;
// workaround chromium metadata bug (https://stackoverflow.com/q/38062864/993683)
while (
(video.duration === Infinity || isNaN(video.duration)) &&
video.readyState < 2
) {
await new Promise((r) => setTimeout(r, 1000));
video.currentTime = 10000000 * Math.random();
}
let duration = video.duration;
let canvas = document.createElement("canvas");
let context = canvas.getContext("2d");
let [w, h] = [video.videoWidth, video.videoHeight];
canvas.width = w;
canvas.height = h;
let interval = 1;
let currentTime = 0;
while (currentTime < duration) {
video.currentTime = currentTime;
await new Promise((r) => (seekResolve = r));
context.drawImage(video, 0, 0, w, h);
let base64ImageData = canvas.toDataURL();
console.log(base64ImageData);
this.frames.push(base64ImageData);
currentTime += interval;
}
console.log("%c frames", "color: #00ff00");
console.log(this.frames);
},
seek(e) {
// console.log(`scrubbing ${e}`);
let vid = this.$refs.playerfake;
let canvas = this.$refs.preview;
this.$refs.playerfake.currentTime = e;
canvas
.getContext("2d")
.drawImage(
vid,
0,
0,
this.video.clientWidth / 3,
this.video.clientHeight / 3
);
},
scrub(e) {
this.video.currentTime = e;
},
},
};
</script>

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@ -0,0 +1,5 @@
<template>
<v-btn fab text style="position: absolute; bottom: 0.25rem; right: 7rem">
1X
</v-btn>
</template>

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@ -0,0 +1,31 @@
<template>
<div
style="
left: 1.25rem;
bottom: 1.25rem;
font-size: 0.75rem;
position: absolute;
"
>
{{ watched }}
<span style="color: #999"> / {{ duration }} </span>
</div>
</template>
<script>
export default {
props: ["video"],
data() {
return {
watched: 0,
duration: 0,
};
},
mounted() {
this.video.addEventListener("timeupdate", () => {
this.duration = this.$vuetube.humanTime(this.video.duration);
this.watched = this.$vuetube.humanTime(this.video.currentTime);
});
},
};
</script>

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@ -51,6 +51,7 @@
:key="index"
text
fab
no-caps
class="vertical-button mx-1"
elevation="0"
style="width: 4.2rem !important; height: 4.2rem !important"

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@ -143,12 +143,18 @@ const module = {
let returntext = new String();
for (const i in levels) {
const num = levels[i].toString().length == 1 ? "0" + levels[i] : levels[i]; // If Number Is Single Digit, Add 0 In Front
const num =
levels[i].toString().length == 1 ? "0" + levels[i] : levels[i]; // If Number Is Single Digit, Add 0 In Front
returntext += ":" + num;
}
while (returntext.startsWith(":00")) { returntext = returntext.substring(3); } // Remove Prepending 0s (eg. 00:00:00:01:00)
if (returntext.startsWith(":0")) { returntext = returntext.substring(2); } else { returntext = returntext.substring(1); } // Prevent Time Starting With 0 (eg. 01:00)
while (returntext.startsWith(":00")) {
returntext = returntext.substring(3);
} // Remove Prepending 0s (eg. 00:00:00:01:00)
if (returntext.startsWith(":0")) {
returntext = returntext.substring(2);
} else {
returntext = returntext.substring(1);
} // Prevent Time Starting With 0 (eg. 01:00)
// console.log("Human Time:", returntext);
return returntext;
},