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9227e37623
- sizeof(bool) is implementation defined. The server assumes it's 4 but for me it was 1 (tested with Release too) which caused some bugs - Structs aren't guaranteed to be packed. The compiler is free to change the layout, which we wouldn't want to for the Packet structs that we deserialize on the server. |
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.. | ||
CaptureInf.h | ||
ChangeStagePacket.h | ||
CostumeInf.h | ||
GameInf.h | ||
HackCapInf.h | ||
InitPacket.h | ||
Packet.h | ||
PlayerConnect.h | ||
PlayerDC.h | ||
PlayerInfPacket.h | ||
ServerCommand.h | ||
ShineCollect.h | ||
TagInf.h |