SuperMarioOdysseyOnline/include/game/Layouts/MapMini.h

16 lines
355 B
C++

#pragma once
#include "al/layout/LayoutActor.h"
class MapMini : public al::LayoutActor {
public:
MapMini(al::LayoutInitInfo const&,al::PlayerHolder const*);
void appearSlideIn(void);
void end(void);
void calcNearHintTrans(void);
bool isEnd(void) const;
void exeAppear(void);
void exeWait(void);
void exeEnd(void);
};