SuperMarioOdysseyOnline/include/packets
Nick Renieris 8f21d43bc3 packets/PlayerConnect: Initialize maxPlayerCount
It was sending bad data since it wasn't getting inited anywhere.
2022-06-23 20:56:05 -04:00
..
CaptureInf.h packets: Fix struct packing related bugs 2022-06-23 20:56:05 -04:00
ChangeStagePacket.h packets: Fix struct packing related bugs 2022-06-23 20:56:05 -04:00
CostumeInf.h packets: Fix struct packing related bugs 2022-06-23 20:56:05 -04:00
GameInf.h packets: Fix struct packing related bugs 2022-06-23 20:56:05 -04:00
HackCapInf.h packets: Fix struct packing related bugs 2022-06-23 20:56:05 -04:00
InitPacket.h packets: Fix struct packing related bugs 2022-06-23 20:56:05 -04:00
Packet.h packet: Add missing packetNames entries 2022-06-23 20:56:05 -04:00
PlayerConnect.h packets/PlayerConnect: Initialize maxPlayerCount 2022-06-23 20:56:05 -04:00
PlayerDC.h packets: Fix struct packing related bugs 2022-06-23 20:56:05 -04:00
PlayerInfPacket.h packets: Fix struct packing related bugs 2022-06-23 20:56:05 -04:00
ServerCommand.h packets: Fix struct packing related bugs 2022-06-23 20:56:05 -04:00
ShineCollect.h packets: Fix struct packing related bugs 2022-06-23 20:56:05 -04:00
TagInf.h packets: Fix struct packing related bugs 2022-06-23 20:56:05 -04:00