SuperMarioOdysseyOnline/include/sead/stream/seadStreamSrc.h

18 lines
355 B
C++

#pragma once
#include "basis/seadTypes.h"
namespace sead
{
class StreamSrc
{
public:
virtual u32 read(void* data, u32 size) = 0;
virtual u32 write(const void* data, u32 size) = 0;
virtual u32 skip(s32 offset) = 0;
virtual void rewind() = 0;
virtual bool isEOF() = 0;
virtual bool flush() { return true; }
};
} // namespace sead