#pragma once #include "basis/seadTypes.h" namespace sead { class StreamSrc { public: virtual u32 read(void* data, u32 size) = 0; virtual u32 write(const void* data, u32 size) = 0; virtual u32 skip(s32 offset) = 0; virtual void rewind() = 0; virtual bool isEOF() = 0; virtual bool flush() { return true; } }; } // namespace sead