SuperMarioOdysseyOnline/include/game/Info/QuestInfo.h

39 lines
1.2 KiB
C++

#pragma once
#include "al/actor/ActorInitInfo.h"
#include "al/actor/Placement.h"
#include "al/scene/SceneObjHolder.h"
#include "math/seadVector.h"
#include "prim/seadSafeString.h"
class QuestInfo : public al::IUseSceneObjHolder {
public:
QuestInfo(void);
virtual al::SceneObjHolder* getSceneObjHolder(void) const override { return mSceneObjHolder; };
void setStageName(char const*);
void setLabel(char const*);
void isEqual(QuestInfo const*);
void init(al::PlacementInfo const&,al::SceneObjHolder *);
void init(al::PlacementInfo const&,al::ActorInitInfo const&);
void init(al::ActorInitInfo const&);
void end(void);
void copy(QuestInfo const*);
void clear(void);
int mQuestID = -1; //0x8
sead::Vector3f mShineTrans = sead::Vector3f::zero; // 0xC
bool mIsMainQuest; // 0x18
al::SceneObjHolder *mSceneObjHolder; // 0x20
sead::FixedSafeString<0x80> mLabel; // 0x28
sead::FixedSafeString<0x80> mStageName; // 0xC0
bool mIsSingle; // 0x158
sead::FixedSafeString<0x80> mObjID; // 0x160
sead::FixedSafeString<0x80> mPlacementStageName; // 0x1F8
};
static_assert(sizeof(QuestInfo) == 0x290, "Quest Info Size");