SuperMarioOdysseyOnline/include/al/scene/ISceneObj.h

12 lines
304 B
C++

#pragma once
namespace al {
class ISceneObj {
public:
virtual const char* getSceneObjName(void) = 0;
virtual ~ISceneObj();
virtual void initAfterPlacementSceneObj(struct ActorInitInfo const&) = 0;
virtual void initSceneObj(void) = 0;
};
}