SuperMarioOdysseyOnline/include/al/scene/ISceneObj.h

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2022-06-16 21:33:18 +00:00
#pragma once
namespace al {
class ISceneObj {
public:
virtual const char* getSceneObjName(void) = 0;
virtual ~ISceneObj();
virtual void initAfterPlacementSceneObj(struct ActorInitInfo const&) = 0;
virtual void initSceneObj(void) = 0;
};
}