SuperMarioOdysseyOnline/include
2022-10-21 12:27:01 -07:00
..
actors begin work on join/disconnect particle effect, fix index oob error 2022-07-08 15:09:04 -07:00
agl First Commit 2022-06-16 14:33:18 -07:00
al Merge branch 'main' of https://github.com/Sanae6/SuperMarioOdysseyOnline into Sanae6-main 2022-08-10 14:40:16 -07:00
algorithms Anims/Types: Handle out of bounds FindStr accesses without throwing 2022-06-23 20:56:05 -04:00
cameras added new headers, puppet actor archive, basic player interaction impl 2022-07-07 22:36:29 -07:00
game Merge branch 'main' of https://github.com/Sanae6/SuperMarioOdysseyOnline into Sanae6-main 2022-08-10 14:40:16 -07:00
layouts First Commit 2022-06-16 14:33:18 -07:00
nn Add pollfd to socket.h 2022-09-05 03:26:14 -07:00
nx Add svcOutputDebugString 2022-06-18 18:25:15 -07:00
packets Closer to working 2022-09-05 03:19:33 -07:00
puppets shift to sead singleton for Client, new custom heap for Client usage 2022-07-08 01:02:28 -07:00
rs change recieve logs, update headers, fix bound bowl crash 2022-08-10 14:11:52 -07:00
sead First Commit 2022-06-16 14:33:18 -07:00
server Add a flag to only send udp if client has received udp packets 2022-10-21 12:27:01 -07:00
syssocket First Commit 2022-06-16 14:33:18 -07:00
debugMenu.hpp First Commit 2022-06-16 14:33:18 -07:00
helpers.hpp First Commit 2022-06-16 14:33:18 -07:00
Keyboard.hpp on invalid IPv4 addresses, assume it's a hostname and do a DNS lookup 2022-07-10 08:13:28 +02:00
logger.hpp First Commit 2022-06-16 14:33:18 -07:00
main.hpp change recieve logs, update headers, fix bound bowl crash 2022-08-10 14:11:52 -07:00
nn.h First Commit 2022-06-16 14:33:18 -07:00
SocketBase.hpp only save ip/port changes if actually changed, reconnect fixes 2022-07-09 18:24:00 -07:00
types.h on invalid IPv4 addresses, assume it's a hostname and do a DNS lookup 2022-07-10 08:13:28 +02:00