SuperMarioOdysseyOnline/include/debugMenu.hpp

21 lines
503 B
C++

#pragma once
#include "sead/devenv/seadDebugFontMgrNvn.h"
#include "sead/gfx/seadPrimitiveRenderer.h"
#include "sead/gfx/seadTextWriter.h"
#include "sead/basis/seadNew.h"
#include "sead/gfx/seadViewport.h"
#include "agl/DrawContext.h"
#include "agl/utl.h"
#include "game/System/GameSystem.h"
#include "al/util.hpp"
#include "logger.hpp"
extern sead::TextWriter *gTextWriter;
bool setupDebugMenu(agl::DrawContext* context, sead::Viewport* viewport);
void drawBackground(agl::DrawContext *context);