SuperMarioOdysseyOnline/include/al/util/GraphicsUtil.h

27 lines
543 B
C++

#pragma once
namespace sead {
class LookAtCamera;
class Projection;
}
namespace al {
class IUseCamera;
class Scene;
void updateKitListPrev(Scene *);
void updateKitList(Scene *, const char *);
void updateKitListPost(Scene *);
sead::LookAtCamera *getLookAtCamera(al::IUseCamera const*,int);
sead::Projection *getProjectionSead(al::IUseCamera const*,int);
} // namespace al
// TODO: get this out of here
namespace rs
{
void requestGraphicsPresetAndCubeMapPause(const al::Scene *);
} // namespace rs