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26 lines
543 B
C++
26 lines
543 B
C++
#pragma once
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namespace sead {
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class LookAtCamera;
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class Projection;
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}
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namespace al {
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class IUseCamera;
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class Scene;
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void updateKitListPrev(Scene *);
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void updateKitList(Scene *, const char *);
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void updateKitListPost(Scene *);
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sead::LookAtCamera *getLookAtCamera(al::IUseCamera const*,int);
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sead::Projection *getProjectionSead(al::IUseCamera const*,int);
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} // namespace al
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// TODO: get this out of here
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namespace rs
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{
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void requestGraphicsPresetAndCubeMapPause(const al::Scene *);
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} // namespace rs
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