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https://github.com/CraftyBoss/SuperMarioOdysseyOnline.git
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49 lines
1,020 B
C
49 lines
1,020 B
C
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/**
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* @file audio.h
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* @brief Audio implementation.
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*/
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#pragma once
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#include "types.h"
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namespace nn
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{
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namespace audio
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{
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struct AudioRendererConfig
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{
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u64* _0;
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u64* _8;
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u64* _10;
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u64* _18;
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u64* _20;
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u64* _28;
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u64* _30;
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u64* _38;
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u64* _40;
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u64* _48;
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u64* _50;
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};
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struct DelayType
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{
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u64* _0;
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};
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struct FinalMixType
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{
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u64* _0;
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};
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struct SubMixType
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{
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u64* _0;
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};
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void SetDelayInputOutput(nn::audio::DelayType *, s8 const *, s8 const *, s32);
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void* RemoveDelay(nn::audio::AudioRendererConfig *, nn::audio::DelayType *, nn::audio::FinalMixType *);
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void* RemoveDelay(nn::audio::AudioRendererConfig *, nn::audio::DelayType *, nn::audio::SubMixType *);
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bool IsDelayRemoveable(nn::audio::DelayType *);
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};
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};
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