SuperMarioOdysseyOnline/include
2022-08-07 15:57:18 -06:00
..
actors begin work on join/disconnect particle effect, fix index oob error 2022-07-08 15:09:04 -07:00
agl First Commit 2022-06-16 14:33:18 -07:00
al Overhaul gamemode management 2022-08-07 15:57:18 -06:00
algorithms Anims/Types: Handle out of bounds FindStr accesses without throwing 2022-06-23 20:56:05 -04:00
cameras added new headers, puppet actor archive, basic player interaction impl 2022-07-07 22:36:29 -07:00
game Overhaul gamemode management 2022-08-07 15:57:18 -06:00
layouts First Commit 2022-06-16 14:33:18 -07:00
nn only save ip/port changes if actually changed, reconnect fixes 2022-07-09 18:24:00 -07:00
nx Add svcOutputDebugString 2022-06-18 18:25:15 -07:00
packets packets: Make bools take up 1 byte 2022-06-28 13:26:26 +03:00
puppets shift to sead singleton for Client, new custom heap for Client usage 2022-07-08 01:02:28 -07:00
rs added new headers, puppet actor archive, basic player interaction impl 2022-07-07 22:36:29 -07:00
sead First Commit 2022-06-16 14:33:18 -07:00
server Overhaul gamemode management 2022-08-07 15:57:18 -06:00
syssocket First Commit 2022-06-16 14:33:18 -07:00
debugMenu.hpp First Commit 2022-06-16 14:33:18 -07:00
helpers.hpp First Commit 2022-06-16 14:33:18 -07:00
Keyboard.hpp only save ip/port changes if actually changed, reconnect fixes 2022-07-09 18:24:00 -07:00
logger.hpp First Commit 2022-06-16 14:33:18 -07:00
main.hpp begin work on join/disconnect particle effect, fix index oob error 2022-07-08 15:09:04 -07:00
nn.h First Commit 2022-06-16 14:33:18 -07:00
SocketBase.hpp only save ip/port changes if actually changed, reconnect fixes 2022-07-09 18:24:00 -07:00
types.h packets: Make bools take up 1 byte 2022-06-28 13:26:26 +03:00