SuperMarioOdysseyOnline/include/al/actor/SubActorKeeper.h

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2022-06-16 21:33:18 +00:00
#pragma once
#include "container/seadPtrArray.h"
namespace al {
struct SubActorInfo {
struct LiveActor* mActor;
void* unkPtr;
int unkInt;
};
class SubActorKeeper {
al::LiveActor* mRootActor;
sead::PtrArray<SubActorInfo> mArray;
};
}