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16 lines
291 B
C
16 lines
291 B
C
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#pragma once
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#include "container/seadPtrArray.h"
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namespace al {
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struct SubActorInfo {
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struct LiveActor* mActor;
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void* unkPtr;
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int unkInt;
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};
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class SubActorKeeper {
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al::LiveActor* mRootActor;
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sead::PtrArray<SubActorInfo> mArray;
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};
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}
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