SmoOnlineServer/Server
Robin C. Ladiges 2f4cd0509a
fix: don't output empty player IDs or RemoteEndPoints in the log
Make and use a copy of the RemoteEndPoint at the start of the HandleSocket method, because in some cases when the socket is disposed the
RemoteEndPoint inside of it is cleared and isn't available for the following disconnect log entries.
2022-09-04 00:18:21 +02:00
..
Client.cs fix: on reconnect do not disconnect the new client 2022-09-04 00:18:18 +02:00
CommandHandler.cs Added quotable arguments, potential fix for ban * not banning anyone. 2022-07-27 12:14:56 -06:00
DiscordBot.cs You can run commands in the command channel or log channel 2022-08-22 18:58:42 -06:00
FlipOptions.cs Add scenario merging and run reformatting on solution 2022-03-01 15:08:53 -06:00
Program.cs Add the ability to disable shine sync 2022-08-20 23:31:31 -06:00
Server.cs fix: don't output empty player IDs or RemoteEndPoints in the log 2022-09-04 00:18:21 +02:00
Server.csproj Add a simple discord bot to manage the server 2022-06-12 18:48:24 -06:00
Settings.cs Differentiated command channel and log channel 2022-08-22 18:58:42 -06:00
Time.cs Add tag commands and improve command handling 2022-03-14 23:59:23 -06:00